package net.minecraft.world.item; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractThrownPotion; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.level.Level; public abstract class ThrowablePotionItem extends PotionItem implements ProjectileItem { public static float PROJECTILE_SHOOT_POWER = 0.5F; public ThrowablePotionItem(Item.Properties p_43301_) { super(p_43301_); } @Override public InteractionResult use(Level p_43303_, Player p_43304_, InteractionHand p_43305_) { ItemStack itemstack = p_43304_.getItemInHand(p_43305_); if (p_43303_ instanceof ServerLevel serverlevel) { Projectile.spawnProjectileFromRotation(this::createPotion, serverlevel, itemstack, p_43304_, -20.0F, PROJECTILE_SHOOT_POWER, 1.0F); } p_43304_.awardStat(Stats.ITEM_USED.get(this)); itemstack.consume(1, p_43304_); return InteractionResult.SUCCESS; } protected abstract AbstractThrownPotion createPotion(ServerLevel p_391885_, LivingEntity p_392187_, ItemStack p_394618_); protected abstract AbstractThrownPotion createPotion(Level p_392684_, Position p_392201_, ItemStack p_394580_); @Override public Projectile asProjectile(Level p_332520_, Position p_329324_, ItemStack p_333928_, Direction p_335406_) { return this.createPotion(p_332520_, p_329324_, p_333928_); } @Override public ProjectileItem.DispenseConfig createDispenseConfig() { return ProjectileItem.DispenseConfig.builder() .uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5F) .power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25F) .build(); } }