#Chance of the smoke particle to spawn. 1.0 - full. 0.0 - no smoke. #Range: 0.0 ~ 1.0 SmokeChance = 1.0 #Chimneys get dirty when a random tick occurs. (Chimney must be working (LIT) and not 'BLOCKED'.) #and when random tick occurs - this value controls the chance of a chimney becoming dirty. #1.0 - dirty on first random tick. #0.0 - chimney will never get dirty. #Range: 0.0 ~ 1.0 DirtyChance = 0.05 #Enable/disable wind effect on smoke particles: Wind = true #How much effect wind has on the smoke. Default: 0.05 #Range: 0.0 ~ 1.0 WindStrengthMultiplier = 0.05 [JEI] #Soot Covering category will be added to JEI. #If 'DirtyChance' is set to 0 - it will not be added regardless of this setting JEISootCovering = true #Soot Scraping category will be added to JEI. JEISootScraping = true #Enables/disables 'May produce a byproduct' info in JEI Soot Scraping recipes. #Useful when scraping loot is removed. DisplayJEIScrapingByproductInfo = true