[Compatibilities] #Default false "Should the infected attack mobs from FAW?" = false #Default false "Should the infected attack mobs from Sculk Infection?" = false ["Global Variables"] "Global Damage Modifier" = 1.0 "Global Health Modifier" = 1.0 "Global Armor Modifier" = 1.0 #Default true "Should the infected be weak to cold?" = true #Default true "Should the infected starve overtime?" = true #Default true "Should certain mobs wear costumes on occasions?" = true #Default true "Should some infected have higher thinking such as opening doors or trying to break certain blocks?" = true "Hunger in ticks" = 6000 [TargetingTasks] #Default true "Should attack other mobs?" = true #Default false "Should attack Animals?" = false "Mobs Not Targeted" = ["minecraft:creeper", "minecraft:squid", "minecraft:bat", "minecraft:armor_stand"] "Mobs ALWAYS Targeted" = ["minecraft:villager", "minecraft:wandering_trader", "minecraft:iron_golem"] "Mobs that will target infected" = ["minecraft:iron_golem", "guardvillagers:guard", "roamers:roamer"] "Mobs that will run from infected" = ["minecraft:villager", "minecraft:wandering_trader", "roamers:bandit"] ["MobRoles ,decides some of the interactions between the infected mobs"] Basic_Infected = ["spore:inf_human", "spore:inf_villager", "spore:inf_wanderer", "spore:inf_witch", "spore:inf_pillager", "spore:inf_player"] Evolved_Infected = ["spore:braiomil", "spore:knight", "spore:griefer", "spore:busser", "spore:spitter", "spore:leaper", "spore:slasher", "spore:howler", "spore:stalker", "spore:brute", "spore:inf_evoker", "spore:inf_vindicator"] Support = ["spore:inf_witch", "spore:braiomil", "spore:howler", "spore:busser"] Disposable = ["spore:inf_human", "spore:inf_villager", "spore:inf_wanderer", "spore:knight", "spore:griefer", "spore:slasher", "spore:volatile", "spore:inf_vindicator", "minecraft:creeper"] Ranged = ["spore:spitter", "spore:inf_pillager", "spore:braiomil", "spore:inf_evoker"] ["Mob Evolutions and Infection System"] ["Mob Evolutions and Infection System".Evolutions] "Infected Human Evolutions" = ["spore:knight", "spore:griefer", "spore:braiomil", "spore:busser"] "Infected Villager Evolutions" = ["spore:slasher", "spore:leaper", "spore:spitter"] "Infected Pillager Evolutions" = ["spore:howler", "spore:stalker", "spore:brute"] "Infected Witch Evolutions" = ["spore:volatile"] "Mobs that won't despawn after being created from assimilation" = ["spore:inf_villager", "spore:inf_pillager", "spore:inf_witch"] #Default true "Should mobs with no kills starve?" = true #Default 150 "Evolution Timer in seconds" = 300 #Default 1 "Minimum amount of kills to start the evolution" = 1 ["Mob Evolutions and Infection System".Infections] #Default true "Should the player be infected on death?" = true "Mobs and their infected counterparts" = ["minecraft:zombie|spore:inf_human", "minecraft:husk|spore:inf_husk", "minecraft:drowned|spore:inf_drowned", "minecraft:pillager|spore:inf_pillager", "minecraft:villager|spore:inf_villager", "guardvillagers:guard|spore:inf_villager", "recruits:recruit|spore:inf_villager", "recruits:bowman|spore:inf_villager", "recruits:recruit_shieldman|spore:inf_villager", "recruits:nomad|spore:inf_villager", "recruits:horseman|spore:inf_villager", "minecraft:witch|spore:inf_witch", "minecraft:wandering_trader|spore:inf_wanderer", "minecraft:evoker|spore:inf_evoker", "minecraft:vindicator|spore:inf_vindicator", "hunterillager:hunterillager|spore:inf_vindicator", "roamers:roamer|spore:inf_player", "roamers:bandit|spore:inf_player"] [Effects] "Mobs that are immune to the mycelium infection" = ["minecraft:ghast", "minecraft:iron_golem", "minecraft:magma_cube", "minecraft:mooshroom", "minecraft:phantom", "minecraft:skeleton_horse", "minecraft:snow_golem", "minecraft:stray", "minecraft:wither", "minecraft:skeleton"] "Mobs that are damaged by corrosion" = ["minecraft:iron_golem"] [Mobs] [Mobs."Infected Evoker"] #Default 35 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Evoker Max health" = 35.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Evoker Damage" = 7.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Evoker Armor" = 4.0 #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Claw Max health" = 15.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Claw Damage" = 7.0 #Default 3 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Claw Armor" = 3.0 [Mobs."Infected Vindicator"] #Default 28 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Max health" = 28.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Damage" = 7.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Armor" = 4.0 [Mobs."Infected Drowned"] #Default 16 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Max health" = 16.0 #Default 5 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Damage" = 5.0 #Default 1 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Vindicator Armor" = 1.0 [Mobs.Phayres] #Default 50 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Phayres Max health" = 50.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Phayres Damage" = 6.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Phayres Armor" = 10.0 [Mobs.Umarmed] #Default 70 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Umarmed Max health" = 70.0 #Default 8 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Umarmed Damage" = 8.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Umarmed Armor" = 6.0 [Mobs.Vigil] #Default 60 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Vigil Max health" = 60.0 #Default 5 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Vigil Armor" = 5.0 #Default 15 #Range: > 1 "Sets the maximum size of the wave" = 15 #The base wave of infected a vigil can summon "Vigil min wave" = ["spore:inf_human", "spore:inf_drowned", "spore:inf_villager", "spore:inf_pillager", "spore:inf_drowned"] #The mixed wave of infected a vigil can summon "Vigil mix wave" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager", "spore:inf_wanderer", "spore:knight", "spore:griefer", "spore:leaper", "spore:inf_evoker", "spore:spitter"] #The max wave of infected a vigil can summon "Vigil max wave" = ["spore:inf_vindicator", "spore:busser", "spore:inf_witch", "spore:brute", "spore:knight", "spore:griefer", "spore:leaper", "spore:inf_evoker", "spore:spitter", "spore:stalker", "spore:howler", "spore:braiomil"] [Mobs.Sieger] #Default 300 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Sieger Max health" = 300.0 #Default 25 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Sieger Damage" = 25.0 #Default 25 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Sieger Armor" = 25.0 #Default 70 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Sieger Damage Cap , set to 0 to disable" = 70.0 #Default 5 #Range: > 1 "Sets Sieger maximum hardness for a block to be broken" = 5 #Default values: minecraft:speed|600|0 ,minecraft:strength|600|0 ,minecraft:resistance|600|1 "Sieger buffs" = ["minecraft:speed|600|0", "minecraft:strength|600|0", "minecraft:resistance|600|1"] #Default values: minecraft:weakness|600|1 ,spore:mycelium|600|1 ,minecraft:slowness|600|1 "Sieger debuffs" = ["minecraft:weakness|600|1", "spore:mycelium_ef|600|1", "minecraft:slowness|600|1"] #Default values: minecraft:wither ,spore:mycelium ,minecraft:weakness "Sieger explosion ranged effects" = ["minecraft:wither", "spore:mycelium_ef", "minecraft:weakness"] [Mobs.GazenBreacher] #Default 350 #Range: 1.0 ~ 1.7976931348623157E308 "Sets GazenBreacher Max health" = 350.0 #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets GazenBreacher Damage" = 20.0 #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets GazenBreacher Armor" = 15.0 #Default 100 #Range: 1.0 ~ 1.7976931348623157E308 "Sets GazenBreacher Damage Cap , set to 0 to disable" = 100.0 #Default 5 #Range: > 1 "Sets GazenBreacher maximum hardness for a block to be broken" = 5 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets GazenBreacher bile damage" = 10.0 #Default values: minecraft:speed|600|0 ,minecraft:conduit_power|600|0 ,minecraft:resistance|600|1 "Sieger buffs" = ["minecraft:speed|600|0", "minecraft:conduit_power|600|0", "minecraft:resistance|600|1"] #Default values: minecraft:darkness|600|0 ,spore:mycelium|600|1 ,minecraft:hunger|600|1 "Sieger debuffs" = ["minecraft:darkness|600|0", "spore:mycelium_ef|600|1", "minecraft:hunger|600|1"] [Mobs.Brute] #Default 70 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Brute Max health" = 70.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Brute Damage" = 7.0 #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Brute Armor" = 15.0 [Mobs.Mound] #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound Max health" = 20.0 #Default 2 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound Armor" = 2.0 #Default 600 #Range: > 1 "Sets Mound Infection Cooldown" = 600 #Default 12000 #Range: > 1 "Sets Mound Ageing Cooldown" = 18000 #Default 80 #Range: > 1 "Sets the range in which a mound checks for feedable blocks" = 80 #Default 2 #Range: > 1 "Sets the amount of biomass a mound can feed a structure block at once" = 2 #Default 5 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound default range" = 5.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound range at the age of 2" = 10.0 #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound range at the age of 3" = 15.0 #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Mound range at the age of 4" = 20.0 #Default true "Should the mound spread hybrid foliage?" = true [Mobs."Proto Hivemind"] #Default 100 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Proto Max health" = 100.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Proto Armor" = 10.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Proto Melee damage" = 10.0 #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Proto Damage Cap , set to 0 to disable" = 20.0 #Default 300 #Range: > 1 "Sets the linking range" = 300 #Default 5 #Range: 0.0 ~ 1.7976931348623157E308 "Chance for the death of a linked evolved infected to trigger the hivemind" = 5.0 #Default true "Should the hivemind generate a chunkloader at its location?" = true #Default true "Should the hivemind send Vigils to raid?" = true #Default 1.0 #Range: 0.1 ~ 1.7976931348623157E308 "Sets The chance for a raid to start" = 1.0 "Sentient Mobs targeted by the hivemind" = ["minecraft:villager", "minecraft:pillager", "guardvillagers:guard", "minecraft:evoker", "minecraft:vindicator", "recruits:recruit", "recruits:bowman", "recruits:recruit_shieldman", "recruits:nomad", "recruits:horseman", "roamers:roamer"] "Mobs that the proto can summon to defend itself" = ["spore:mound", "spore:vigil", "spore:umarmed"] [Mobs.Howler] #Default 32 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Howler Max health" = 32.0 #Default 5 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Howler Damage" = 5.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Howler Armor" = 4.0 "Howler buff effect list" = ["minecraft:regeneration", "minecraft:speed", "minecraft:health_boost", "minecraft:strength", "minecraft:resistance"] "Mobs that can be summoned by the Howler" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager", "spore:knight"] [Mobs."Infected Pillager"] #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Pillager Max health" = 20.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Pillager Damage" = 6.0 #Default 2 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Pillager Armor" = 2.0 #Default 1.6f "Sets Infected Pillager Range Damage" = 1.6 [Mobs.Womb] #Default 30 #Range: 1.0 ~ 1.7976931348623157E308 "Sets the base health of the reconstructor" = 30.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets the base armor of the reconstructor" = 6.0 #Default 30 #Range: > 1 "Sets the time before it gains one biomass" = 30 #Default 10 #Range: > 1 "How much biomass does it get from assimilating infected" = 10 #Default 100 #Range: > 1 "Sets the maximum biomass before it summons a calamity" = 100 "Mobs that are summoned for ground support" = ["spore:sieger"] "Mobs that are summoned for air support" = ["spore:sieger"] "Mobs that are summoned for water support" = ["spore:gazenbreacher"] [Mobs.Scent] #Default true "Should scent spawn?" = true #Default true "Should scent have particles?" = true #Default 4000 "Scent life" = 4000 #Default 5 "The average amount of scents that can spawn in an area" = 5 "Overcharged Scent buff effect list" = ["minecraft:regeneration", "minecraft:speed", "minecraft:health_boost", "minecraft:strength", "minecraft:resistance"] #Default 4 "OverCharged Scent bonus kill points" = 4 #Default 5 "The Chance for the scent to spawn from a mob dying 1-100" = 5 "Mobs that can be summoned by the Scent" = ["spore:inf_human", "spore:inf_villager", "spore:inf_pillager"] #Default true "Should scent summon entities?" = true #Default 300 "The average amount of time it will take for a mob to be summoned" = 300 [Mobs."Infected Villager"] #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Villager Max health" = 20.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Villager Damage" = 6.0 #Default 1 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Villager Armor" = 1.0 [Mobs."Infected Hazmat"] #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Hazmat Max health" = 20.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Hazmat Damage" = 6.0 #Default 1 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Hazmat Armor" = 6.0 [Mobs.Stalker] #Default 55 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Stalker Max health" = 55.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Stalker Damage" = 10.0 #Default 3 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Stalker Armor" = 3.0 [Mobs."Infected Wandering Trader"] #Default 20 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Wandering Trader Max health" = 20.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Wandering Trader Damage" = 6.0 #Default 1 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Wandering Trader Armor" = 1.0 #Default true "Can the Infected Wandering Trader use Potions" = true [Mobs."Infected Witch"] #Default 25 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Witch Max health" = 25.0 #Default 1 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Witch Armor" = 1.0 #Default 4 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Witch Melee Damage" = 4.0 "Potions that are used to buff infected , NOT effects" = ["minecraft:invisibility", "minecraft:swiftness", "minecraft:strength"] "Potions that are used to attack others , NOT effects" = ["minecraft:weakness", "minecraft:poison", "spore:mycelium_potion", "spore:marker_potion"] #Default true "Should Witches use Potions?" = true #Default 60 #Range: > 1 "Sets the time before throwing a potion when attacking" = 60 #Default 40 #Range: > 1 "Sets the time before throwing a potion when buffing" = 40 [Mobs.Braiomil] #Default 25 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Braiomil Max health" = 25.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Braiomil Armor" = 4.0 #Default 8 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Braiomil Melee Damage" = 8.0 #Default values: minecraft:poison|120|0 ,spore:mycelium|600|0 ,spore:marker|2400|1 "Braiomil Effects" = ["minecraft:poison|120|0", "spore:mycelium_ef|600|1", "spore:marker|2400|1"] [Mobs."Infected Human"] #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Human Max health" = 15.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Human Damage" = 6.0 #Default 1 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Human Armor" = 1.0 [Mobs."Infected Husk"] #Default 21 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Husk Max health" = 21.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Infected Husk Damage" = 6.0 #Default 3 #Range: 0.0 ~ 1.7976931348623157E308 "Sets Infected Husk Armor" = 3.0 [Mobs."Knight "] #Default 25 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Knight Max health" = 25.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Knight Damage" = 7.0 #Default 7 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Knight Armor" = 7.0 [Mobs."Leaper "] #Default 55 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Leaper Max health" = 55.0 #Default 8 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Leaper Damage" = 8.0 #Default 3 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Leaper Armor" = 3.0 [Mobs."Slasher "] #Default 35 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Slasher Max health" = 35.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Slasher Damage" = 10.0 #Default 2 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Slasher Armor" = 2.0 [Mobs."Volatile "] #Default 60 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Volatile Max health" = 60.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Volatile Damage" = 10.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Volatile Armor" = 4.0 "Buffs the Volatile might get when hurt" = ["minecraft:regeneration", "minecraft:speed", "minecraft:resistance", "minecraft:fire_resistance"] "Buffs the Volatile might give to its target" = ["minecraft:poison", "minecraft:weakness", "minecraft:hunger", "spore:marker"] [Mobs."Scamper "] #Default 35 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Scamper Max health" = 25.0 #Default 10 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Scamper Damage" = 6.0 #Default 2 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Scamper Armor" = 3.0 #Default 12000 #Range: > 1 "Sets Scamper Age" = 12000 #Default true "Should a Scamper Summon Mounds on death?" = true [Mobs."Infected Player"] #Default 21 #Range: 1.0 ~ 1.7976931348623157E308 "Infected Player Max health" = 21.0 #Default 4 #Range: 1.0 ~ 1.7976931348623157E308 "Infected Player Damage" = 4.0 #Default 2 #Range: 1.0 ~ 1.7976931348623157E308 "Infected Player Armor" = 2.0 [Mobs.Spitter] #Default 15 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Spiter Max health" = 15.0 #Default 1 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Spitter Armor" = 1.0 #Default 6 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Spitter Damage at long range" = 6.0 #Default 1 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Spitter Damage at close range" = 1.0 [Mobs.Griefer] #Default 3 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Griefer Armor" = 3.0 #Default 45 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Griefer Max health" = 45.0 #Default 5 #Range: 1.0 ~ 1.7976931348623157E308 "Sets Griefer Damage" = 5.0 #Default 2 "Explosion Radius" = 2 #Default true "Should explosion break blocks ?" = true [Spawns] #Default false "Should mobs spawn after a few days?" = false #Default 30 MobCap = 30 #Default minecraft:is_overworld "Dictates in what biome the infected spawn" = ["minecraft:is_overworld"] #Default 3 "Days before infected start spawning" = 3 "mob|weight|minimum|maximum" = ["spore:inf_human|80|2|5", "spore:inf_drowned|10|1|2", "spore:inf_pillager|40|1|3", "spore:inf_villager|70|1|3", "spore:inf_player|20|1|2", "spore:inf_wanderer|25|1|2", "spore:inf_witch|25|1|2"] ["Weapons and Tools OwO"] ["Weapons and Tools OwO".Spear] #Default 800 Durability = 800 #Default 11 #Range: > 1 "Melee Damage" = 11 #Default 12 "Ranged Damage" = 12 ["Weapons and Tools OwO".Saber] #Default 1000 Durability = 1000 #Default 8 #Range: > 1 Damage = 8 ["Weapons and Tools OwO".Knife] #Default 400 Durability = 400 #Default 6 #Range: > 1 Damage = 6 ["Weapons and Tools OwO".GreatSword] #Default 2000 Durability = 2000 #Default 12 #Range: > 1 Damage = 12 ["Weapons and Tools OwO".Crossbow] #Default 700 "Crossbow Durability" = 700 #Default 1.0 "Crossbow Range Damage Modifier" = 1.0 ["Weapons and Tools OwO".Bow] #Default 700 "Bow Durability" = 700 #Default 1.0 "Bow Range Damage Modifier" = 1.0 #Default 5 #Range: > 1 Damage = 5 ["Weapons and Tools OwO".Armads] #Default 2500 Durability = 2500 #Default 15 #Range: > 1 Damage = 15 ["Weapons and Tools OwO".Maul] #Default 3000 Durability = 3000 #Default 7 #Range: > 1 Damage = 7 ["Weapons and Tools OwO".Sickle] #Default 1200 Durability = 1200 #Default 12 #Range: > 1 Damage = 12 ["Weapons and Tools OwO".Scythe] #Default 1200 Durability = 1200 #Default 8 #Range: > 1 Damage = 8 ["Weapons and Tools OwO"."Combat Shovel"] #Default 2800 Durability = 2800 #Default 6 #Range: > 1 Damage = 6 ["Weapons and Tools OwO".Rapier] #Default 900 Durability = 900 #Default 10 #Range: > 1 Damage = 10 ["Weapons and Tools OwO".Mace] #Default 1000 Durability = 1000 #Default 9 #Range: > 1 Damage = 9 ["Living Exoskeleton"] #Default 1 #Range: > 0 "Armor Toughness" = 1 #Default 1 #Range: > 0 "Armor Knockback Resistance" = 1 ["Living Exoskeleton".Helmet] #Default 350 #Range: > 1 "Helmet Durability" = 350 #Default 4 #Range: > 1 "Helmet Protection" = 4 ["Living Exoskeleton".Chestplate] #Default 500 #Range: > 1 "Chestplate Durability" = 500 #Default 10 #Range: > 1 "Chestplate Protection" = 10 ["Living Exoskeleton"."Chestplate Upgraded"] #Default 700 #Range: > 1 "Chestplate Durability" = 700 #Default 13 #Range: > 1 "Chestplate Protection" = 13 ["Living Exoskeleton".Leggings] #Default 400 #Range: > 1 "Leggings Durability" = 400 #Default 9 #Range: > 1 "Leggings Protection" = 9 ["Living Exoskeleton".Boots] #Default 350 #Range: > 1 "Boots Durability" = 350 #Default 4 #Range: > 1 "Boots Protection" = 4 ["Plated Exoskeleton"] #Default 1 #Range: > 0 "Armor Toughness" = 1 #Default 0 #Range: > 0 "Armor Knockback Resistance" = 0 ["Plated Exoskeleton".Helmet] #Default 350 #Range: > 1 "Helmet Durability" = 450 #Default 3 #Range: > 1 "Helmet Protection" = 3 ["Plated Exoskeleton".Chestplate] #Default 500 #Range: > 1 "Chestplate Durability" = 600 #Default 7 #Range: > 1 "Chestplate Protection" = 7 ["Plated Exoskeleton".Leggings] #Default 400 #Range: > 1 "Leggings Durability" = 500 #Default 6 #Range: > 1 "Leggings Protection" = 5 ["Plated Exoskeleton".Boots] #Default 350 #Range: > 1 "Boots Durability" = 450 #Default 2 #Range: > 1 "Boots Protection" = 2 ["Flesh Exoskeleton"] #Default 0 #Range: > 0 "Armor Toughness" = 0 #Default 0 #Range: > 0 "Armor Knockback Resistance" = 0 ["Flesh Exoskeleton".Helmet] #Default 350 #Range: > 1 "Helmet Durability" = 350 #Default 2 #Range: > 1 "Helmet Protection" = 2 ["Flesh Exoskeleton".Chestplate] #Default 500 #Range: > 1 "Chestplate Durability" = 500 #Default 6 #Range: > 1 "Chestplate Protection" = 6 ["Flesh Exoskeleton".Leggings] #Default 400 #Range: > 1 "Leggings Durability" = 400 #Default 5 #Range: > 1 "Leggings Protection" = 5 ["Flesh Exoskeleton".Boots] #Default 350 #Range: > 1 "Boots Durability" = 350 #Default 2 #Range: > 1 "Boots Protection" = 2 [Elytron] #Default 0 #Range: > 0 "Knockback Resistance" = 0 #Default 500 #Range: > 1 Durability = 500 #Default 5 #Range: > 1 Protection = 5 #Default 1 #Range: > 0 Toughness = 1