package net.minecraft.world.level.levelgen.feature.stateproviders; import com.mojang.datafixers.Products.P3; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; import com.mojang.serialization.codecs.RecordCodecBuilder.Mu; import net.minecraft.core.BlockPos; import net.minecraft.util.ExtraCodecs; import net.minecraft.world.level.levelgen.LegacyRandomSource; import net.minecraft.world.level.levelgen.WorldgenRandom; import net.minecraft.world.level.levelgen.synth.NormalNoise; public abstract class NoiseBasedStateProvider extends BlockStateProvider { protected final long seed; protected final NormalNoise.NoiseParameters parameters; protected final float scale; protected final NormalNoise noise; protected static
P3 p_191426_) {
return p_191426_.group(
Codec.LONG.fieldOf("seed").forGetter(p_191435_ -> p_191435_.seed),
NormalNoise.NoiseParameters.DIRECT_CODEC.fieldOf("noise").forGetter(p_191433_ -> p_191433_.parameters),
ExtraCodecs.POSITIVE_FLOAT.fieldOf("scale").forGetter(p_191428_ -> p_191428_.scale)
);
}
protected NoiseBasedStateProvider(long p_191422_, NormalNoise.NoiseParameters p_191423_, float p_191424_) {
this.seed = p_191422_;
this.parameters = p_191423_;
this.scale = p_191424_;
this.noise = NormalNoise.create(new WorldgenRandom(new LegacyRandomSource(p_191422_)), p_191423_);
}
protected double getNoiseValue(BlockPos p_191430_, double p_191431_) {
return this.noise.getValue(p_191430_.getX() * p_191431_, p_191430_.getY() * p_191431_, p_191430_.getZ() * p_191431_);
}
}