package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundContainerClosePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundContainerClosePacket::write, ServerboundContainerClosePacket::new ); private final int containerId; public ServerboundContainerClosePacket(int p_133970_) { this.containerId = p_133970_; } private ServerboundContainerClosePacket(FriendlyByteBuf p_179584_) { this.containerId = p_179584_.readContainerId(); } private void write(FriendlyByteBuf p_133978_) { p_133978_.writeContainerId(this.containerId); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CONTAINER_CLOSE; } public void handle(ServerGamePacketListener p_133976_) { p_133976_.handleContainerClose(this); } public int getContainerId() { return this.containerId; } }