# Configuration file spear_hook { # Defines interaction with dropped items on the ground. [default: false] B:affectsItems=false # Defines interaction with non-playable characters. [default: true] B:affectsNPCs=true # Defines interaction with players. [default: true] B:affectsPlayers=true # Defines whether this hook is able to break glass. [default: true] B:breaksGlass=true # If true, you can hook any block regardless of its material and hardness. [default: false] B:canHookAnyBlock=false # Defines how much damage it will deal to entity on hit. [range: 0.0 ~ 100.0, default: 2.0] S:damage=2.0 # Defines how long it can be under fire influence (in seconds). [range: 0.0 ~ 60.0, default: 5.0] S:resistance=5.0 # Defines how heavy duty it can withstand. [range: 0.0 ~ 20.0, default: 5.0] S:strength=5.0 }