Code/net/minecraft/client/renderer/ShaderManager.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.client.renderer;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.gson.JsonElement;
import com.google.gson.JsonParseException;
import com.google.gson.JsonParser;
import com.google.gson.JsonSyntaxException;
import com.mojang.blaze3d.pipeline.CompiledRenderPipeline;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.preprocessor.GlslPreprocessor;
import com.mojang.blaze3d.shaders.ShaderType;
import com.mojang.blaze3d.systems.GpuDevice;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.logging.LogUtils;
import com.mojang.serialization.JsonOps;
import it.unimi.dsi.fastutil.objects.ObjectArraySet;
import java.io.IOException;
import java.io.Reader;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import java.util.Set;
import java.util.Map.Entry;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import javax.annotation.Nullable;
import net.minecraft.FileUtil;
import net.minecraft.ResourceLocationException;
import net.minecraft.client.renderer.texture.TextureManager;
import net.minecraft.resources.FileToIdConverter;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.server.packs.resources.SimplePreparableReloadListener;
import net.minecraft.util.profiling.ProfilerFiller;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import org.apache.commons.io.IOUtils;
import org.slf4j.Logger;
@OnlyIn(Dist.CLIENT)
public class ShaderManager extends SimplePreparableReloadListener<ShaderManager.Configs> implements AutoCloseable {
static final Logger LOGGER = LogUtils.getLogger();
public static final int MAX_LOG_LENGTH = 32768;
public static final String SHADER_PATH = "shaders";
private static final String SHADER_INCLUDE_PATH = "shaders/include/";
private static final FileToIdConverter POST_CHAIN_ID_CONVERTER = FileToIdConverter.json("post_effect");
final TextureManager textureManager;
private final Consumer<Exception> recoveryHandler;
private ShaderManager.CompilationCache compilationCache = new ShaderManager.CompilationCache(ShaderManager.Configs.EMPTY);
public ShaderManager(TextureManager p_360733_, Consumer<Exception> p_367243_) {
this.textureManager = p_360733_;
this.recoveryHandler = p_367243_;
}
protected ShaderManager.Configs prepare(ResourceManager p_363890_, ProfilerFiller p_362646_) {
Builder<ShaderManager.ShaderSourceKey, String> builder = ImmutableMap.builder();
Map<ResourceLocation, Resource> map = p_363890_.listResources("shaders", ShaderManager::isShader);
for (Entry<ResourceLocation, Resource> entry : map.entrySet()) {
ResourceLocation resourcelocation = entry.getKey();
ShaderType shadertype = ShaderType.byLocation(resourcelocation);
if (shadertype != null) {
loadShader(resourcelocation, entry.getValue(), shadertype, map, builder);
}
}
Builder<ResourceLocation, PostChainConfig> builder1 = ImmutableMap.builder();
for (Entry<ResourceLocation, Resource> entry1 : POST_CHAIN_ID_CONVERTER.listMatchingResources(p_363890_).entrySet()) {
loadPostChain(entry1.getKey(), entry1.getValue(), builder1);
}
return new ShaderManager.Configs(builder.build(), builder1.build());
}
private static void loadShader(
ResourceLocation p_369261_,
Resource p_361062_,
ShaderType p_391859_,
Map<ResourceLocation, Resource> p_367069_,
Builder<ShaderManager.ShaderSourceKey, String> p_365134_
) {
ResourceLocation resourcelocation = p_391859_.idConverter().fileToId(p_369261_);
GlslPreprocessor glslpreprocessor = createPreprocessor(p_367069_, p_369261_);
try (Reader reader = p_361062_.openAsReader()) {
String s = IOUtils.toString(reader);
p_365134_.put(new ShaderManager.ShaderSourceKey(resourcelocation, p_391859_), String.join("", glslpreprocessor.process(s)));
} catch (IOException ioexception) {
LOGGER.error("Failed to load shader source at {}", p_369261_, ioexception);
}
}
private static GlslPreprocessor createPreprocessor(final Map<ResourceLocation, Resource> p_367930_, ResourceLocation p_369394_) {
final ResourceLocation resourcelocation = p_369394_.withPath(FileUtil::getFullResourcePath);
return new GlslPreprocessor() {
private final Set<ResourceLocation> importedLocations = new ObjectArraySet<>();
@Override
public String applyImport(boolean p_365562_, String p_361440_) {
ResourceLocation resourcelocation1;
try {
if (p_365562_) {
resourcelocation1 = resourcelocation.withPath(p_366909_ -> FileUtil.normalizeResourcePath(p_366909_ + p_361440_));
} else {
resourcelocation1 = ResourceLocation.parse(p_361440_).withPrefix("shaders/include/");
}
} catch (ResourceLocationException resourcelocationexception) {
ShaderManager.LOGGER.error("Malformed GLSL import {}: {}", p_361440_, resourcelocationexception.getMessage());
return "#error " + resourcelocationexception.getMessage();
}
if (!this.importedLocations.add(resourcelocation1)) {
return null;
} else {
try {
String s;
try (Reader reader = p_367930_.get(resourcelocation1).openAsReader()) {
s = IOUtils.toString(reader);
}
return s;
} catch (IOException ioexception) {
ShaderManager.LOGGER.error("Could not open GLSL import {}: {}", resourcelocation1, ioexception.getMessage());
return "#error " + ioexception.getMessage();
}
}
}
};
}
private static void loadPostChain(ResourceLocation p_365599_, Resource p_365135_, Builder<ResourceLocation, PostChainConfig> p_362996_) {
ResourceLocation resourcelocation = POST_CHAIN_ID_CONVERTER.fileToId(p_365599_);
try (Reader reader = p_365135_.openAsReader()) {
JsonElement jsonelement = JsonParser.parseReader(reader);
p_362996_.put(resourcelocation, PostChainConfig.CODEC.parse(JsonOps.INSTANCE, jsonelement).getOrThrow(JsonSyntaxException::new));
} catch (JsonParseException | IOException ioexception) {
LOGGER.error("Failed to parse post chain at {}", p_365599_, ioexception);
}
}
private static boolean isShader(ResourceLocation p_368473_) {
return ShaderType.byLocation(p_368473_) != null || p_368473_.getPath().endsWith(".glsl");
}
protected void apply(ShaderManager.Configs p_360858_, ResourceManager p_369986_, ProfilerFiller p_364135_) {
ShaderManager.CompilationCache shadermanager$compilationcache = new ShaderManager.CompilationCache(p_360858_);
Set<RenderPipeline> set = new HashSet<>(RenderPipelines.getStaticPipelines());
List<ResourceLocation> list = new ArrayList<>();
GpuDevice gpudevice = RenderSystem.getDevice();
gpudevice.clearPipelineCache();
for (RenderPipeline renderpipeline : set) {
CompiledRenderPipeline compiledrenderpipeline = gpudevice.precompilePipeline(renderpipeline, shadermanager$compilationcache::getShaderSource);
if (!compiledrenderpipeline.isValid()) {
list.add(renderpipeline.getLocation());
}
}
if (!list.isEmpty()) {
gpudevice.clearPipelineCache();
throw new RuntimeException(
"Failed to load required shader programs:\n" + list.stream().map(p_389461_ -> " - " + p_389461_).collect(Collectors.joining("\n"))
);
} else {
this.compilationCache.close();
this.compilationCache = shadermanager$compilationcache;
}
}
@Override
public String getName() {
return "Shader Loader";
}
private void tryTriggerRecovery(Exception p_378248_) {
if (!this.compilationCache.triggeredRecovery) {
this.recoveryHandler.accept(p_378248_);
this.compilationCache.triggeredRecovery = true;
}
}
@Nullable
public PostChain getPostChain(ResourceLocation p_370004_, Set<ResourceLocation> p_362698_) {
try {
return this.compilationCache.getOrLoadPostChain(p_370004_, p_362698_);
} catch (ShaderManager.CompilationException shadermanager$compilationexception) {
LOGGER.error("Failed to load post chain: {}", p_370004_, shadermanager$compilationexception);
this.compilationCache.postChains.put(p_370004_, Optional.empty());
this.tryTriggerRecovery(shadermanager$compilationexception);
return null;
}
}
@Override
public void close() {
this.compilationCache.close();
}
public String getShader(ResourceLocation p_396001_, ShaderType p_393108_) {
return this.compilationCache.getShaderSource(p_396001_, p_393108_);
}
@OnlyIn(Dist.CLIENT)
class CompilationCache implements AutoCloseable {
private final ShaderManager.Configs configs;
final Map<ResourceLocation, Optional<PostChain>> postChains = new HashMap<>();
boolean triggeredRecovery;
CompilationCache(final ShaderManager.Configs p_369367_) {
this.configs = p_369367_;
}
@Nullable
public PostChain getOrLoadPostChain(ResourceLocation p_362197_, Set<ResourceLocation> p_368742_) throws ShaderManager.CompilationException {
Optional<PostChain> optional = this.postChains.get(p_362197_);
if (optional != null) {
return optional.orElse(null);
} else {
PostChain postchain = this.loadPostChain(p_362197_, p_368742_);
this.postChains.put(p_362197_, Optional.of(postchain));
return postchain;
}
}
private PostChain loadPostChain(ResourceLocation p_366740_, Set<ResourceLocation> p_366419_) throws ShaderManager.CompilationException {
PostChainConfig postchainconfig = this.configs.postChains.get(p_366740_);
if (postchainconfig == null) {
throw new ShaderManager.CompilationException("Could not find post chain with id: " + p_366740_);
} else {
return PostChain.load(postchainconfig, ShaderManager.this.textureManager, p_366419_, p_366740_);
}
}
@Override
public void close() {
this.postChains.clear();
}
public String getShaderSource(ResourceLocation p_395903_, ShaderType p_392413_) {
return this.configs.shaderSources.get(new ShaderManager.ShaderSourceKey(p_395903_, p_392413_));
}
}
@OnlyIn(Dist.CLIENT)
public static class CompilationException extends Exception {
public CompilationException(String p_366142_) {
super(p_366142_);
}
}
@OnlyIn(Dist.CLIENT)
public record Configs(Map<ShaderManager.ShaderSourceKey, String> shaderSources, Map<ResourceLocation, PostChainConfig> postChains) {
public static final ShaderManager.Configs EMPTY = new ShaderManager.Configs(Map.of(), Map.of());
}
@OnlyIn(Dist.CLIENT)
record ShaderSourceKey(ResourceLocation id, ShaderType type) {
@Override
public String toString() {
return this.id + " (" + this.type + ")";
}
}
}