package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.VoxelShape; public class CarpetBlock extends Block { public static final MapCodec CODEC = simpleCodec(CarpetBlock::new); private static final VoxelShape SHAPE = Block.column(16.0, 0.0, 1.0); @Override public MapCodec codec() { return CODEC; } public CarpetBlock(BlockBehaviour.Properties p_152915_) { super(p_152915_); } @Override protected VoxelShape getShape(BlockState p_152917_, BlockGetter p_152918_, BlockPos p_152919_, CollisionContext p_152920_) { return SHAPE; } @Override protected BlockState updateShape( BlockState p_152926_, LevelReader p_367863_, ScheduledTickAccess p_362101_, BlockPos p_152930_, Direction p_152927_, BlockPos p_152931_, BlockState p_152928_, RandomSource p_362637_ ) { return !p_152926_.canSurvive(p_367863_, p_152930_) ? Blocks.AIR.defaultBlockState() : super.updateShape(p_152926_, p_367863_, p_362101_, p_152930_, p_152927_, p_152931_, p_152928_, p_362637_); } @Override protected boolean canSurvive(BlockState p_152922_, LevelReader p_152923_, BlockPos p_152924_) { return !p_152923_.isEmptyBlock(p_152924_.below()); } }