package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.server.level.ServerLevel; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class BushBlock extends VegetationBlock implements BonemealableBlock { public static final MapCodec CODEC = simpleCodec(BushBlock::new); private static final VoxelShape SHAPE = Block.column(16.0, 0.0, 13.0); @Override public MapCodec codec() { return CODEC; } protected BushBlock(BlockBehaviour.Properties p_51021_) { super(p_51021_); } @Override protected VoxelShape getShape(BlockState p_395143_, BlockGetter p_397492_, BlockPos p_393430_, CollisionContext p_397643_) { return SHAPE; } @Override public boolean isValidBonemealTarget(LevelReader p_392634_, BlockPos p_396036_, BlockState p_395891_) { return BonemealableBlock.hasSpreadableNeighbourPos(p_392634_, p_396036_, p_395891_); } @Override public boolean isBonemealSuccess(Level p_395941_, RandomSource p_397459_, BlockPos p_396412_, BlockState p_394635_) { return true; } @Override public void performBonemeal(ServerLevel p_391278_, RandomSource p_394044_, BlockPos p_393939_, BlockState p_395840_) { BonemealableBlock.findSpreadableNeighbourPos(p_391278_, p_393939_, p_395840_).ifPresent(p_396430_ -> p_391278_.setBlockAndUpdate(p_396430_, this.defaultBlockState())); } }