116 lines
5.2 KiB
Java
116 lines
5.2 KiB
Java
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package net.minecraft.client.model;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.client.renderer.entity.state.ZombieVillagerRenderState;
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import net.minecraft.world.entity.HumanoidArm;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@OnlyIn(Dist.CLIENT)
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public class ZombieVillagerModel<S extends ZombieVillagerRenderState> extends HumanoidModel<S> implements VillagerLikeModel {
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private final ModelPart hatRim = this.hat.getChild("hat_rim");
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public ZombieVillagerModel(ModelPart p_171092_) {
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super(p_171092_);
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}
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public static LayerDefinition createBodyLayer() {
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MeshDefinition meshdefinition = HumanoidModel.createMesh(CubeDeformation.NONE, 0.0F);
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PartDefinition partdefinition = meshdefinition.getRoot();
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PartDefinition partdefinition1 = partdefinition.addOrReplaceChild(
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"head",
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new CubeListBuilder()
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.texOffs(0, 0)
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.addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F)
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.texOffs(24, 0)
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.addBox(-1.0F, -3.0F, -6.0F, 2.0F, 4.0F, 2.0F),
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PartPose.ZERO
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);
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PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild(
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"hat",
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CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F, new CubeDeformation(0.5F)),
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PartPose.ZERO
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);
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partdefinition2.addOrReplaceChild(
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"hat_rim",
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CubeListBuilder.create().texOffs(30, 47).addBox(-8.0F, -8.0F, -6.0F, 16.0F, 16.0F, 1.0F),
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PartPose.rotation((float) (-Math.PI / 2), 0.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"body",
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CubeListBuilder.create()
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.texOffs(16, 20)
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.addBox(-4.0F, 0.0F, -3.0F, 8.0F, 12.0F, 6.0F)
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.texOffs(0, 38)
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.addBox(-4.0F, 0.0F, -3.0F, 8.0F, 20.0F, 6.0F, new CubeDeformation(0.05F)),
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PartPose.ZERO
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);
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partdefinition.addOrReplaceChild(
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"right_arm", CubeListBuilder.create().texOffs(44, 22).addBox(-3.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-5.0F, 2.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"left_arm",
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CubeListBuilder.create().texOffs(44, 22).mirror().addBox(-1.0F, -2.0F, -2.0F, 4.0F, 12.0F, 4.0F),
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PartPose.offset(5.0F, 2.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"right_leg", CubeListBuilder.create().texOffs(0, 22).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-2.0F, 12.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"left_leg",
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CubeListBuilder.create().texOffs(0, 22).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F),
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PartPose.offset(2.0F, 12.0F, 0.0F)
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);
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return LayerDefinition.create(meshdefinition, 64, 64);
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}
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public static LayerDefinition createArmorLayer(CubeDeformation p_171094_) {
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MeshDefinition meshdefinition = HumanoidModel.createMesh(p_171094_, 0.0F);
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PartDefinition partdefinition = meshdefinition.getRoot();
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PartDefinition partdefinition1 = partdefinition.addOrReplaceChild(
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"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 8.0F, 8.0F, p_171094_), PartPose.ZERO
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);
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partdefinition.addOrReplaceChild(
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"body",
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CubeListBuilder.create().texOffs(16, 16).addBox(-4.0F, 0.0F, -2.0F, 8.0F, 12.0F, 4.0F, p_171094_.extend(0.1F)),
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PartPose.ZERO
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);
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partdefinition.addOrReplaceChild(
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"right_leg",
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CubeListBuilder.create().texOffs(0, 16).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, p_171094_.extend(0.1F)),
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PartPose.offset(-2.0F, 12.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"left_leg",
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CubeListBuilder.create().texOffs(0, 16).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F, p_171094_.extend(0.1F)),
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PartPose.offset(2.0F, 12.0F, 0.0F)
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);
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partdefinition1.getChild("hat").addOrReplaceChild("hat_rim", CubeListBuilder.create(), PartPose.ZERO);
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return LayerDefinition.create(meshdefinition, 64, 32);
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}
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public void setupAnim(S p_364685_) {
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super.setupAnim(p_364685_);
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float f = p_364685_.attackTime;
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AnimationUtils.animateZombieArms(this.leftArm, this.rightArm, p_364685_.isAggressive, f, p_364685_.ageInTicks);
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}
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@Override
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public void hatVisible(boolean p_104182_) {
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this.head.visible = p_104182_;
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this.hat.visible = p_104182_;
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this.hatRim.visible = p_104182_;
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}
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@Override
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public void translateToArms(PoseStack p_378511_) {
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this.translateToHand(HumanoidArm.RIGHT, p_378511_);
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}
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}
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