#Adaptive Performance Tweaks: Spawn [General] #General allow list for spawn entities (e.g. minecraft:squid) which should be ignored for optimization. allowList = [""] #General deny list for spawn entities (e.g. minecraft:bat) to no longer spawn in all worlds. denyList = [""] #General list of ignored dimensions. spawnIgnoreDimensionList = ["minecraft:the_end"] #Enable/Disable more aggressive and strict spawn limitations. spawnAggressiveMode = false ["Chunk Optimization"] #Allows to spawn at least one mob (regardless of the type) per selected chunk to avoid side effects.A value of 9 means every 9 chunk request will be allowed. Use 0 to disable this optimization. #Range: 0 ~ 256 friendlyChunkSpawnRate = 9 ["View Area"] #Enable/Disable player based view area optimization. viewAreaEnabled = true ["Global Spawn Limitations"] #Enable/Disable general spawn limitations. spawnLimitationEnabled = true #Blocks every x spawn to avoid an over population with the limited spawn area. Use 0 to disable this optimization. #Range: 0 ~ 100 spawnLimitationLimiter = 16 #Defines the max. number of entities of a specific type, which could spawn within the player view area. Use 0 to disable this optimization. #Range: 0 ~ 256 spawnLimitationMaxMobsPerPlayer = 32 #Defines the max. number of entities of a specific type, which could spawn within a single world. Use 0 to disable this optimization. #Range: 0 ~ 1024 spawnLimitationMaxMobsPerWorld = 128 #Defines the max. number of entities of a specific type, which could spawn within the server. Use 0 to disable this optimization. #Range: 0 ~ 1024 spawnLimitationMaxMobsPerServer = 512