#Options for the minecraft mod. [minecraft] #Spawning options for minecraft:allay [minecraft.allay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:axolotl [minecraft.axolotl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bat [minecraft.bat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:bee [minecraft.bee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:blaze [minecraft.blaze] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:camel [minecraft.camel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cat [minecraft.cat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cave_spider [minecraft.cave_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:chicken [minecraft.chicken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cod [minecraft.cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:cow [minecraft.cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:creeper [minecraft.creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:dolphin [minecraft.dolphin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:donkey [minecraft.donkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:drowned [minecraft.drowned] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:elder_guardian [minecraft.elder_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ender_dragon [minecraft.ender_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:enderman [minecraft.enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:endermite [minecraft.endermite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:evoker [minecraft.evoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:fox [minecraft.fox] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:frog [minecraft.frog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ghast [minecraft.ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:giant [minecraft.giant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:glow_squid [minecraft.glow_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:goat [minecraft.goat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:guardian [minecraft.guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:hoglin [minecraft.hoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:horse [minecraft.horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:husk [minecraft.husk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:illusioner [minecraft.illusioner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:iron_golem [minecraft.iron_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:llama [minecraft.llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:magma_cube [minecraft.magma_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mooshroom [minecraft.mooshroom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:mule [minecraft.mule] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ocelot [minecraft.ocelot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:panda [minecraft.panda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:parrot [minecraft.parrot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:phantom [minecraft.phantom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pig [minecraft.pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin [minecraft.piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:piglin_brute [minecraft.piglin_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pillager [minecraft.pillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:polar_bear [minecraft.polar_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:pufferfish [minecraft.pufferfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:rabbit [minecraft.rabbit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:ravager [minecraft.ravager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:salmon [minecraft.salmon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sheep [minecraft.sheep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:shulker [minecraft.shulker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:silverfish [minecraft.silverfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton [minecraft.skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:skeleton_horse [minecraft.skeleton_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:slime [minecraft.slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:sniffer [minecraft.sniffer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:snow_golem [minecraft.snow_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:spider [minecraft.spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:squid [minecraft.squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:stray [minecraft.stray] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:strider [minecraft.strider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tadpole [minecraft.tadpole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:trader_llama [minecraft.trader_llama] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:tropical_fish [minecraft.tropical_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:turtle [minecraft.turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vex [minecraft.vex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:villager [minecraft.villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:vindicator [minecraft.vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wandering_trader [minecraft.wandering_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:warden [minecraft.warden] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:witch [minecraft.witch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither [minecraft.wither] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wither_skeleton [minecraft.wither_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:wolf [minecraft.wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zoglin [minecraft.zoglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie [minecraft.zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_horse [minecraft.zombie_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombie_villager [minecraft.zombie_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for minecraft:zombified_piglin [minecraft.zombified_piglin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the expandedstorage mod. [expandedstorage] #Spawning options for expandedstorage:wood_chest_minecart [expandedstorage.wood_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:pumpkin_chest_minecart [expandedstorage.pumpkin_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:present_minecart [expandedstorage.present_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:bamboo_chest_minecart [expandedstorage.bamboo_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:moss_chest_minecart [expandedstorage.moss_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:iron_chest_minecart [expandedstorage.iron_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:gold_chest_minecart [expandedstorage.gold_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:diamond_chest_minecart [expandedstorage.diamond_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:obsidian_chest_minecart [expandedstorage.obsidian_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for expandedstorage:netherite_chest_minecart [expandedstorage.netherite_chest_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mmorpg mod. [mmorpg] #Spawning options for mmorpg:spell_projectile [mmorpg.spell_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:spell_arrow [mmorpg.spell_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:spell_block_entity [mmorpg.spell_block_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:spell_trident [mmorpg.spell_trident] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:spirit_wolf [mmorpg.spirit_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:zombie [mmorpg.zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:skeleton [mmorpg.skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:spider [mmorpg.spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:fire_golem [mmorpg.fire_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:cold_golem [mmorpg.cold_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:lightning_golem [mmorpg.lightning_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:thorny_minion [mmorpg.thorny_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mmorpg:explody_minion [mmorpg.explody_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the drg_flares mod. [drg_flares] #Spawning options for drg_flares:drg_flare [drg_flares.drg_flare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the biomesoplenty mod. [biomesoplenty] #Spawning options for biomesoplenty:boat [biomesoplenty.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for biomesoplenty:chest_boat [biomesoplenty.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the farmersdelight mod. [farmersdelight] #Spawning options for farmersdelight:rotten_tomato [farmersdelight.rotten_tomato] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the exoticbirds mod. [exoticbirds] #Spawning options for exoticbirds:bluejay [exoticbirds.bluejay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:booby [exoticbirds.booby] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:budgerigar [exoticbirds.budgerigar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:cardinal [exoticbirds.cardinal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:cassowary [exoticbirds.cassowary] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:cockatoo [exoticbirds.cockatoo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:crane [exoticbirds.crane] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:duck [exoticbirds.duck] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:flamingo [exoticbirds.flamingo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:gouldianfinch [exoticbirds.gouldianfinch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:gull [exoticbirds.gull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:heron [exoticbirds.heron] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:hummingbird [exoticbirds.hummingbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:kingfisher [exoticbirds.kingfisher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:kiwi [exoticbirds.kiwi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:kookaburra [exoticbirds.kookaburra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:lyrebird [exoticbirds.lyrebird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:macaw [exoticbirds.macaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:magpie [exoticbirds.magpie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:ostrich [exoticbirds.ostrich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:owl [exoticbirds.owl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:peafowl [exoticbirds.peafowl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:pelican [exoticbirds.pelican] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:penguin [exoticbirds.penguin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:pigeon [exoticbirds.pigeon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:roadrunner [exoticbirds.roadrunner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:robin [exoticbirds.robin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:swan [exoticbirds.swan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:toucan [exoticbirds.toucan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:woodpecker [exoticbirds.woodpecker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:cloud_phoenix [exoticbirds.cloud_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:desert_phoenix [exoticbirds.desert_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:ender_phoenix [exoticbirds.ender_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:fire_phoenix [exoticbirds.fire_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:nether_phoenix [exoticbirds.nether_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:skeleton_phoenix [exoticbirds.skeleton_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:snowy_phoenix [exoticbirds.snowy_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:twilight_phoenix [exoticbirds.twilight_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:water_phoenix [exoticbirds.water_phoenix] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for exoticbirds:bird_egg [exoticbirds.bird_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the snowrealmagic mod. [snowrealmagic] #Spawning options for snowrealmagic:snow [snowrealmagic.snow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the sit mod. [sit] #Spawning options for sit:entity_sit [sit.entity_sit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the aquaculture mod. [aquaculture] #Spawning options for aquaculture:bobber [aquaculture.bobber] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:water_arrow [aquaculture.water_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:spectral_water_arrow [aquaculture.spectral_water_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:box_turtle [aquaculture.box_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:arrau_turtle [aquaculture.arrau_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:starshell_turtle [aquaculture.starshell_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:atlantic_cod [aquaculture.atlantic_cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:blackfish [aquaculture.blackfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:pacific_halibut [aquaculture.pacific_halibut] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:atlantic_halibut [aquaculture.atlantic_halibut] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:atlantic_herring [aquaculture.atlantic_herring] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:pink_salmon [aquaculture.pink_salmon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:pollock [aquaculture.pollock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:rainbow_trout [aquaculture.rainbow_trout] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:bayad [aquaculture.bayad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:boulti [aquaculture.boulti] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:capitaine [aquaculture.capitaine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:synodontis [aquaculture.synodontis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:smallmouth_bass [aquaculture.smallmouth_bass] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:bluegill [aquaculture.bluegill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:brown_trout [aquaculture.brown_trout] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:carp [aquaculture.carp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:catfish [aquaculture.catfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:gar [aquaculture.gar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:minnow [aquaculture.minnow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:muskellunge [aquaculture.muskellunge] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:perch [aquaculture.perch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:arapaima [aquaculture.arapaima] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:piranha [aquaculture.piranha] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:tambaqui [aquaculture.tambaqui] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:brown_shrooma [aquaculture.brown_shrooma] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:red_shrooma [aquaculture.red_shrooma] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:jellyfish [aquaculture.jellyfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:red_grouper [aquaculture.red_grouper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:tuna [aquaculture.tuna] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:oak_fish_mount [aquaculture.oak_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:spruce_fish_mount [aquaculture.spruce_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:birch_fish_mount [aquaculture.birch_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:jungle_fish_mount [aquaculture.jungle_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:acacia_fish_mount [aquaculture.acacia_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for aquaculture:dark_oak_fish_mount [aquaculture.dark_oak_fish_mount] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the guardvillagers mod. [guardvillagers] #Spawning options for guardvillagers:guard [guardvillagers.guard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the astikorcarts mod. [astikorcarts] #Spawning options for astikorcarts:supply_cart [astikorcarts.supply_cart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:plow [astikorcarts.plow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:animal_cart [astikorcarts.animal_cart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for astikorcarts:postilion [astikorcarts.postilion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the lootr mod. [lootr] #Spawning options for lootr:lootr_minecart [lootr.lootr_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the randomium mod. [randomium] #Spawning options for randomium:moving_block [randomium.moving_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the immersive_paintings mod. [immersive_paintings] #Spawning options for immersive_paintings:painting [immersive_paintings.painting] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_paintings:glow_painting [immersive_paintings.glow_painting] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_paintings:graffiti [immersive_paintings.graffiti] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for immersive_paintings:glow_graffiti [immersive_paintings.glow_graffiti] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the illagerinvasion mod. [illagerinvasion] #Spawning options for illagerinvasion:provoker [illagerinvasion.provoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:invoker [illagerinvasion.invoker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:necromancer [illagerinvasion.necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:basher [illagerinvasion.basher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:sorcerer [illagerinvasion.sorcerer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:archivist [illagerinvasion.archivist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:inquisitor [illagerinvasion.inquisitor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:marauder [illagerinvasion.marauder] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:alchemist [illagerinvasion.alchemist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:firecaller [illagerinvasion.firecaller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:surrendered [illagerinvasion.surrendered] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:invoker_fangs [illagerinvasion.invoker_fangs] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:flying_magma [illagerinvasion.flying_magma] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:skull_bolt [illagerinvasion.skull_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for illagerinvasion:hatchet [illagerinvasion.hatchet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the realmrpg_wyrms mod. [realmrpg_wyrms] #Spawning options for realmrpg_wyrms:projectile_ender_wyrm_fireball [realmrpg_wyrms.projectile_ender_wyrm_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for realmrpg_wyrms:ender_wyrm [realmrpg_wyrms.ender_wyrm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for realmrpg_wyrms:red_wyrm [realmrpg_wyrms.red_wyrm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for realmrpg_wyrms:projectile_wyrm_fireball [realmrpg_wyrms.projectile_wyrm_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the simplehats mod. [simplehats] #Spawning options for simplehats:hatdisplay [simplehats.hatdisplay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the supplementaries mod. [supplementaries] #Spawning options for supplementaries:pearl_marker [supplementaries.pearl_marker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:dispenser_minecart [supplementaries.dispenser_minecart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:hat_stand [supplementaries.hat_stand] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:red_merchant [supplementaries.red_merchant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_urn [supplementaries.falling_urn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_ash [supplementaries.falling_ash] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_lantern [supplementaries.falling_lantern] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:falling_sack [supplementaries.falling_sack] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:brick_projectile [supplementaries.brick_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:bomb [supplementaries.bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:rope_arrow [supplementaries.rope_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for supplementaries:slingshot_projectile [supplementaries.slingshot_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the butterflies mod. [butterflies] #Spawning options for butterflies:morpho [butterflies.morpho] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:forester [butterflies.forester] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:common [butterflies.common] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:emperor [butterflies.emperor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:hairstreak [butterflies.hairstreak] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:rainbow [butterflies.rainbow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:heath [butterflies.heath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:glasswing [butterflies.glasswing] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:chalkhill [butterflies.chalkhill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:swallowtail [butterflies.swallowtail] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:monarch [butterflies.monarch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:cabbage [butterflies.cabbage] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:admiral [butterflies.admiral] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:longwing [butterflies.longwing] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:clipper [butterflies.clipper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:buckeye [butterflies.buckeye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:morpho_caterpillar [butterflies.morpho_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:forester_caterpillar [butterflies.forester_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:common_caterpillar [butterflies.common_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:emperor_caterpillar [butterflies.emperor_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:hairstreak_caterpillar [butterflies.hairstreak_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:rainbow_caterpillar [butterflies.rainbow_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:heath_caterpillar [butterflies.heath_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:glasswing_caterpillar [butterflies.glasswing_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:chalkhill_caterpillar [butterflies.chalkhill_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:swallowtail_caterpillar [butterflies.swallowtail_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:monarch_caterpillar [butterflies.monarch_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:cabbage_caterpillar [butterflies.cabbage_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:admiral_caterpillar [butterflies.admiral_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:longwing_caterpillar [butterflies.longwing_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:clipper_caterpillar [butterflies.clipper_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:buckeye_caterpillar [butterflies.buckeye_caterpillar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:morpho_chrysalis [butterflies.morpho_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:forester_chrysalis [butterflies.forester_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:common_chrysalis [butterflies.common_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:emperor_chrysalis [butterflies.emperor_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:hairstreak_chrysalis [butterflies.hairstreak_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:rainbow_chrysalis [butterflies.rainbow_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:heath_chrysalis [butterflies.heath_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:glasswing_chrysalis [butterflies.glasswing_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:chalkhill_chrysalis [butterflies.chalkhill_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:swallowtail_chrysalis [butterflies.swallowtail_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:monarch_chrysalis [butterflies.monarch_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:cabbage_chrysalis [butterflies.cabbage_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:admiral_chrysalis [butterflies.admiral_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:longwing_chrysalis [butterflies.longwing_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:clipper_chrysalis [butterflies.clipper_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:buckeye_chrysalis [butterflies.buckeye_chrysalis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for butterflies:butterfly_scroll [butterflies.butterfly_scroll] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the nyfsarcheryplus mod. [nyfsarcheryplus] #Spawning options for nyfsarcheryplus:arrow [nyfsarcheryplus.arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the pots_and_mimics mod. [pots_and_mimics] #Spawning options for pots_and_mimics:pot_crab [pots_and_mimics.pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:poison_pot_crab [pots_and_mimics.poison_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:nether_pot_crab [pots_and_mimics.nether_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for pots_and_mimics:end_pot_crab [pots_and_mimics.end_pot_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the piglinproliferation mod. [piglinproliferation] #Spawning options for piglinproliferation:piglin_alchemist [piglinproliferation.piglin_alchemist] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the alexsmobs mod. [alexsmobs] #Spawning options for alexsmobs:grizzly_bear [alexsmobs.grizzly_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:roadrunner [alexsmobs.roadrunner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bone_serpent [alexsmobs.bone_serpent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bone_serpent_part [alexsmobs.bone_serpent_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gazelle [alexsmobs.gazelle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crocodile [alexsmobs.crocodile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:fly [alexsmobs.fly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hummingbird [alexsmobs.hummingbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:orca [alexsmobs.orca] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sunbird [alexsmobs.sunbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gorilla [alexsmobs.gorilla] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crimson_mosquito [alexsmobs.crimson_mosquito] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mosquito_spit [alexsmobs.mosquito_spit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rattlesnake [alexsmobs.rattlesnake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:endergrade [alexsmobs.endergrade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hammerhead_shark [alexsmobs.hammerhead_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:shark_tooth_arrow [alexsmobs.shark_tooth_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:lobster [alexsmobs.lobster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:komodo_dragon [alexsmobs.komodo_dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:capuchin_monkey [alexsmobs.capuchin_monkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tossed_item [alexsmobs.tossed_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:centipede_head [alexsmobs.centipede_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for alexsmobs:centipede_body [alexsmobs.centipede_body] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for alexsmobs:centipede_tail [alexsmobs.centipede_tail] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for alexsmobs:warped_toad [alexsmobs.warped_toad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:moose [alexsmobs.moose] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mimicube [alexsmobs.mimicube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:raccoon [alexsmobs.raccoon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:blobfish [alexsmobs.blobfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:seal [alexsmobs.seal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cockroach [alexsmobs.cockroach] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cockroach_egg [alexsmobs.cockroach_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:shoebill [alexsmobs.shoebill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:elephant [alexsmobs.elephant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:soul_vulture [alexsmobs.soul_vulture] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:snow_leopard [alexsmobs.snow_leopard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:spectre [alexsmobs.spectre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:crow [alexsmobs.crow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:alligator_snapping_turtle [alexsmobs.alligator_snapping_turtle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mungus [alexsmobs.mungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mantis_shrimp [alexsmobs.mantis_shrimp] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for alexsmobs:guster [alexsmobs.guster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sand_shot [alexsmobs.sand_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gust [alexsmobs.gust] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:warped_mosco [alexsmobs.warped_mosco] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:hemolymph [alexsmobs.hemolymph] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:straddler [alexsmobs.straddler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:stradpole [alexsmobs.stradpole] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:straddleboard [alexsmobs.straddleboard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:emu [alexsmobs.emu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:emu_egg [alexsmobs.emu_egg] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:platypus [alexsmobs.platypus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:dropbear [alexsmobs.dropbear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tasmanian_devil [alexsmobs.tasmanian_devil] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:kangaroo [alexsmobs.kangaroo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cachalot_whale [alexsmobs.cachalot_whale] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cachalot_echo [alexsmobs.cachalot_echo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:leafcutter_ant [alexsmobs.leafcutter_ant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:enderiophage [alexsmobs.enderiophage] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:enderiophage_rocket [alexsmobs.enderiophage_rocket] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bald_eagle [alexsmobs.bald_eagle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tiger [alexsmobs.tiger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tarantula_hawk [alexsmobs.tarantula_hawk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm [alexsmobs.void_worm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm_part [alexsmobs.void_worm_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_worm_shot [alexsmobs.void_worm_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:void_portal [alexsmobs.void_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:frilled_shark [alexsmobs.frilled_shark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mimic_octopus [alexsmobs.mimic_octopus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:seagull [alexsmobs.seagull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:froststalker [alexsmobs.froststalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:ice_shard [alexsmobs.ice_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tusklin [alexsmobs.tusklin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:laviathan [alexsmobs.laviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cosmaw [alexsmobs.cosmaw] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:toucan [alexsmobs.toucan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:maned_wolf [alexsmobs.maned_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anaconda [alexsmobs.anaconda] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anaconda_part [alexsmobs.anaconda_part] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:vine_lasso [alexsmobs.vine_lasso] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:anteater [alexsmobs.anteater] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rocky_roller [alexsmobs.rocky_roller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:flutter [alexsmobs.flutter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:pollen_ball [alexsmobs.pollen_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:gelada_monkey [alexsmobs.gelada_monkey] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:jerboa [alexsmobs.jerboa] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:terrapin [alexsmobs.terrapin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:comb_jelly [alexsmobs.comb_jelly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:cosmic_cod [alexsmobs.cosmic_cod] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bunfungus [alexsmobs.bunfungus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:bison [alexsmobs.bison] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:giant_squid [alexsmobs.giant_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:squid_grapple [alexsmobs.squid_grapple] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sea_bear [alexsmobs.sea_bear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:devils_hole_pupfish [alexsmobs.devils_hole_pupfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:catfish [alexsmobs.catfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:flying_fish [alexsmobs.flying_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skelewag [alexsmobs.skelewag] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rain_frog [alexsmobs.rain_frog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:potoo [alexsmobs.potoo] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mudskipper [alexsmobs.mudskipper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:mud_ball [alexsmobs.mud_ball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:rhinoceros [alexsmobs.rhinoceros] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:sugar_glider [alexsmobs.sugar_glider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:farseer [alexsmobs.farseer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skreecher [alexsmobs.skreecher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:underminer [alexsmobs.underminer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:murmur [alexsmobs.murmur] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:murmur_head [alexsmobs.murmur_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:tendon_segment [alexsmobs.tendon_segment] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:skunk [alexsmobs.skunk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:fart [alexsmobs.fart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:banana_slug [alexsmobs.banana_slug] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:blue_jay [alexsmobs.blue_jay] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:caiman [alexsmobs.caiman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for alexsmobs:triops [alexsmobs.triops] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the player_mobs mod. [player_mobs] #Spawning options for player_mobs:player_mob [player_mobs.player_mob] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the grimoireofgaia mod. [grimoireofgaia] #Spawning options for grimoireofgaia:ant_salvager [grimoireofgaia.ant_salvager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:ant [grimoireofgaia.ant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:anubis [grimoireofgaia.anubis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:arachne [grimoireofgaia.arachne] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:banshee [grimoireofgaia.banshee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:bee [grimoireofgaia.bee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:behender [grimoireofgaia.behender] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:bone_knight [grimoireofgaia.bone_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:cecaelia [grimoireofgaia.cecaelia] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:centaur [grimoireofgaia.centaur] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:cobble_golem [grimoireofgaia.cobble_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:cobblestone_golem [grimoireofgaia.cobblestone_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:creep [grimoireofgaia.creep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:cyclops [grimoireofgaia.cyclops] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:deathword [grimoireofgaia.deathword] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:dryad [grimoireofgaia.dryad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:dullahan [grimoireofgaia.dullahan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:dwarf [grimoireofgaia.dwarf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:ender_dragon_girl [grimoireofgaia.ender_dragon_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:ender_eye [grimoireofgaia.ender_eye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:flesh_lich [grimoireofgaia.flesh_lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:gelatinous_slime [grimoireofgaia.gelatinous_slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:goblin [grimoireofgaia.goblin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:goblin_feral [grimoireofgaia.goblin_feral] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:gryphon [grimoireofgaia.gryphon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:harpy [grimoireofgaia.harpy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:hunter [grimoireofgaia.hunter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:kobold [grimoireofgaia.kobold] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:mandragora [grimoireofgaia.mandragora] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:matango [grimoireofgaia.matango] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:mermaid [grimoireofgaia.mermaid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:mimic [grimoireofgaia.mimic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:minotaur [grimoireofgaia.minotaur] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:minotaurus [grimoireofgaia.minotaurus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:mummy [grimoireofgaia.mummy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:naga [grimoireofgaia.naga] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:nine_tails [grimoireofgaia.nine_tails] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:oni [grimoireofgaia.oni] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:orc [grimoireofgaia.orc] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:satyress [grimoireofgaia.satyress] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:shaman [grimoireofgaia.shaman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:sharko [grimoireofgaia.sharko] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:siren [grimoireofgaia.siren] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:sludge_girl [grimoireofgaia.sludge_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:sphinx [grimoireofgaia.sphinx] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:sporeling [grimoireofgaia.sporeling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:spriggan [grimoireofgaia.spriggan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:succubus [grimoireofgaia.succubus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:toad [grimoireofgaia.toad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:valkyrie [grimoireofgaia.valkyrie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:werecat [grimoireofgaia.werecat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:witch [grimoireofgaia.witch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:wither_cow [grimoireofgaia.wither_cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:wizard_harpy [grimoireofgaia.wizard_harpy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:yuki_onna [grimoireofgaia.yuki_onna] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:trader [grimoireofgaia.trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:creeper_girl [grimoireofgaia.creeper_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:ender_girl [grimoireofgaia.ender_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:slime_girl [grimoireofgaia.slime_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:horse [grimoireofgaia.horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:gravemite [grimoireofgaia.gravemite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:ant_hill [grimoireofgaia.ant_hill] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:chest [grimoireofgaia.chest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:cyan_flower [grimoireofgaia.cyan_flower] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:small_fireball [grimoireofgaia.small_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:magic [grimoireofgaia.magic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:random_magic [grimoireofgaia.random_magic] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:web [grimoireofgaia.web] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:poison [grimoireofgaia.poison] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:bomb [grimoireofgaia.bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for grimoireofgaia:bubble [grimoireofgaia.bubble] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the swordinthestone mod. [swordinthestone] #Spawning options for swordinthestone:height_area_effect_cloud [swordinthestone.height_area_effect_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for swordinthestone:ender_rift [swordinthestone.ender_rift] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for swordinthestone:spell_fireball [swordinthestone.spell_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the touhou_little_maid mod. [touhou_little_maid] #Spawning options for touhou_little_maid:maid [touhou_little_maid.maid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:chair [touhou_little_maid.chair] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:fairy [touhou_little_maid.fairy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:danmaku [touhou_little_maid.danmaku] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:power_point [touhou_little_maid.power_point] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:extinguishing_agent [touhou_little_maid.extinguishing_agent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:box [touhou_little_maid.box] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:throw_power_point [touhou_little_maid.throw_power_point] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:tombstone [touhou_little_maid.tombstone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for touhou_little_maid:sit [touhou_little_maid.sit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the brutalbosses mod. [brutalbosses] #Spawning options for brutalbosses:thrownitem [brutalbosses.thrownitem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the bettertridents mod. [bettertridents] #Spawning options for bettertridents:loyal_item [bettertridents.loyal_item] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for bettertridents:loyal_experience_orb [bettertridents.loyal_experience_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the rotted mod. [rotted] #Spawning options for rotted:marine [rotted.marine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:doctor [rotted.doctor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:farmer [rotted.farmer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:miner [rotted.miner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:adventurer [rotted.adventurer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:flusk [rotted.flusk] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for rotted:shielder [rotted.shielder] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the insects_recrafted mod. [insects_recrafted] #Spawning options for insects_recrafted:ant [insects_recrafted.ant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:fly [insects_recrafted.fly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:greenfly [insects_recrafted.greenfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:honeyant [insects_recrafted.honeyant] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:maggot [insects_recrafted.maggot] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:moth [insects_recrafted.moth] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:fireant [insects_recrafted.fireant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:ladybug [insects_recrafted.ladybug] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:snail [insects_recrafted.snail] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:firefly [insects_recrafted.firefly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:dragonfly [insects_recrafted.dragonfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:worm [insects_recrafted.worm] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:cockroach [insects_recrafted.cockroach] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:centipede [insects_recrafted.centipede] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:prayingmantis [insects_recrafted.prayingmantis] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:orchidmantis [insects_recrafted.orchidmantis] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:rainbug [insects_recrafted.rainbug] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:earwig [insects_recrafted.earwig] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:bluebutterfly [insects_recrafted.bluebutterfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:pinkbutterfly [insects_recrafted.pinkbutterfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:yellowbutterfly [insects_recrafted.yellowbutterfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:greenbutterfly [insects_recrafted.greenbutterfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:turtleant [insects_recrafted.turtleant] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:beetle [insects_recrafted.beetle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for insects_recrafted:stickbug [insects_recrafted.stickbug] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:scorpion [insects_recrafted.scorpion] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:mothpersistent [insects_recrafted.mothpersistent] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:snailhidden [insects_recrafted.snailhidden] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Spawning options for insects_recrafted:mrmantisyt [insects_recrafted.mrmantisyt] #Should the entity be allowed to spawn normally? allowNormalSpawning = false #Should spawners be able to spawn the entity? allowSpawners = false #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = false #Options for the graveyard mod. [graveyard] #Spawning options for graveyard:reaper [graveyard.reaper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:acolyte [graveyard.acolyte] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:corrupted_vindicator [graveyard.corrupted_vindicator] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:corrupted_pillager [graveyard.corrupted_pillager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:skeleton_creeper [graveyard.skeleton_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:falling_corpse [graveyard.falling_corpse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:ghoul [graveyard.ghoul] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:revenant [graveyard.revenant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:wraith [graveyard.wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:nightmare [graveyard.nightmare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:ghouling [graveyard.ghouling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:lich [graveyard.lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:skull [graveyard.skull] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for graveyard:nameless_hanged [graveyard.nameless_hanged] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the adhooks mod. [adhooks] #Spawning options for adhooks:hook_shot [adhooks.hook_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the divine_weaponry mod. [divine_weaponry] #Spawning options for divine_weaponry:projectile_wooden_shuriken [divine_weaponry.projectile_wooden_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_stone_shuriken [divine_weaponry.projectile_stone_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_iron_shuriken [divine_weaponry.projectile_iron_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_golden_shuriken [divine_weaponry.projectile_golden_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_diamond_shuriken [divine_weaponry.projectile_diamond_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_netherite_shuriken [divine_weaponry.projectile_netherite_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_amaterasu_shuriken [divine_weaponry.projectile_amaterasu_shuriken] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:projectile_item_mjollnirlaunch_shooter [divine_weaponry.projectile_item_mjollnirlaunch_shooter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:apophis_follower [divine_weaponry.apophis_follower] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:fujin_cloud [divine_weaponry.fujin_cloud] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:erebus_wither [divine_weaponry.erebus_wither] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:ice_wall [divine_weaponry.ice_wall] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for divine_weaponry:cernunnos_target [divine_weaponry.cernunnos_target] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the camera mod. [camera] #Spawning options for camera:image_frame [camera.image_frame] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the monsterplus mod. [monsterplus] #Spawning options for monsterplus:glow_skeleton [monsterplus.glow_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:lava_squid [monsterplus.lava_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:mother_lava_squid [monsterplus.mother_lava_squid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:spectral_skeleton [monsterplus.spectral_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:opalescent_eye [monsterplus.opalescent_eye] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:abyssologer [monsterplus.abyssologer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:swamp_zombie [monsterplus.swamp_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:crystal_zombie [monsterplus.crystal_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:overgrown_skeleton [monsterplus.overgrown_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:crystal_spikes [monsterplus.crystal_spikes] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:purple_fireball [monsterplus.purple_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:spike_countdown [monsterplus.spike_countdown] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:crystal_clump [monsterplus.crystal_clump] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:crystal_arrow [monsterplus.crystal_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsterplus:bloody_slash [monsterplus.bloody_slash] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the betterarcheology mod. [betterarcheology] #Spawning options for betterarcheology:bombentity [betterarcheology.bombentity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the monsters_and_girls mod. [monsters_and_girls] #Spawning options for monsters_and_girls:station_carpet [monsters_and_girls.station_carpet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:brown_mushroom_gal [monsters_and_girls.brown_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:molten_mushroom_gal [monsters_and_girls.molten_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:ender_mushroom_gal [monsters_and_girls.ender_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:infernal_mushroom_gal [monsters_and_girls.infernal_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:spook [monsters_and_girls.spook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:poofed_endershroom [monsters_and_girls.poofed_endershroom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:ink_cap [monsters_and_girls.ink_cap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:red_mushrom_gal [monsters_and_girls.red_mushrom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:warped_mushroom_gal [monsters_and_girls.warped_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:warped_mushroom_gal_big_spots [monsters_and_girls.warped_mushroom_gal_big_spots] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:crimson_mushroom_girl_bigspots [monsters_and_girls.crimson_mushroom_girl_bigspots] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:crimson_mushroom_gal [monsters_and_girls.crimson_mushroom_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:soul_wanderer_gal [monsters_and_girls.soul_wanderer_gal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:fly_alexgaric [monsters_and_girls.fly_alexgaric] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:peach [monsters_and_girls.peach] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:blue_wisp [monsters_and_girls.blue_wisp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:green_wisp [monsters_and_girls.green_wisp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:yellow_wisp [monsters_and_girls.yellow_wisp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:blue_slime_girl [monsters_and_girls.blue_slime_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:green_mandrake [monsters_and_girls.green_mandrake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:brown_mandragora [monsters_and_girls.brown_mandragora] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:red_jar [monsters_and_girls.red_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:warped_jar [monsters_and_girls.warped_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:crimson_jar [monsters_and_girls.crimson_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:soul_wanderer_jar [monsters_and_girls.soul_wanderer_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:rare_warped_jar [monsters_and_girls.rare_warped_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:alex_jar [monsters_and_girls.alex_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:rare_crimson_jar [monsters_and_girls.rare_crimson_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:ink_cap_bed [monsters_and_girls.ink_cap_bed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:brown_jar [monsters_and_girls.brown_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:puffball_jar [monsters_and_girls.puffball_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:infernal_jar [monsters_and_girls.infernal_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:molten_jar [monsters_and_girls.molten_jar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:fruity_mandrake [monsters_and_girls.fruity_mandrake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:bee_girl_worker [monsters_and_girls.bee_girl_worker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:invisible_entity [monsters_and_girls.invisible_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:gourdragora_medium [monsters_and_girls.gourdragora_medium] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:gourdragora_large [monsters_and_girls.gourdragora_large] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:gourdragora_mini [monsters_and_girls.gourdragora_mini] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:jack_o_gourdragora_m [monsters_and_girls.jack_o_gourdragora_m] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:jack_o_gourdragora_large [monsters_and_girls.jack_o_gourdragora_large] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for monsters_and_girls:jack_o_gourdragora_mini [monsters_and_girls.jack_o_gourdragora_mini] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the yuushya mod. [yuushya] #Spawning options for yuushya:ride_entity [yuushya.ride_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the crabbersdelight mod. [crabbersdelight] #Spawning options for crabbersdelight:crab [crabbersdelight.crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the riskofrain_mobs mod. [riskofrain_mobs] #Spawning options for riskofrain_mobs:lemurian_entity [riskofrain_mobs.lemurian_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for riskofrain_mobs:stone_golem_entity [riskofrain_mobs.stone_golem_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for riskofrain_mobs:gunner_drone_entity [riskofrain_mobs.gunner_drone_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for riskofrain_mobs:drone_bullet_entity [riskofrain_mobs.drone_bullet_entity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the queencats mod. [queencats] #Spawning options for queencats:queen_cat [queencats.queen_cat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:queen_dog [queencats.queen_dog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:queen_bunny [queencats.queen_bunny] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:queen_cow [queencats.queen_cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:princess_cat [queencats.princess_cat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:princess_dog [queencats.princess_dog] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:princess_bunny [queencats.princess_bunny] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for queencats:princess_cow [queencats.princess_cow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the goblintraders mod. [goblintraders] #Spawning options for goblintraders:goblin_trader [goblintraders.goblin_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for goblintraders:vein_goblin_trader [goblintraders.vein_goblin_trader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the cfm mod. [cfm] #Spawning options for cfm:seat [cfm.seat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the fallingtrees mod. [fallingtrees] #Spawning options for fallingtrees:tree [fallingtrees.tree] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the dungeonsweaponry mod. [dungeonsweaponry] #Spawning options for dungeonsweaponry:projectile_whispering_spear [dungeonsweaponry.projectile_whispering_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:necromancer [dungeonsweaponry.necromancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:vanguard [dungeonsweaponry.vanguard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:wildfire [dungeonsweaponry.wildfire] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:enchanter [dungeonsweaponry.enchanter] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:loot_pig [dungeonsweaponry.loot_pig] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:geomancer [dungeonsweaponry.geomancer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:nameless_one [dungeonsweaponry.nameless_one] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:nameless_one_projectile [dungeonsweaponry.nameless_one_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for dungeonsweaponry:false_king [dungeonsweaponry.false_king] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the hmag mod. [hmag] #Spawning options for hmag:zombie_girl [hmag.zombie_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:husk_girl [hmag.husk_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:drowned_girl [hmag.drowned_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:skeleton_girl [hmag.skeleton_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:wither_skeleton_girl [hmag.wither_skeleton_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:stray_girl [hmag.stray_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:creeper_girl [hmag.creeper_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:ghost [hmag.ghost] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:wither_ghost [hmag.wither_ghost] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:ender_executor [hmag.ender_executor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:kobold [hmag.kobold] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:lich [hmag.lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:ogre [hmag.ogre] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:spider_nest [hmag.spider_nest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:melty_monster [hmag.melty_monster] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:cursed_doll [hmag.cursed_doll] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:jack_frost [hmag.jack_frost] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:hornet [hmag.hornet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:dullahan [hmag.dullahan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:banshee [hmag.banshee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:alraune [hmag.alraune] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:catoblepas [hmag.catoblepas] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:scorpion [hmag.scorpion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:kasha [hmag.kasha] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:dogu [hmag.dogu] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:ghastly_seeker [hmag.ghastly_seeker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:redcap [hmag.redcap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:slime_girl [hmag.slime_girl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:magical_slime [hmag.magical_slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:monolith [hmag.monolith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:crimson_slaughterer [hmag.crimson_slaughterer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:dyssomnia [hmag.dyssomnia] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:snow_canine [hmag.snow_canine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:harpy [hmag.harpy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:savagefang [hmag.savagefang] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:fortress_keeper [hmag.fortress_keeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:necrotic_reaper [hmag.necrotic_reaper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:dodomeki [hmag.dodomeki] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:imp [hmag.imp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:glaryad [hmag.glaryad] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:jiangshi [hmag.jiangshi] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:giant_mummy [hmag.giant_mummy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:nightwalker [hmag.nightwalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:swamper [hmag.swamper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:magic_bullet [hmag.magic_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:hard_snowball [hmag.hard_snowball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:poison_seed [hmag.poison_seed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:throwable_bottle [hmag.throwable_bottle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:magma_bullet [hmag.magma_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:evil_arrow [hmag.evil_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for hmag:ink_spit [hmag.ink_spit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the twilightforest mod. [twilightforest] #Spawning options for twilightforest:adherent [twilightforest.adherent] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:alpha_yeti [twilightforest.alpha_yeti] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:armored_giant [twilightforest.armored_giant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:bighorn_sheep [twilightforest.bighorn_sheep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:blockchain_goblin [twilightforest.blockchain_goblin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:boar [twilightforest.boar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:boat [twilightforest.boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:carminite_broodling [twilightforest.carminite_broodling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:carminite_ghastguard [twilightforest.carminite_ghastguard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:carminite_ghastling [twilightforest.carminite_ghastling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:carminite_golem [twilightforest.carminite_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:chain_block [twilightforest.chain_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:charm_effect [twilightforest.charm_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:chest_boat [twilightforest.chest_boat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:cube_of_annihilation [twilightforest.cube_of_annihilation] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:death_tome [twilightforest.death_tome] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:deer [twilightforest.deer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:dwarf_rabbit [twilightforest.dwarf_rabbit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:falling_ice [twilightforest.falling_ice] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:fire_beetle [twilightforest.fire_beetle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:giant_miner [twilightforest.giant_miner] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:harbinger_cube [twilightforest.harbinger_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:hedge_spider [twilightforest.hedge_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:helmet_crab [twilightforest.helmet_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:hostile_wolf [twilightforest.hostile_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:hydra [twilightforest.hydra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:hydra_mortar [twilightforest.hydra_mortar] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:ice_arrow [twilightforest.ice_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:thrown_ice [twilightforest.thrown_ice] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:ice_crystal [twilightforest.ice_crystal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:ice_snowball [twilightforest.ice_snowball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:king_spider [twilightforest.king_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:knight_phantom [twilightforest.knight_phantom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:kobold [twilightforest.kobold] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:lich [twilightforest.lich] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:lich_bolt [twilightforest.lich_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:lich_bomb [twilightforest.lich_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:lich_minion [twilightforest.lich_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:lower_goblin_knight [twilightforest.lower_goblin_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:loyal_zombie [twilightforest.loyal_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:maze_slime [twilightforest.maze_slime] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:minoshroom [twilightforest.minoshroom] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:minotaur [twilightforest.minotaur] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:mist_wolf [twilightforest.mist_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:moonworm_shot [twilightforest.moonworm_shot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:mosquito_swarm [twilightforest.mosquito_swarm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:naga [twilightforest.naga] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:nature_bolt [twilightforest.nature_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:magic_painting [twilightforest.magic_painting] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:penguin [twilightforest.penguin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:pinch_beetle [twilightforest.pinch_beetle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:plateau_boss [twilightforest.plateau_boss] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:protection_box [twilightforest.protection_box] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:quest_ram [twilightforest.quest_ram] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:raven [twilightforest.raven] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:redcap [twilightforest.redcap] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:redcap_sapper [twilightforest.redcap_sapper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:rising_zombie [twilightforest.rising_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:roving_cube [twilightforest.roving_cube] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:seeker_arrow [twilightforest.seeker_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:skeleton_druid [twilightforest.skeleton_druid] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:slider [twilightforest.slider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:slime_beetle [twilightforest.slime_beetle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:slime_blob [twilightforest.slime_blob] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:snow_guardian [twilightforest.snow_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:snow_queen [twilightforest.snow_queen] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:squirrel [twilightforest.squirrel] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:stable_ice_core [twilightforest.stable_ice_core] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:swarm_spider [twilightforest.swarm_spider] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:thrown_block [twilightforest.thrown_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:thrown_wep [twilightforest.thrown_wep] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:tiny_bird [twilightforest.tiny_bird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:tome_bolt [twilightforest.tome_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:towerwood_borer [twilightforest.towerwood_borer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:troll [twilightforest.troll] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:wand_bolt [twilightforest.wand_bolt] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:unstable_ice_core [twilightforest.unstable_ice_core] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:upper_goblin_knight [twilightforest.upper_goblin_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:ur_ghast [twilightforest.ur_ghast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:winter_wolf [twilightforest.winter_wolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:wraith [twilightforest.wraith] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for twilightforest:yeti [twilightforest.yeti] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the cataclysm mod. [cataclysm] #Spawning options for cataclysm:ender_golem [cataclysm.ender_golem] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian [cataclysm.ender_guardian] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:netherite_monstrosity [cataclysm.netherite_monstrosity] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lava_bomb [cataclysm.lava_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:nameless_sorcerer [cataclysm.nameless_sorcerer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis [cataclysm.ignis] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ender_guardian_bullet [cataclysm.ender_guardian_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_rune [cataclysm.void_rune] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mine [cataclysm.abyss_mine] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:endermaptera [cataclysm.endermaptera] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling [cataclysm.deepling] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_brute [cataclysm.deepling_brute] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_angler [cataclysm.deepling_angler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_priest [cataclysm.deepling_priest] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:deepling_warlock [cataclysm.deepling_warlock] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_mark [cataclysm.abyss_mark] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish [cataclysm.lionfish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coralssus [cataclysm.coralssus] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignited_revenant [cataclysm.ignited_revenant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_harbinger [cataclysm.the_harbinger] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_watcher [cataclysm.the_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_prowler [cataclysm.the_prowler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan [cataclysm.the_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_baby_leviathan [cataclysm.the_baby_leviathan] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_scatter_arrow [cataclysm.void_scatter_arrow] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:poison_dart [cataclysm.poison_dart] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_shard [cataclysm.void_shard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:blazing_bone [cataclysm.blazing_bone] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:lionfish_spike [cataclysm.lionfish_spike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:screen_shake [cataclysm.screen_shake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:cm_falling_block [cataclysm.cm_falling_block] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_fireball [cataclysm.ignis_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ignis_abyss_fireball [cataclysm.ignis_abyss_fireball] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_smoke_effect [cataclysm.wither_smoke_effect] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:flame_strike [cataclysm.flame_strike] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ashen_breath [cataclysm.ashen_breath] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wall_watcher [cataclysm.wall_watcher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:death_laser_beam [cataclysm.death_laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast [cataclysm.abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:mini_abyss_blast [cataclysm.mini_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:portal_abyss_blast [cataclysm.portal_abyss_blast] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:laser_beam [cataclysm.laser_beam] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_missile [cataclysm.wither_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_homing_missile [cataclysm.wither_homing_missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:wither_howitzer [cataclysm.wither_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_orb [cataclysm.abyss_orb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_howitzer [cataclysm.void_howitzer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:eye_of_dungeon [cataclysm.eye_of_dungeon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:void_vortex [cataclysm.void_vortex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:the_leviathan_tongue [cataclysm.the_leviathan_tongue] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_tentacle [cataclysm.tidal_tentacle] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:tidal_hook [cataclysm.tidal_hook] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_portal [cataclysm.abyss_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:abyss_blast_portal [cataclysm.abyss_blast_portal] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_spear [cataclysm.coral_spear] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:coral_bardiche [cataclysm.coral_bardiche] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:dimensional_rift [cataclysm.dimensional_rift] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_crab [cataclysm.amethyst_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:earthquake [cataclysm.earthquake] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:amethyst_cluster_projectile [cataclysm.amethyst_cluster_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_remnant [cataclysm.ancient_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:modern_remnant [cataclysm.modern_remnant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:koboleton [cataclysm.koboleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:sandstorm [cataclysm.sandstorm] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cataclysm:ancient_desert_stele [cataclysm.ancient_desert_stele] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mca mod. [mca] #Spawning options for mca:male_villager [mca.male_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mca:female_villager [mca.female_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mca:male_zombie_villager [mca.male_zombie_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mca:female_zombie_villager [mca.female_zombie_villager] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mca:grim_reaper [mca.grim_reaper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the endermanoverhaul mod. [endermanoverhaul] #Spawning options for endermanoverhaul:badlands_enderman [endermanoverhaul.badlands_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:cave_enderman [endermanoverhaul.cave_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:crimson_forest_enderman [endermanoverhaul.crimson_forest_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:dark_oak_enderman [endermanoverhaul.dark_oak_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:desert_enderman [endermanoverhaul.desert_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:end_enderman [endermanoverhaul.end_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:end_islands_enderman [endermanoverhaul.end_islands_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:flower_fields_enderman [endermanoverhaul.flower_fields_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ice_spikes_enderman [endermanoverhaul.ice_spikes_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:mushroom_fields_enderman [endermanoverhaul.mushroom_fields_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:nether_wastes_enderman [endermanoverhaul.nether_wastes_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:coral_enderman [endermanoverhaul.coral_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:savanna_enderman [endermanoverhaul.savanna_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:snowy_enderman [endermanoverhaul.snowy_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:soulsand_valley_enderman [endermanoverhaul.soulsand_valley_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:swamp_enderman [endermanoverhaul.swamp_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:warped_forest_enderman [endermanoverhaul.warped_forest_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:windswept_hills_enderman [endermanoverhaul.windswept_hills_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:pet_enderman [endermanoverhaul.pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:hammerhead_pet_enderman [endermanoverhaul.hammerhead_pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:axolotl_pet_enderman [endermanoverhaul.axolotl_pet_enderman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:scarab [endermanoverhaul.scarab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:spirit [endermanoverhaul.spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ender_bullet [endermanoverhaul.ender_bullet] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:corrupted_pearl [endermanoverhaul.corrupted_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:soul_pearl [endermanoverhaul.soul_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:ancient_pearl [endermanoverhaul.ancient_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:bubble_pearl [endermanoverhaul.bubble_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:summoner_pearl [endermanoverhaul.summoner_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:icy_pearl [endermanoverhaul.icy_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:crimson_pearl [endermanoverhaul.crimson_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for endermanoverhaul:warped_pearl [endermanoverhaul.warped_pearl] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the creeperoverhaul mod. [creeperoverhaul] #Spawning options for creeperoverhaul:jungle_creeper [creeperoverhaul.jungle_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:bamboo_creeper [creeperoverhaul.bamboo_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:desert_creeper [creeperoverhaul.desert_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:badlands_creeper [creeperoverhaul.badlands_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:hills_creeper [creeperoverhaul.hills_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:savannah_creeper [creeperoverhaul.savannah_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:mushroom_creeper [creeperoverhaul.mushroom_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:swamp_creeper [creeperoverhaul.swamp_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:dripstone_creeper [creeperoverhaul.dripstone_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:cave_creeper [creeperoverhaul.cave_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:dark_oak_creeper [creeperoverhaul.dark_oak_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:spruce_creeper [creeperoverhaul.spruce_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:beach_creeper [creeperoverhaul.beach_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:snowy_creeper [creeperoverhaul.snowy_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for creeperoverhaul:ocean_creeper [creeperoverhaul.ocean_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the cgm mod. [cgm] #Spawning options for cgm:projectile [cgm.projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cgm:grenade [cgm.grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cgm:missile [cgm.missile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cgm:throwable_grenade [cgm.throwable_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for cgm:throwable_stun_grenade [cgm.throwable_stun_grenade] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the lucky mod. [lucky] #Spawning options for lucky:lucky_projectile [lucky.lucky_projectile] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lucky:lucky_potion [lucky.lucky_potion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for lucky:delayed_drop [lucky.delayed_drop] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the queen_bee mod. [queen_bee] #Spawning options for queen_bee:queen_bee [queen_bee.queen_bee] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the underground_jungle mod. [underground_jungle] #Spawning options for underground_jungle:jungle_zombie [underground_jungle.jungle_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for underground_jungle:mossy_skeleton [underground_jungle.mossy_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the mythicmounts mod. [mythicmounts] #Spawning options for mythicmounts:acencia [mythicmounts.acencia] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:archelon [mythicmounts.archelon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:netherbat [mythicmounts.netherbat] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:courierbird [mythicmounts.courierbird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:dragon [mythicmounts.dragon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:griffon [mythicmounts.griffon] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:geckotoalizard [mythicmounts.geckotoalizard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:moth [mythicmounts.moth] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:nightmare [mythicmounts.nightmare] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:nudibranch [mythicmounts.nudibranch] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:ridinglizard [mythicmounts.ridinglizard] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:direwolf [mythicmounts.direwolf] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:colelytra [mythicmounts.colelytra] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for mythicmounts:firebird [mythicmounts.firebird] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Options for the born_in_chaos_v1 mod. [born_in_chaos_v1] #Spawning options for born_in_chaos_v1:decaying_zombie_not_despawn [born_in_chaos_v1.decaying_zombie_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:door_knight_not_despawn [born_in_chaos_v1.door_knight_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bonescaller_not_despawn [born_in_chaos_v1.bonescaller_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:supreme_bonescaller_not_despawn [born_in_chaos_v1.supreme_bonescaller_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:skeleton_thrasher_not_despawn [born_in_chaos_v1.skeleton_thrasher_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:dread_hound_not_despawn [born_in_chaos_v1.dread_hound_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:firelight_not_despawn [born_in_chaos_v1.firelight_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:zombie_clown_not_despawn [born_in_chaos_v1.zombie_clown_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:pumpkin_bomb [born_in_chaos_v1.pumpkin_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:infernal_spirit [born_in_chaos_v1.infernal_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_staffof_blindness [born_in_chaos_v1.projectile_staffof_blindness] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_staffof_magic_arrows [born_in_chaos_v1.projectile_staffof_magic_arrows] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_pumpkin_staff [born_in_chaos_v1.projectile_pumpkin_staff] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_pumpkin_pistol [born_in_chaos_v1.projectile_pumpkin_pistol] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_intoxicatind_bomb [born_in_chaos_v1.projectile_intoxicatind_bomb] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:decrepit_skeleton [born_in_chaos_v1.decrepit_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:skeleton_demoman [born_in_chaos_v1.skeleton_demoman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:decaying_zombie [born_in_chaos_v1.decaying_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:baby_skeleton [born_in_chaos_v1.baby_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:baby_skeleton_2 [born_in_chaos_v1.baby_skeleton_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:barrel_zombie [born_in_chaos_v1.barrel_zombie] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:phantom_creeper [born_in_chaos_v1.phantom_creeper] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:door_knight [born_in_chaos_v1.door_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:restless_spirit [born_in_chaos_v1.restless_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:skeleton_thrasher [born_in_chaos_v1.skeleton_thrasher] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:pumpkin_spirit [born_in_chaos_v1.pumpkin_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:seared_spirit [born_in_chaos_v1.seared_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:firelight [born_in_chaos_v1.firelight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:diamond_termite [born_in_chaos_v1.diamond_termite] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bonescaller [born_in_chaos_v1.bonescaller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:supreme_bonescaller [born_in_chaos_v1.supreme_bonescaller] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bone_imp [born_in_chaos_v1.bone_imp] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bone_imp_2 [born_in_chaos_v1.bone_imp_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:nightmare_stalker [born_in_chaos_v1.nightmare_stalker] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:dark_vortex [born_in_chaos_v1.dark_vortex] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:wither_scuttler [born_in_chaos_v1.wither_scuttler] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:dread_hound [born_in_chaos_v1.dread_hound] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:dire_hound_leader [born_in_chaos_v1.dire_hound_leader] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:fallen_chaos_knight [born_in_chaos_v1.fallen_chaos_knight] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:scarlet_persecutor [born_in_chaos_v1.scarlet_persecutor] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:shy_spirit [born_in_chaos_v1.shy_spirit] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:spirit_guide [born_in_chaos_v1.spirit_guide] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:zombie_clown [born_in_chaos_v1.zombie_clown] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:maggot [born_in_chaos_v1.maggot] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:corpse_fly [born_in_chaos_v1.corpse_fly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bloody_gadfly [born_in_chaos_v1.bloody_gadfly] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:swarmer [born_in_chaos_v1.swarmer] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:zombie_fisherman [born_in_chaos_v1.zombie_fisherman] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:zombie_bruiser [born_in_chaos_v1.zombie_bruiser] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:thornshell_crab [born_in_chaos_v1.thornshell_crab] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:corpse_fish [born_in_chaos_v1.corpse_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:glutton_fish [born_in_chaos_v1.glutton_fish] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:mr_pumpkin [born_in_chaos_v1.mr_pumpkin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:sir_pumpkinhead [born_in_chaos_v1.sir_pumpkinhead] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:senor_pumpkin [born_in_chaos_v1.senor_pumpkin] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:lord_pumpkinhead [born_in_chaos_v1.lord_pumpkinhead] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_staffof_magic_arrows_2 [born_in_chaos_v1.projectile_staffof_magic_arrows_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_pumpkin_staff_2 [born_in_chaos_v1.projectile_pumpkin_staff_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:baby_skeleton_minion [born_in_chaos_v1.baby_skeleton_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:controlled_baby_skeleton [born_in_chaos_v1.controlled_baby_skeleton] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:phantom_creeper_copy [born_in_chaos_v1.phantom_creeper_copy] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:bone_imp_minion [born_in_chaos_v1.bone_imp_minion] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:supreme_bonescaller_stage_2 [born_in_chaos_v1.supreme_bonescaller_stage_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:spirit_guide_assistant [born_in_chaos_v1.spirit_guide_assistant] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:mr_pumpkin_controlled [born_in_chaos_v1.mr_pumpkin_controlled] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:felsteed [born_in_chaos_v1.felsteed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:sir_pumpkinhead_without_horse [born_in_chaos_v1.sir_pumpkinhead_without_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:sir_the_headless [born_in_chaos_v1.sir_the_headless] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:pumpkinhead [born_in_chaos_v1.pumpkinhead] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:riding_felsteed [born_in_chaos_v1.riding_felsteed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:seared_spirit_not_despawn [born_in_chaos_v1.seared_spirit_not_despawn] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:lords_felsteed [born_in_chaos_v1.lords_felsteed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:lord_pumpkinhead_withouta_horse [born_in_chaos_v1.lord_pumpkinhead_withouta_horse] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:lord_the_headless [born_in_chaos_v1.lord_the_headless] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:lord_pumpkinhead_head [born_in_chaos_v1.lord_pumpkinhead_head] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:projectile_pumpkin_pistol_2 [born_in_chaos_v1.projectile_pumpkin_pistol_2] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true #Spawning options for born_in_chaos_v1:riding_lords_felsteed [born_in_chaos_v1.riding_lords_felsteed] #Should the entity be allowed to spawn normally? allowNormalSpawning = true #Should spawners be able to spawn the entity? allowSpawners = true #Should spawn eggs be able to spawn the entity? allowSpawnEggs = true #Should the entity spawn via mob conversion? i.e. villager -> zombie allowConversions = true