package net.minecraft.world.entity.ai.control; import net.minecraft.util.Mth; import net.minecraft.world.entity.Mob; import net.minecraft.world.entity.ai.attributes.Attributes; public class SmoothSwimmingMoveControl extends MoveControl { private static final float FULL_SPEED_TURN_THRESHOLD = 10.0F; private static final float STOP_TURN_THRESHOLD = 60.0F; private final int maxTurnX; private final int maxTurnY; private final float inWaterSpeedModifier; private final float outsideWaterSpeedModifier; private final boolean applyGravity; public SmoothSwimmingMoveControl(Mob p_148070_, int p_148071_, int p_148072_, float p_148073_, float p_148074_, boolean p_148075_) { super(p_148070_); this.maxTurnX = p_148071_; this.maxTurnY = p_148072_; this.inWaterSpeedModifier = p_148073_; this.outsideWaterSpeedModifier = p_148074_; this.applyGravity = p_148075_; } @Override public void tick() { if (this.applyGravity && this.mob.isInWater()) { this.mob.setDeltaMovement(this.mob.getDeltaMovement().add(0.0, 0.005, 0.0)); } if (this.operation == MoveControl.Operation.MOVE_TO && !this.mob.getNavigation().isDone()) { double d0 = this.wantedX - this.mob.getX(); double d1 = this.wantedY - this.mob.getY(); double d2 = this.wantedZ - this.mob.getZ(); double d3 = d0 * d0 + d1 * d1 + d2 * d2; if (d3 < 2.5000003E-7F) { this.mob.setZza(0.0F); } else { float f = (float)(Mth.atan2(d2, d0) * 180.0F / (float)Math.PI) - 90.0F; this.mob.setYRot(this.rotlerp(this.mob.getYRot(), f, this.maxTurnY)); this.mob.yBodyRot = this.mob.getYRot(); this.mob.yHeadRot = this.mob.getYRot(); float f1 = (float)(this.speedModifier * this.mob.getAttributeValue(Attributes.MOVEMENT_SPEED)); if (this.mob.isInWater()) { this.mob.setSpeed(f1 * this.inWaterSpeedModifier); double d4 = Math.sqrt(d0 * d0 + d2 * d2); if (Math.abs(d1) > 1.0E-5F || Math.abs(d4) > 1.0E-5F) { float f3 = -((float)(Mth.atan2(d1, d4) * 180.0F / (float)Math.PI)); f3 = Mth.clamp(Mth.wrapDegrees(f3), -this.maxTurnX, this.maxTurnX); this.mob.setXRot(this.rotateTowards(this.mob.getXRot(), f3, 5.0F)); } float f6 = Mth.cos(this.mob.getXRot() * (float) (Math.PI / 180.0)); float f4 = Mth.sin(this.mob.getXRot() * (float) (Math.PI / 180.0)); this.mob.zza = f6 * f1; this.mob.yya = -f4 * f1; } else { float f5 = Math.abs(Mth.wrapDegrees(this.mob.getYRot() - f)); float f2 = getTurningSpeedFactor(f5); this.mob.setSpeed(f1 * this.outsideWaterSpeedModifier * f2); } } } else { this.mob.setSpeed(0.0F); this.mob.setXxa(0.0F); this.mob.setYya(0.0F); this.mob.setZza(0.0F); } } private static float getTurningSpeedFactor(float p_249853_) { return 1.0F - Mth.clamp((p_249853_ - 10.0F) / 50.0F, 0.0F, 1.0F); } }