package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CactusFlowerBlock extends VegetationBlock { public static final MapCodec CODEC = simpleCodec(CactusFlowerBlock::new); private static final VoxelShape SHAPE = Block.column(14.0, 0.0, 12.0); @Override public MapCodec codec() { return CODEC; } public CactusFlowerBlock(BlockBehaviour.Properties p_393021_) { super(p_393021_); } @Override protected VoxelShape getShape(BlockState p_397058_, BlockGetter p_391254_, BlockPos p_397308_, CollisionContext p_397333_) { return SHAPE; } @Override protected boolean mayPlaceOn(BlockState p_395694_, BlockGetter p_391810_, BlockPos p_391352_) { BlockState blockstate = p_391810_.getBlockState(p_391352_); return blockstate.is(Blocks.CACTUS) || blockstate.is(Blocks.FARMLAND) || blockstate.isFaceSturdy(p_391810_, p_391352_, Direction.UP, SupportType.CENTER); } }