#Dynamic Lights Settings [Settings] [Settings."FPS Counter"] "FPS Counter Distance" = 12 "Display FPS Counter (OFF, SIMPLE, ADVANCED)" = "OFF" [Settings.Misc] "Render Fog" = true #Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN "Use Borderless Fullscreen" = "FULLSCREEN" "Cloud Height [Raw, Default 256]" = 256 "Chunk Fade In Quality (OFF, FAST, FANCY)" = "FANCY" "Hide JEI Until Searching" = true "Enable Extended Server View Distance" = true [Settings."True Darkness"] #Allowed Values: PITCH_BLACK, REALLY_DARK, DARK, DIM "Darkness Setting (PITCH_BLACK, REALLY_DARK, DARK, DIM)" = "DARK" "Use True Darkness" = true [Settings."True Darkness".Advanced] #Range: 0.0 ~ 1.0 "Minimum Moon Brightness (0->1)" = 0.0 "Ignore Moon Light" = false #Range: 0.0 ~ 1.0 "Maximum Moon Brightness (0->1)" = 0.25 "Only Effect Block Lighting" = false [Settings."True Darkness"."Dimension Settings"] #Range: 0.0 ~ 1.0 "Dark End Fog Brightness (0->1)" = 0.0 "Dark Nether?" = false "Dark By Default?" = false #Range: 0.0 ~ 1.0 "Dark Nether Fog Brightness (0->1)" = 0.5 "Dark If No Skylight?" = false "Dark Overworld?" = true "Dark End?" = false [Settings."Entity Distance"] "Enable Max Distance Checks" = true #List of entities to not cull based on distance. #Example: "minecraft:bat" "Entity Whitelist" = [] "(Entity) Max Vertical Render Distance [Raw, Default 32]" = 32 "(Entity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096 "(TileEntity) Max Horizontal Render Distance [Squared, Default 64^2]" = 4096 "(TileEntity) Max Vertical Render Distance [Raw, Default 32]" = 32