package net.minecraft.world.entity.ai.behavior; import net.minecraft.server.level.ServerLevel; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.behavior.declarative.BehaviorBuilder; public class UpdateActivityFromSchedule { public static BehaviorControl create() { return BehaviorBuilder.create(p_259429_ -> p_259429_.point((p_390607_, p_390608_, p_390609_) -> { p_390608_.getBrain().updateActivityFromSchedule(p_390607_.getDayTime(), p_390607_.getGameTime()); return true; })); } }