package net.minecraft.network.protocol.game; import net.minecraft.core.BlockPos; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; public class ServerboundJigsawGeneratePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec( ServerboundJigsawGeneratePacket::write, ServerboundJigsawGeneratePacket::new ); private final BlockPos pos; private final int levels; private final boolean keepJigsaws; public ServerboundJigsawGeneratePacket(BlockPos p_134078_, int p_134079_, boolean p_134080_) { this.pos = p_134078_; this.levels = p_134079_; this.keepJigsaws = p_134080_; } private ServerboundJigsawGeneratePacket(FriendlyByteBuf p_179669_) { this.pos = p_179669_.readBlockPos(); this.levels = p_179669_.readVarInt(); this.keepJigsaws = p_179669_.readBoolean(); } private void write(FriendlyByteBuf p_134089_) { p_134089_.writeBlockPos(this.pos); p_134089_.writeVarInt(this.levels); p_134089_.writeBoolean(this.keepJigsaws); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_JIGSAW_GENERATE; } public void handle(ServerGamePacketListener p_134086_) { p_134086_.handleJigsawGenerate(this); } public BlockPos getPos() { return this.pos; } public int levels() { return this.levels; } public boolean keepJigsaws() { return this.keepJigsaws; } }