package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import javax.annotation.Nullable; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.util.RandomSource; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class LanternBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(LanternBlock::new); public static final BooleanProperty HANGING = BlockStateProperties.HANGING; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; private static final VoxelShape SHAPE_STANDING = Shapes.or(Block.column(4.0, 7.0, 9.0), Block.column(6.0, 0.0, 7.0)); private static final VoxelShape SHAPE_HANGING = SHAPE_STANDING.move(0.0, 0.0625, 0.0).optimize(); @Override public MapCodec codec() { return CODEC; } public LanternBlock(BlockBehaviour.Properties p_153465_) { super(p_153465_); this.registerDefaultState(this.stateDefinition.any().setValue(HANGING, false).setValue(WATERLOGGED, false)); } @Nullable @Override public BlockState getStateForPlacement(BlockPlaceContext p_153467_) { FluidState fluidstate = p_153467_.getLevel().getFluidState(p_153467_.getClickedPos()); for (Direction direction : p_153467_.getNearestLookingDirections()) { if (direction.getAxis() == Direction.Axis.Y) { BlockState blockstate = this.defaultBlockState().setValue(HANGING, direction == Direction.UP); if (blockstate.canSurvive(p_153467_.getLevel(), p_153467_.getClickedPos())) { return blockstate.setValue(WATERLOGGED, fluidstate.getType() == Fluids.WATER); } } } return null; } @Override protected VoxelShape getShape(BlockState p_153474_, BlockGetter p_153475_, BlockPos p_153476_, CollisionContext p_153477_) { return p_153474_.getValue(HANGING) ? SHAPE_HANGING : SHAPE_STANDING; } @Override protected void createBlockStateDefinition(StateDefinition.Builder p_153490_) { p_153490_.add(HANGING, WATERLOGGED); } @Override protected boolean canSurvive(BlockState p_153479_, LevelReader p_153480_, BlockPos p_153481_) { Direction direction = getConnectedDirection(p_153479_).getOpposite(); return Block.canSupportCenter(p_153480_, p_153481_.relative(direction), direction.getOpposite()); } protected static Direction getConnectedDirection(BlockState p_153496_) { return p_153496_.getValue(HANGING) ? Direction.DOWN : Direction.UP; } @Override protected BlockState updateShape( BlockState p_153483_, LevelReader p_362938_, ScheduledTickAccess p_369863_, BlockPos p_153487_, Direction p_153484_, BlockPos p_153488_, BlockState p_153485_, RandomSource p_369622_ ) { if (p_153483_.getValue(WATERLOGGED)) { p_369863_.scheduleTick(p_153487_, Fluids.WATER, Fluids.WATER.getTickDelay(p_362938_)); } return getConnectedDirection(p_153483_).getOpposite() == p_153484_ && !p_153483_.canSurvive(p_362938_, p_153487_) ? Blocks.AIR.defaultBlockState() : super.updateShape(p_153483_, p_362938_, p_369863_, p_153487_, p_153484_, p_153488_, p_153485_, p_369622_); } @Override protected FluidState getFluidState(BlockState p_153492_) { return p_153492_.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(p_153492_); } @Override protected boolean isPathfindable(BlockState p_153469_, PathComputationType p_153472_) { return false; } }