package net.minecraft.world.entity.boss.enderdragon.phases; import com.mojang.logging.LogUtils; import javax.annotation.Nullable; import net.minecraft.core.Vec3i; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.Mth; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.boss.enderdragon.EnderDragon; import net.minecraft.world.entity.projectile.DragonFireball; import net.minecraft.world.level.pathfinder.Node; import net.minecraft.world.level.pathfinder.Path; import net.minecraft.world.phys.Vec3; import org.slf4j.Logger; public class DragonStrafePlayerPhase extends AbstractDragonPhaseInstance { private static final Logger LOGGER = LogUtils.getLogger(); private static final int FIREBALL_CHARGE_AMOUNT = 5; private int fireballCharge; @Nullable private Path currentPath; @Nullable private Vec3 targetLocation; @Nullable private LivingEntity attackTarget; private boolean holdingPatternClockwise; public DragonStrafePlayerPhase(EnderDragon p_31357_) { super(p_31357_); } @Override public void doServerTick(ServerLevel p_362629_) { if (this.attackTarget == null) { LOGGER.warn("Skipping player strafe phase because no player was found"); this.dragon.getPhaseManager().setPhase(EnderDragonPhase.HOLDING_PATTERN); } else { if (this.currentPath != null && this.currentPath.isDone()) { double d0 = this.attackTarget.getX(); double d1 = this.attackTarget.getZ(); double d2 = d0 - this.dragon.getX(); double d3 = d1 - this.dragon.getZ(); double d4 = Math.sqrt(d2 * d2 + d3 * d3); double d5 = Math.min(0.4F + d4 / 80.0 - 1.0, 10.0); this.targetLocation = new Vec3(d0, this.attackTarget.getY() + d5, d1); } double d12 = this.targetLocation == null ? 0.0 : this.targetLocation.distanceToSqr(this.dragon.getX(), this.dragon.getY(), this.dragon.getZ()); if (d12 < 100.0 || d12 > 22500.0) { this.findNewTarget(); } double d13 = 64.0; if (this.attackTarget.distanceToSqr(this.dragon) < 4096.0) { if (this.dragon.hasLineOfSight(this.attackTarget)) { this.fireballCharge++; Vec3 vec32 = new Vec3(this.attackTarget.getX() - this.dragon.getX(), 0.0, this.attackTarget.getZ() - this.dragon.getZ()) .normalize(); Vec3 vec3 = new Vec3( Mth.sin(this.dragon.getYRot() * (float) (Math.PI / 180.0)), 0.0, -Mth.cos(this.dragon.getYRot() * (float) (Math.PI / 180.0)) ) .normalize(); float f1 = (float)vec3.dot(vec32); float f = (float)(Math.acos(f1) * 180.0F / (float)Math.PI); f += 0.5F; if (this.fireballCharge >= 5 && f >= 0.0F && f < 10.0F) { double d14 = 1.0; Vec3 vec33 = this.dragon.getViewVector(1.0F); double d6 = this.dragon.head.getX() - vec33.x * 1.0; double d7 = this.dragon.head.getY(0.5) + 0.5; double d8 = this.dragon.head.getZ() - vec33.z * 1.0; double d9 = this.attackTarget.getX() - d6; double d10 = this.attackTarget.getY(0.5) - d7; double d11 = this.attackTarget.getZ() - d8; Vec3 vec31 = new Vec3(d9, d10, d11); if (!this.dragon.isSilent()) { p_362629_.levelEvent(null, 1017, this.dragon.blockPosition(), 0); } DragonFireball dragonfireball = new DragonFireball(p_362629_, this.dragon, vec31.normalize()); dragonfireball.snapTo(d6, d7, d8, 0.0F, 0.0F); p_362629_.addFreshEntity(dragonfireball); this.fireballCharge = 0; if (this.currentPath != null) { while (!this.currentPath.isDone()) { this.currentPath.advance(); } } this.dragon.getPhaseManager().setPhase(EnderDragonPhase.HOLDING_PATTERN); } } else if (this.fireballCharge > 0) { this.fireballCharge--; } } else if (this.fireballCharge > 0) { this.fireballCharge--; } } } private void findNewTarget() { if (this.currentPath == null || this.currentPath.isDone()) { int i = this.dragon.findClosestNode(); int j = i; if (this.dragon.getRandom().nextInt(8) == 0) { this.holdingPatternClockwise = !this.holdingPatternClockwise; j = i + 6; } if (this.holdingPatternClockwise) { j++; } else { j--; } if (this.dragon.getDragonFight() != null && this.dragon.getDragonFight().getCrystalsAlive() > 0) { j %= 12; if (j < 0) { j += 12; } } else { j -= 12; j &= 7; j += 12; } this.currentPath = this.dragon.findPath(i, j, null); if (this.currentPath != null) { this.currentPath.advance(); } } this.navigateToNextPathNode(); } private void navigateToNextPathNode() { if (this.currentPath != null && !this.currentPath.isDone()) { Vec3i vec3i = this.currentPath.getNextNodePos(); this.currentPath.advance(); double d0 = vec3i.getX(); double d2 = vec3i.getZ(); double d1; do { d1 = vec3i.getY() + this.dragon.getRandom().nextFloat() * 20.0F; } while (d1 < vec3i.getY()); this.targetLocation = new Vec3(d0, d1, d2); } } @Override public void begin() { this.fireballCharge = 0; this.targetLocation = null; this.currentPath = null; this.attackTarget = null; } public void setTarget(LivingEntity p_31359_) { this.attackTarget = p_31359_; int i = this.dragon.findClosestNode(); int j = this.dragon.findClosestNode(this.attackTarget.getX(), this.attackTarget.getY(), this.attackTarget.getZ()); int k = this.attackTarget.getBlockX(); int l = this.attackTarget.getBlockZ(); double d0 = k - this.dragon.getX(); double d1 = l - this.dragon.getZ(); double d2 = Math.sqrt(d0 * d0 + d1 * d1); double d3 = Math.min(0.4F + d2 / 80.0 - 1.0, 10.0); int i1 = Mth.floor(this.attackTarget.getY() + d3); Node node = new Node(k, i1, l); this.currentPath = this.dragon.findPath(i, j, node); if (this.currentPath != null) { this.currentPath.advance(); this.navigateToNextPathNode(); } } @Nullable @Override public Vec3 getFlyTargetLocation() { return this.targetLocation; } @Override public EnderDragonPhase getPhase() { return EnderDragonPhase.STRAFE_PLAYER; } }