[00:03:05] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/3391199, l='ServerLevel[world]', x=73.15, y=67.27, z=215.89] died, message: 'Villager was squished too much' [00:22:05] [Async-Tick-Pool-Thread-37/INFO]: Villager class_1646['Villager'/3414119, l='ServerLevel[world]', x=73.11, y=67.28, z=215.79] died, message: 'Villager was squished too much' [00:22:18] [Async-Tick-Pool-Thread-33/INFO]: Villager class_1646['Villager'/3425652, l='ServerLevel[world]', x=73.22, y=67.29, z=215.74] died, message: 'Villager was squished too much' [00:25:31] [Async-Tick-Pool-Thread-31/INFO]: Villager class_1646['Villager'/3372874, l='ServerLevel[world]', x=73.70, y=67.17, z=215.89] died, message: 'Villager was squished too much' [00:46:53] [Async-Tick-Pool-Thread-31/INFO]: Villager class_1646['Villager'/3407121, l='ServerLevel[world]', x=73.16, y=67.37, z=215.88] died, message: 'Villager was squished too much' [00:48:21] [Async-Tick-Pool-Thread-30/INFO]: Villager class_1646['Villager'/3418553, l='ServerLevel[world]', x=73.70, y=67.15, z=215.80] died, message: 'Villager was squished too much' [00:59:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 3198ms or 63 ticks behind [01:01:01] [Async-Tick-Pool-Thread-27/INFO]: Villager class_1646['Villager'/3395661, l='ServerLevel[world]', x=73.14, y=67.26, z=215.87] died, message: 'Villager was squished too much' [01:01:19] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/3453066, l='ServerLevel[world]', x=73.20, y=67.34, z=215.30] died, message: 'Villager was squished too much' [01:03:02] [Async-Tick-Pool-Thread-28/INFO]: Villager class_1646['Villager'/3437119, l='ServerLevel[world]', x=73.10, y=67.34, z=215.87] died, message: 'Villager was squished too much' [01:46:26] [Async-Tick-Pool-Thread-29/INFO]: Villager class_1646['Villager'/3471446, l='ServerLevel[world]', x=73.15, y=67.33, z=215.89] died, message: 'Villager was squished too much' [01:50:17] [Async-Tick-Pool-Thread-31/INFO]: Villager class_1646['Villager'/3487446, l='ServerLevel[world]', x=73.70, y=67.14, z=215.69] died, message: 'Villager was squished too much' [01:52:01] [Async-Tick-Pool-Thread-35/INFO]: Villager class_1646['Villager'/3430039, l='ServerLevel[world]', x=73.17, y=67.23, z=215.63] died, message: 'Villager was squished too much' [01:58:18] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 8431ms or 168 ticks behind [02:05:25] [Async-Tick-Pool-Thread-25/INFO]: Villager class_1646['Villager'/3482862, l='ServerLevel[world]', x=73.13, y=67.49, z=215.87] died, message: 'Villager was squished too much' [02:11:45] [Async-Tick-Pool-Thread-38/INFO]: Villager class_1646['Villager'/3494399, l='ServerLevel[world]', x=73.10, y=67.26, z=215.82] died, message: 'Villager was squished too much' [02:20:34] [Async-Tick-Pool-Thread-36/INFO]: Villager class_1646['Villager'/3464349, l='ServerLevel[world]', x=73.10, y=67.52, z=215.89] died, message: 'Villager was squished too much' [02:21:40] [Async-Tick-Pool-Thread-34/INFO]: Villager class_1646['Villager'/3310687, l='ServerLevel[world]', x=73.70, y=67.15, z=215.64] died, message: 'Villager was squished too much' [02:38:31] [Async-Tick-Pool-Thread-32/INFO]: Villager class_1646['Villager'/3384110, l='ServerLevel[world]', x=73.70, y=67.13, z=215.72] died, message: 'Villager was squished too much' [02:57:12] [Async-Tick-Pool-Thread-27/INFO]: Villager class_1646['Villager'/3510475, l='ServerLevel[world]', x=73.11, y=67.36, z=215.87] died, message: 'Villager was squished too much' [02:57:48] [Async-Tick-Pool-Thread-28/INFO]: Villager class_1646['Villager'/3441590, l='ServerLevel[world]', x=73.70, y=67.19, z=215.74] died, message: 'Villager was squished too much' [02:57:55] [Async-Tick-Pool-Thread-37/INFO]: Villager class_1646['Villager'/3528837, l='ServerLevel[world]', x=73.13, y=67.28, z=215.86] died, message: 'Villager was squished too much' [03:01:48] [Async-Tick-Pool-Thread-25/INFO]: Villager class_1646['Villager'/3476111, l='ServerLevel[world]', x=73.10, y=67.36, z=215.85] died, message: 'Villager was squished too much' [03:03:33] [Async-Tick-Pool-Thread-39/INFO]: Villager class_1646['Villager'/3498804, l='ServerLevel[world]', x=73.70, y=67.15, z=215.88] died, message: 'Villager was squished too much' [03:07:09] [Async-Tick-Pool-Thread-25/INFO]: Villager class_1646['Villager'/3522023, l='ServerLevel[world]', x=73.70, y=67.24, z=215.88] died, message: 'Villager was squished too much' [03:15:15] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 9388ms or 187 ticks behind [03:18:03] [Async-Tick-Pool-Thread-36/INFO]: Villager class_1646['Villager'/3540422, l='ServerLevel[world]', x=73.11, y=67.34, z=215.89] died, message: 'Villager was squished too much' [03:21:58] [Async-Tick-Pool-Thread-36/INFO]: Villager class_1646['Villager'/3533377, l='ServerLevel[world]', x=73.18, y=67.29, z=215.85] died, message: 'Villager was squished too much' [03:30:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 8068ms or 161 ticks behind [03:33:22] [Async-Tick-Pool-Thread-26/INFO]: Villager class_1646['Villager'/3517426, l='ServerLevel[world]', x=73.70, y=67.18, z=215.74] died, message: 'Villager was squished too much' [03:37:54] [Async-Tick-Pool-Thread-34/INFO]: Villager class_1646['Villager'/3506010, l='ServerLevel[world]', x=73.13, y=67.23, z=215.84] died, message: 'Villager was squished too much' [03:45:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5054ms or 101 ticks behind [03:55:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5003ms or 100 ticks behind [03:57:45] [Async-Tick-Pool-Thread-33/INFO]: Villager class_1646['Villager'/385459, l='ServerLevel[world]', x=73.70, y=67.07, z=215.30] died, message: 'Villager was squished too much' [04:30:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 5777ms or 115 ticks behind [04:39:27] [Async-Tick-Pool-Thread-32/INFO]: Villager class_1646['Villager'/2454747, l='ServerLevel[world]', x=73.70, y=67.06, z=215.30] died, message: 'Villager was squished too much' [05:14:21] [Async-Tick-Pool-Thread-36/INFO]: Villager class_1646['Villager'/3563552, l='ServerLevel[world]', x=73.70, y=67.20, z=215.75] died, message: 'Villager was squished too much' [05:14:41] [Async-Tick-Pool-Thread-26/INFO]: Villager class_1646['Villager'/3556308, l='ServerLevel[world]', x=73.70, y=67.18, z=215.85] died, message: 'Villager was squished too much' [05:17:19] [Async-Tick-Pool-Thread-27/INFO]: Villager class_1646['Villager'/2305464, l='ServerLevel[world]', x=73.70, y=67.06, z=215.30] died, message: 'Villager was squished too much' [05:28:03] [Async-Tick-Pool-Thread-25/INFO]: Villager class_1646['Villager'/3579346, l='ServerLevel[world]', x=73.70, y=67.15, z=215.63] died, message: 'Villager was squished too much' [05:41:39] [Async-Tick-Pool-Thread-30/INFO]: Villager class_1646['Villager'/2427206, l='ServerLevel[world]', x=73.70, y=67.15, z=215.30] died, message: 'Villager was squished too much' [05:50:52] [Async-Tick-Pool-Thread-25/INFO]: Villager class_1646['Villager'/3597838, l='ServerLevel[world]', x=73.12, y=67.31, z=215.81] died, message: 'Villager was squished too much'