#Server Config Settings [server] #The maximum number of notifications each player can have before old entries are deleted. #Lower if you encounter packet size problems. #Range: > 0 notificationLimit = 500 #Whether illegally broken traders (such as being replaced with /setblock, or modded machines that break blocks) will safely eject their block/contents into a temporary storage area for the owner to collect safely. #If disabled, illegally broken traders will throw their items on the ground, and can thus be griefed by modded machines. ejectIllegalBreaks = true #Determines whether or not coins should be craftable via the Coin Minting Machine. canMintCoins = false #Determines whether or not coins can be melted back into their source material in the Coin Minting Machine. canMeltCoins = false #Default number of ticks it takes to mint a coin via the Coin Minting Machine. #Range: 1 ~ 72000 defaultMintDuration = 100 #Specific Coin Minting Settings. [server.coin_minting] #Whether copper coins can be minted. canMintCopper = false #Whether iron coins can be minted. canMintIron = false #Whether gold coins can be minted. canMintGold = false #Whether emerald coins can be minted. canMintEmerald = false #Whether diamond coins can be minted. canMintDiamond = false #Whether netherite coins can be minted. canMintNetherite = false #Specific Coin Melting Settings. [server.coin_melting] #Whether copper coins can be melted. canMeltCopper = false #Whether iron coins can be melted. canMeltIron = false #Whether gold coins can be melted. canMeltGold = false #Whether emerald coins can be melted. canMeltEmerald = false #Whether diamond coins can be melted. canMeltDiamond = false #Whether netherite coins can be melted. canMeltNetherite = false #Wallet Settings. [server.wallet] #The lowest level wallet capable of converting coins in the UI. #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet #Must be less than or equal to 'pickupLevel'. #Range: 0 ~ 5 convertLevel = 1 #The lowest level wallet capable of automatically collecting coins while equipped. #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet #Range: 0 ~ 5 pickupLevel = 2 #The lowest level wallet capable of allowing transfers to/from your bank account. #0-Copper Wallet; 1-Iron Wallet; 2-Gold Wallet; 3-Emerald Wallet; 4-Diamond Wallet; 5-Netherite Wallet #Range: 0 ~ 5 bankLevel = 5 #Coin value display settings. [server.coin_value_display] #Tooltip type displayed on coin items. #DEFAULT: Conversion tooltips, explaining it's value based on the coins it can be converted to/from. #VALUE: Coins numerical display value as defined by the coinValueType option below. Not recommend if using the DEFAULT coinValueType. #Allowed Values: DEFAULT, VALUE, NONE coinTooltipType = "DEFAULT" #Value display method used throughout the mod. #DEFAULT: Coin Count & Icon aglomerate (1n5g for 1 netherite and 5 gold) #VALUE: Coin numerical display value as defined by the baseValueCoin and valueFormat config options below. #Allowed Values: DEFAULT, VALUE coinValueType = "DEFAULT" #Input method used for the Coin Value Input. #DEFAULT: Default coin input with up/down buttons for each coin type. #VALUE: Text box input for the coins display value. #Allowed Values: DEFAULT, VALUE coinValueInputType = "DEFAULT" #Coin item defined as $1.00 for display purposes. Any coins worth less than this base coin will have a decimal value. baseValueCoin = "lightmanscurrency:coin_copper" #Value display format. Used to add currency signs to coin value displays. #{value} will be replaced with the coins numerical value. Only 1 should be present at any given time. valueFormat = "${value}" #Item Capacity Upgrade Settings [server.upgrades] #The amount of item storage added by the first Item Capacity upgrade (Iron). #Range: 1 ~ 1728 upgradeCapacity1 = 192 #The amount of item storage added by the second Item Capacity upgrade (Gold). #Range: 1 ~ 1728 upgradeCapacity2 = 384 #The amount of item storage added by the third Item Capacity upgrade (Diamond). #Range: 1 ~ 1728 upgradeCapacity3 = 576 #Money Chest Upgrade Settings [server.money_chest_upgrades] #The radius (in meters) of the Money Chest Magnet Upgrade (Copper)'s coin collection. #Range: 1 ~ 50 magnetRange1 = 4 #The radius (in meters) of the Money Chest Magnet Upgrade (Iron)'s coin collection. #Range: 1 ~ 50 magnetRange2 = 6 #The radius (in meters) of the Money Chest Magnet Upgrade (Gold)'s coin collection. #Range: 1 ~ 50 magnetRange3 = 8 #The radius (in meters) of the Money Chest Magnet Upgrade (Emerald)'s coin collection. #Range: 1 ~ 50 magnetRange4 = 10 #Enchantment Settings [server.enchantments] #The cost required to repair a single item durability point with the Money Mending enchantment. moneyMendingCoinCost = "4-lightmanscurrency:coin_copper" #The base radius around the player that the Coin Magnet enchantment will collect coins from. #Range: 0 ~ 50 coinMagnetRangeBase = 5 #The increase in collection radius added by each additional level of the enchantment. #Range: 0 ~ 50 coinMagnetRangeLevel = 2 #Auction House Settings [server.auction_house] #Whether the Auction House will be automatically generated and accessible. #If disabled after players have interacted with it, items & money in the auction house cannot be accessed until re-enabled. #If disabled, it is highly recommended that you also disable the 'crafting.allowAuctionStandCrafting' option in the common config. enabled = true #Whether the Auction House will appear in the trading terminal. #If false, you will only be able to access the Auction House from an Auction Stand. visibleOnTerminal = true #The minimum number of days an auction can be carried out. #Range: > 0 minDuration = 0 #The maximum number of days an auction can be carried out. #Range: > 1 maxDuration = 30 #Player Trading Options [server.player_trading] #The maximum distance allowed between players in order for a player trade to persist. #-1 will always allow trading regardless of dimension. #0 will allow infinite distance but require that both players be in the same dimension. #Range: -1.0 ~ 1.7976931348623157E308 maxPlayerDistance = 12.0 #Tax Block [server.taxes] #Whether Tax Blocks can only be activated by an Admin in LC Admin Mode. #Will not prevent players from crafting or placing/configuring Tax Blocks. adminOnlyActivation = true #The maximum tax rate (in %) a Tax Block is allowed to enforce. #Range: 1 ~ 99 maxTaxRate = 20 #The maximum radius of a Tax Block's area in meters. #Range: > 16 maxRadius = 256 #The maximum height of a Tax Block's area in meters. #Range: > 8 maxHeight = 64 #The maximum vertical offset of a Tax Block's vertical offset in meters. #Note: Vertical offset can be negative, so this will also enforce the lowest value. #Range: > 4 maxVertOffset = 32 #Discord bot settings. Requires lightmansdiscord v0.0.3.0+ to use. [server.discord] #The channel where users can run the currency commands and where currency related announcements will be made. channel = "000000000000000000" #Prefix for currency commands. prefix = "!" #Whether the !search command should limit its search results to only Network Traders, or if it should list all traders. limitSearchToNetwork = true #Bot notification options. [server.discord.notifications] #Whether a notification will appear in the currency bot channel when a Network Trader is created. #Notification will have a 60 second delay to allow them time to customize the traders name, etc. networkTraderBuilt = true #Whether a notification will appear in the currency bot channel when an Auction is created in the Auction House. auctionHouseCreated = true #Whether a notification will appear in the currency bot channel when a Persistent Auction is created automatically. #Requires that auction house creation notifications also be enabled. auctionHousePersistentCreations = true #Whether a notification will appear in the currency bot channel when an Auction is cancelled in the Auction House. auctionHouseCancelled = false #Whether a notification will appear in the currency bot channel when an Auction is completed and had a bidder. auctionHouseWon = true #Network Terminal Settings [server.terminal] #Whether Traders with no defined Custom Name will be sorted to the bottom of the Trader list on the Network Terminal. sortUnnamedToBottom = false #FTB Chunks compat settings. Requires FTB Chunks to apply! [server.ftbchunks] #Whether the '/lcftb buyClaim' command will be accesible to players. allowClaimPurchase = false #The price per claim chunk purchased. claimPrice = "1-lightmanscurrency:coin_gold" #The maximum number of extra claim chunks allowed to be purchased with this command. #Note: This count includes extra claim chunks given to the player/team via normal FTB Chunks methods as well. #Range: > 1 maxClaimCount = 1000000 #Whether the `/lcftb buyForceload` command will be accessible to players. allowForceloadPurchase = false #The price per forceload chunk purchased. forceloadPrice = "10-lightmanscurrency:coin_netherite" #The maximum number of extra forceload chunks allowed to be purchased with this command. #Note: This count includes extra forceload chunks given to the player/team via normal FTB Chunks methods as well. #Range: > 1 maxForceloadCount = 100