#Here you can set what command gets executed when the final boss spawner is activated. #Type in the command you want to happen the exact same way as you would in game. #For example, typing "summon minecraft:skeleton ~ ~ ~" will summon a normal skeleton and typing "summon zombie ~ ~ ~ {Invulnerable:1,HandItems:[{Count:1,id:wooden_sword},{}]}" will summon an invincible zombie that is holding a wooden sword. #By default, the spawner runs "function twilighttweaks:final_boss_example", which is a mcfunction made for the mod that runs several commands in a row. Mcfunctions are a vanilla feature and you can google how to make one of your own. #Any command can be ran once, after which the spawner will break itself. ["FINAL BOSS SPAWNER"] "The command that the spawner should run: " = "summon cataclysm:igins ~ ~ ~" #With this mod installed, boss spawners now leave remnants behind (usually, after the actual boss has been killed). #Additionally, killed hostile mobs in the Twilight Forest dimension have a chance (0.5%) to drop Time powder. #Using Time powder on boss spawner remnants brings the spawner back, allowing the boss to be fought again. ["BOSS SPAWNER REMNANTS"] "The boss spawner feature is enabled: " = true