package net.minecraft.world.item; import com.google.common.collect.Maps; import com.google.common.collect.ImmutableMap.Builder; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.context.UseOnContext; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.CampfireBlock; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.gameevent.GameEvent; public class ShovelItem extends Item { protected static final Map FLATTENABLES = Maps.newHashMap( new Builder() .put(Blocks.GRASS_BLOCK, Blocks.DIRT_PATH.defaultBlockState()) .put(Blocks.DIRT, Blocks.DIRT_PATH.defaultBlockState()) .put(Blocks.PODZOL, Blocks.DIRT_PATH.defaultBlockState()) .put(Blocks.COARSE_DIRT, Blocks.DIRT_PATH.defaultBlockState()) .put(Blocks.MYCELIUM, Blocks.DIRT_PATH.defaultBlockState()) .put(Blocks.ROOTED_DIRT, Blocks.DIRT_PATH.defaultBlockState()) .build() ); public ShovelItem(ToolMaterial p_366398_, float p_361074_, float p_368875_, Item.Properties p_43117_) { super(p_43117_.shovel(p_366398_, p_361074_, p_368875_)); } @Override public InteractionResult useOn(UseOnContext p_43119_) { Level level = p_43119_.getLevel(); BlockPos blockpos = p_43119_.getClickedPos(); BlockState blockstate = level.getBlockState(blockpos); if (p_43119_.getClickedFace() == Direction.DOWN) { return InteractionResult.PASS; } else { Player player = p_43119_.getPlayer(); BlockState blockstate1 = FLATTENABLES.get(blockstate.getBlock()); BlockState blockstate2 = null; if (blockstate1 != null && level.getBlockState(blockpos.above()).isAir()) { level.playSound(player, blockpos, SoundEvents.SHOVEL_FLATTEN, SoundSource.BLOCKS, 1.0F, 1.0F); blockstate2 = blockstate1; } else if (blockstate.getBlock() instanceof CampfireBlock && blockstate.getValue(CampfireBlock.LIT)) { if (!level.isClientSide()) { level.levelEvent(null, 1009, blockpos, 0); } CampfireBlock.dowse(p_43119_.getPlayer(), level, blockpos, blockstate); blockstate2 = blockstate.setValue(CampfireBlock.LIT, false); } if (blockstate2 != null) { if (!level.isClientSide) { level.setBlock(blockpos, blockstate2, 11); level.gameEvent(GameEvent.BLOCK_CHANGE, blockpos, GameEvent.Context.of(player, blockstate2)); if (player != null) { p_43119_.getItemInHand().hurtAndBreak(1, player, LivingEntity.getSlotForHand(p_43119_.getHand())); } } return InteractionResult.SUCCESS; } else { return InteractionResult.PASS; } } } }