package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.tags.BlockTags; import net.minecraft.util.RandomSource; import net.minecraft.world.level.LevelReader; import net.minecraft.world.level.ScheduledTickAccess; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; public class SoulFireBlock extends BaseFireBlock { public static final MapCodec CODEC = simpleCodec(SoulFireBlock::new); @Override public MapCodec codec() { return CODEC; } public SoulFireBlock(BlockBehaviour.Properties p_56653_) { super(p_56653_, 2.0F); } @Override protected BlockState updateShape( BlockState p_56659_, LevelReader p_362397_, ScheduledTickAccess p_363438_, BlockPos p_56663_, Direction p_56660_, BlockPos p_56664_, BlockState p_56661_, RandomSource p_366228_ ) { return this.canSurvive(p_56659_, p_362397_, p_56663_) ? this.defaultBlockState() : Blocks.AIR.defaultBlockState(); } @Override protected boolean canSurvive(BlockState p_56655_, LevelReader p_56656_, BlockPos p_56657_) { return canSurviveOnBlock(p_56656_.getBlockState(p_56657_.below())); } public static boolean canSurviveOnBlock(BlockState p_154651_) { return p_154651_.is(BlockTags.SOUL_FIRE_BASE_BLOCKS); } @Override protected boolean canBurn(BlockState p_56668_) { return true; } }