#Adaptive Performance Tweaks: Spawn ["Minecraft Spawn Config"] Enabled = true Id = "minecraft" #e.g. mobs which will not attack you #Range: 1 ~ 64 MaxPassiveMobsPerPlayer = 8 #Range: 1 ~ 512 MaxPassiveMobsPerWorld = 32 #Range: 1 ~ 1024 MaxPassiveMobsPerServer = 320 #List of passive Mobs to optimize in the format ["minecraft:bat", "minecraft:cat", ..] PassiveMobsList = ["minecraft:allay", "minecraft:axolotl", "minecraft:bat", "minecraft:cat", "minecraft:chicken", "minecraft:cow", "minecraft:donkey", "minecraft:fox", "minecraft:frog", "minecraft:horse", "minecraft:mooshroom", "minecraft:mule", "minecraft:ocelot", "minecraft:parrot", "minecraft:pig", "minecraft:rabbit", "minecraft:sheep", "minecraft:skeleton_horse", "minecraft:snow_golem", "minecraft:turtle"] #e.g. mobs which will attack under certain conditions ... #Range: 1 ~ 64 MaxNeutralMobsPerPlayer = 8 #Range: 1 ~ 512 MaxNeutralMobsPerWorld = 32 #Range: 1 ~ 1024 MaxNeutralMobsPerServer = 320 #List of neutral Mobs to optimize in the format ["minecraft:bee", "minecraft:wolf", ..] NeutralMobsList = ["minecraft:bee", "minecraft:cave_spider", "minecraft:enderman", "minecraft:goat", "minecraft:iron_golem", "minecraft:llama", "minecraft:panda", "minecraft:polar_bear", "minecraft:spider", "minecraft:trader_llama", "minecraft:wandering_trader", "minecraft:wolf", "minecraft:zombie_horse"] #e.g. mobs which will always attack yon ... #Range: 1 ~ 64 MaxHostileMobsPerPlayer = 8 #Range: 1 ~ 512 MaxHostileMobsPerWorld = 32 #Range: 1 ~ 1024 MaxHostileMobsPerServer = 320 #List of hostile Mobs to optimize in the format ["minecraft:blaze", "minecraft:cave_spider", ..] HostileMobsList = ["minecraft:chicken_jockey", "minecraft:creeper", "minecraft:ender_dragon", "minecraft:endermite", "minecraft:evoker", "minecraft:giant", "minecraft:husk", "minecraft:illusioner", "minecraft:phantom", "minecraft:pillager", "minecraft:ravager", "minecraft:ravager_jockey", "minecraft:shulker", "minecraft:silverfish", "minecraft:skeleton", "minecraft:skeleton_horseman", "minecraft:slime", "minecraft:stray", "minecraft:vex", "minecraft:vindicator", "minecraft:warden", "minecraft:witch", "minecraft:wither", "minecraft:zoglin", "minecraft:zombie", "minecraft:zombie_villager"] #e.g. mostly fish #Range: 1 ~ 64 MaxWaterPassiveMobsPerPlayer = 8 #Range: 1 ~ 512 MaxWaterPassiveMobsPerWorld = 32 #Range: 1 ~ 1024 MaxWaterPassiveMobsPerServer = 320 #List of passive water Mobs to optimize WaterPassiveMobsList = ["minecraft:axolotl", "minecraft:cod", "minecraft:pufferfish", "minecraft:salmon", "minecraft:tropical_fish"] #e.g. squid, dolphin, ... #Range: 1 ~ 64 MaxWaterNeutralMobsPerPlayer = 6 #Range: 1 ~ 512 MaxWaterNeutralMobsPerWorld = 24 #Range: 1 ~ 1024 MaxWaterNeutralMobsPerServer = 320 #List of neutral water Mobs to optimize WaterNeutralMobsList = ["minecraft:dolphin", "minecraft:squid"] #e.g. drowned, guardian... #Range: 1 ~ 64 MaxWaterHostileMobsPerPlayer = 16 #Range: 1 ~ 512 MaxWaterHostileMobsPerWorld = 64 #Range: 1 ~ 1024 MaxWaterHostileMobsPerServer = 320 #List of hostile water Mobs to optimize WaterHostileMobsList = ["minecraft:drowned", "minecraft:elder_guardian", "minecraft:guardian"]