package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.function.ToIntFunction; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.core.component.DataComponents; import net.minecraft.util.RandomSource; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.Items; import net.minecraft.world.item.component.BlockItemStateProperties; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.BlockStateProperties; import net.minecraft.world.level.block.state.properties.BooleanProperty; import net.minecraft.world.level.block.state.properties.IntegerProperty; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; public class LightBlock extends Block implements SimpleWaterloggedBlock { public static final MapCodec CODEC = simpleCodec(LightBlock::new); public static final int MAX_LEVEL = 15; public static final IntegerProperty LEVEL = BlockStateProperties.LEVEL; public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED; public static final ToIntFunction LIGHT_EMISSION = p_153701_ -> p_153701_.getValue(LEVEL); @Override public MapCodec codec() { return CODEC; } public LightBlock(BlockBehaviour.Properties p_153662_) { super(p_153662_); this.registerDefaultState(this.stateDefinition.any().setValue(LEVEL, 15).setValue(WATERLOGGED, false)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder p_153687_) { p_153687_.add(LEVEL, WATERLOGGED); } @Override protected InteractionResult useWithoutItem(BlockState p_153673_, Level p_153674_, BlockPos p_153675_, Player p_153676_, BlockHitResult p_153678_) { if (!p_153674_.isClientSide && p_153676_.canUseGameMasterBlocks()) { p_153674_.setBlock(p_153675_, p_153673_.cycle(LEVEL), 2); return InteractionResult.SUCCESS_SERVER; } else { return InteractionResult.CONSUME; } } @Override protected VoxelShape getShape(BlockState p_153668_, BlockGetter p_153669_, BlockPos p_153670_, CollisionContext p_153671_) { return p_153671_.isHoldingItem(Items.LIGHT) ? Shapes.block() : Shapes.empty(); } @Override protected boolean propagatesSkylightDown(BlockState p_153695_) { return p_153695_.getFluidState().isEmpty(); } @Override protected RenderShape getRenderShape(BlockState p_153693_) { return RenderShape.INVISIBLE; } @Override protected float getShadeBrightness(BlockState p_153689_, BlockGetter p_153690_, BlockPos p_153691_) { return 1.0F; } @Override protected BlockState updateShape( BlockState p_153680_, LevelReader p_367699_, ScheduledTickAccess p_366283_, BlockPos p_153684_, Direction p_153681_, BlockPos p_153685_, BlockState p_153682_, RandomSource p_361423_ ) { if (p_153680_.getValue(WATERLOGGED)) { p_366283_.scheduleTick(p_153684_, Fluids.WATER, Fluids.WATER.getTickDelay(p_367699_)); } return super.updateShape(p_153680_, p_367699_, p_366283_, p_153684_, p_153681_, p_153685_, p_153682_, p_361423_); } @Override protected FluidState getFluidState(BlockState p_153699_) { return p_153699_.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(p_153699_); } @Override protected ItemStack getCloneItemStack(LevelReader p_310734_, BlockPos p_153665_, BlockState p_153666_, boolean p_375572_) { return setLightOnStack(super.getCloneItemStack(p_310734_, p_153665_, p_153666_, p_375572_), p_153666_.getValue(LEVEL)); } public static ItemStack setLightOnStack(ItemStack p_259339_, int p_259353_) { p_259339_.set(DataComponents.BLOCK_STATE, BlockItemStateProperties.EMPTY.with(LEVEL, p_259353_)); return p_259339_; } }