{ // The header text above the follower list. "followerListHeaderFormat": "追随者:", // If enabled, shows the follower's health in the GUI list. "showFollowerHealth": true, // The format of the health string in the GUI. will be replaced by the percentage of total health. "followerHealthFormat": ": %", // If enabled, shows the follower's distance in blocks to the player in the GUI list. "showFollowerDistance": true, // The format of the distance string in the GUI. will be replaced by distance in blocks. "followerDistanceFormat": " ( 距离)", // The distance in blocks around the player where the mod checks for tamed, non-sitting followers to add to the list. A value of -1 disables this feature. // min: -1, max: 300 "distanceToCheckForFollowersAround": 50, // The time in seconds in between checking for tamed, non-sitting followers around the player. // min: 0, max: 3600 "timeBetweenChecksInSeconds": 2, // Places the follower list on the left. "followerListPositionIsLeft": false, // Places the follower list in the middle. "followerListPositionIsCenter": false, // Places the follower list on the right. "followerListPositionIsRight": true, // The vertical offset (y coord) for the follower list. This determines how far down the list should be on the screen. Can be changed to prevent GUIs from overlapping. // min: 0, max: 3000 "followerListHeightOffset": 200, // If the text displayed should have a shadow drawn below it. "drawTextShadow": true, // The red RGB value for the clock text. // min: 0, max: 255 "RGB_R": 255, // The green RGB value for the clock text. // min: 0, max: 255 "RGB_G": 255, // The blue RGB value for the clock text. // min: 0, max: 255 "RGB_B": 255 }