254 lines
18 KiB
Java
254 lines
18 KiB
Java
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package net.minecraft.data.worldgen.biome;
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import net.minecraft.core.HolderGetter;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.data.worldgen.BiomeDefaultFeatures;
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import net.minecraft.data.worldgen.Carvers;
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import net.minecraft.data.worldgen.placement.MiscOverworldPlacements;
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import net.minecraft.data.worldgen.placement.NetherPlacements;
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import net.minecraft.data.worldgen.placement.OrePlacements;
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import net.minecraft.data.worldgen.placement.TreePlacements;
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import net.minecraft.data.worldgen.placement.VegetationPlacements;
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import net.minecraft.sounds.Musics;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.biome.AmbientAdditionsSettings;
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import net.minecraft.world.level.biome.AmbientMoodSettings;
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import net.minecraft.world.level.biome.AmbientParticleSettings;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.BiomeGenerationSettings;
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import net.minecraft.world.level.biome.BiomeSpecialEffects;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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import net.minecraft.world.level.levelgen.GenerationStep;
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import net.minecraft.world.level.levelgen.carver.ConfiguredWorldCarver;
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import net.minecraft.world.level.levelgen.placement.PlacedFeature;
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public class NetherBiomes {
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public static Biome netherWastes(HolderGetter<PlacedFeature> p_255840_, HolderGetter<ConfiguredWorldCarver<?>> p_255956_) {
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MobSpawnSettings mobspawnsettings = new MobSpawnSettings.Builder()
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.addSpawn(MobCategory.MONSTER, 50, new MobSpawnSettings.SpawnerData(EntityType.GHAST, 4, 4))
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.addSpawn(MobCategory.MONSTER, 100, new MobSpawnSettings.SpawnerData(EntityType.ZOMBIFIED_PIGLIN, 4, 4))
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.addSpawn(MobCategory.MONSTER, 2, new MobSpawnSettings.SpawnerData(EntityType.MAGMA_CUBE, 4, 4))
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.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.ENDERMAN, 4, 4))
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.addSpawn(MobCategory.MONSTER, 15, new MobSpawnSettings.SpawnerData(EntityType.PIGLIN, 4, 4))
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.addSpawn(MobCategory.CREATURE, 60, new MobSpawnSettings.SpawnerData(EntityType.STRIDER, 1, 2))
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.build();
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BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255840_, p_255956_)
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.addCarver(Carvers.NETHER_CAVE)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, MiscOverworldPlacements.SPRING_LAVA);
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BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder);
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biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_OPEN)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_SOUL_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE_EXTRA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, VegetationPlacements.BROWN_MUSHROOM_NETHER)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, VegetationPlacements.RED_MUSHROOM_NETHER)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_MAGMA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_CLOSED);
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BiomeDefaultFeatures.addNetherDefaultOres(biomegenerationsettings$builder);
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return new Biome.BiomeBuilder()
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.hasPrecipitation(false)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(
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new BiomeSpecialEffects.Builder()
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(3344392)
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.skyColor(OverworldBiomes.calculateSkyColor(2.0F))
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.ambientLoopSound(SoundEvents.AMBIENT_NETHER_WASTES_LOOP)
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.ambientMoodSound(new AmbientMoodSettings(SoundEvents.AMBIENT_NETHER_WASTES_MOOD, 6000, 8, 2.0))
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.ambientAdditionsSound(new AmbientAdditionsSettings(SoundEvents.AMBIENT_NETHER_WASTES_ADDITIONS, 0.0111))
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.backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_NETHER_WASTES))
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.build()
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)
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.mobSpawnSettings(mobspawnsettings)
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.generationSettings(biomegenerationsettings$builder.build())
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.build();
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}
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public static Biome soulSandValley(HolderGetter<PlacedFeature> p_256586_, HolderGetter<ConfiguredWorldCarver<?>> p_256434_) {
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double d0 = 0.7;
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double d1 = 0.15;
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MobSpawnSettings mobspawnsettings = new MobSpawnSettings.Builder()
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.addSpawn(MobCategory.MONSTER, 20, new MobSpawnSettings.SpawnerData(EntityType.SKELETON, 5, 5))
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.addSpawn(MobCategory.MONSTER, 50, new MobSpawnSettings.SpawnerData(EntityType.GHAST, 4, 4))
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.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.ENDERMAN, 4, 4))
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.addSpawn(MobCategory.CREATURE, 60, new MobSpawnSettings.SpawnerData(EntityType.STRIDER, 1, 2))
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.addMobCharge(EntityType.SKELETON, 0.7, 0.15)
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.addMobCharge(EntityType.GHAST, 0.7, 0.15)
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.addMobCharge(EntityType.ENDERMAN, 0.7, 0.15)
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.addMobCharge(EntityType.STRIDER, 0.7, 0.15)
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.build();
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BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256586_, p_256434_)
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.addCarver(Carvers.NETHER_CAVE)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, MiscOverworldPlacements.SPRING_LAVA)
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.addFeature(GenerationStep.Decoration.LOCAL_MODIFICATIONS, NetherPlacements.BASALT_PILLAR)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_OPEN)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_SOUL_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE_EXTRA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_CRIMSON_ROOTS)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_MAGMA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_CLOSED)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_SOUL_SAND);
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BiomeDefaultFeatures.addNetherDefaultOres(biomegenerationsettings$builder);
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return new Biome.BiomeBuilder()
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.hasPrecipitation(false)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(
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new BiomeSpecialEffects.Builder()
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(1787717)
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.skyColor(OverworldBiomes.calculateSkyColor(2.0F))
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.ambientParticle(new AmbientParticleSettings(ParticleTypes.ASH, 0.00625F))
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.ambientLoopSound(SoundEvents.AMBIENT_SOUL_SAND_VALLEY_LOOP)
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.ambientMoodSound(new AmbientMoodSettings(SoundEvents.AMBIENT_SOUL_SAND_VALLEY_MOOD, 6000, 8, 2.0))
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.ambientAdditionsSound(new AmbientAdditionsSettings(SoundEvents.AMBIENT_SOUL_SAND_VALLEY_ADDITIONS, 0.0111))
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.backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_SOUL_SAND_VALLEY))
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.build()
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)
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.mobSpawnSettings(mobspawnsettings)
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.generationSettings(biomegenerationsettings$builder.build())
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.build();
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}
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public static Biome basaltDeltas(HolderGetter<PlacedFeature> p_255798_, HolderGetter<ConfiguredWorldCarver<?>> p_256227_) {
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MobSpawnSettings mobspawnsettings = new MobSpawnSettings.Builder()
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.addSpawn(MobCategory.MONSTER, 40, new MobSpawnSettings.SpawnerData(EntityType.GHAST, 1, 1))
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.addSpawn(MobCategory.MONSTER, 100, new MobSpawnSettings.SpawnerData(EntityType.MAGMA_CUBE, 2, 5))
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.addSpawn(MobCategory.CREATURE, 60, new MobSpawnSettings.SpawnerData(EntityType.STRIDER, 1, 2))
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.build();
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BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_255798_, p_256227_)
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.addCarver(Carvers.NETHER_CAVE)
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.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, NetherPlacements.DELTA)
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.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, NetherPlacements.SMALL_BASALT_COLUMNS)
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.addFeature(GenerationStep.Decoration.SURFACE_STRUCTURES, NetherPlacements.LARGE_BASALT_COLUMNS)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.BASALT_BLOBS)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.BLACKSTONE_BLOBS)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_DELTA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_SOUL_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE_EXTRA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, VegetationPlacements.BROWN_MUSHROOM_NETHER)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, VegetationPlacements.RED_MUSHROOM_NETHER)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_MAGMA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_CLOSED_DOUBLE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_GOLD_DELTAS)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_QUARTZ_DELTAS);
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BiomeDefaultFeatures.addAncientDebris(biomegenerationsettings$builder);
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return new Biome.BiomeBuilder()
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.hasPrecipitation(false)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(
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new BiomeSpecialEffects.Builder()
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(6840176)
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.skyColor(OverworldBiomes.calculateSkyColor(2.0F))
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.ambientParticle(new AmbientParticleSettings(ParticleTypes.WHITE_ASH, 0.118093334F))
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.ambientLoopSound(SoundEvents.AMBIENT_BASALT_DELTAS_LOOP)
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.ambientMoodSound(new AmbientMoodSettings(SoundEvents.AMBIENT_BASALT_DELTAS_MOOD, 6000, 8, 2.0))
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.ambientAdditionsSound(new AmbientAdditionsSettings(SoundEvents.AMBIENT_BASALT_DELTAS_ADDITIONS, 0.0111))
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.backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_BASALT_DELTAS))
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.build()
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)
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.mobSpawnSettings(mobspawnsettings)
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.generationSettings(biomegenerationsettings$builder.build())
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.build();
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}
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public static Biome crimsonForest(HolderGetter<PlacedFeature> p_256350_, HolderGetter<ConfiguredWorldCarver<?>> p_256386_) {
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MobSpawnSettings mobspawnsettings = new MobSpawnSettings.Builder()
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.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.ZOMBIFIED_PIGLIN, 2, 4))
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.addSpawn(MobCategory.MONSTER, 9, new MobSpawnSettings.SpawnerData(EntityType.HOGLIN, 3, 4))
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.addSpawn(MobCategory.MONSTER, 5, new MobSpawnSettings.SpawnerData(EntityType.PIGLIN, 3, 4))
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.addSpawn(MobCategory.CREATURE, 60, new MobSpawnSettings.SpawnerData(EntityType.STRIDER, 1, 2))
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.build();
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BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256350_, p_256386_)
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.addCarver(Carvers.NETHER_CAVE)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, MiscOverworldPlacements.SPRING_LAVA);
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BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder);
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biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_OPEN)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE_EXTRA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_MAGMA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_CLOSED)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, NetherPlacements.WEEPING_VINES)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, TreePlacements.CRIMSON_FUNGI)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, NetherPlacements.CRIMSON_FOREST_VEGETATION);
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BiomeDefaultFeatures.addNetherDefaultOres(biomegenerationsettings$builder);
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return new Biome.BiomeBuilder()
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.hasPrecipitation(false)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(
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new BiomeSpecialEffects.Builder()
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(3343107)
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.skyColor(OverworldBiomes.calculateSkyColor(2.0F))
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.ambientParticle(new AmbientParticleSettings(ParticleTypes.CRIMSON_SPORE, 0.025F))
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.ambientLoopSound(SoundEvents.AMBIENT_CRIMSON_FOREST_LOOP)
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.ambientMoodSound(new AmbientMoodSettings(SoundEvents.AMBIENT_CRIMSON_FOREST_MOOD, 6000, 8, 2.0))
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.ambientAdditionsSound(new AmbientAdditionsSettings(SoundEvents.AMBIENT_CRIMSON_FOREST_ADDITIONS, 0.0111))
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.backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_CRIMSON_FOREST))
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.build()
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)
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.mobSpawnSettings(mobspawnsettings)
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.generationSettings(biomegenerationsettings$builder.build())
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.build();
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}
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public static Biome warpedForest(HolderGetter<PlacedFeature> p_256156_, HolderGetter<ConfiguredWorldCarver<?>> p_256284_) {
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MobSpawnSettings mobspawnsettings = new MobSpawnSettings.Builder()
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.addSpawn(MobCategory.MONSTER, 1, new MobSpawnSettings.SpawnerData(EntityType.ENDERMAN, 4, 4))
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.addSpawn(MobCategory.CREATURE, 60, new MobSpawnSettings.SpawnerData(EntityType.STRIDER, 1, 2))
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.addMobCharge(EntityType.ENDERMAN, 1.0, 0.12)
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.build();
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BiomeGenerationSettings.Builder biomegenerationsettings$builder = new BiomeGenerationSettings.Builder(p_256156_, p_256284_)
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.addCarver(Carvers.NETHER_CAVE)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, MiscOverworldPlacements.SPRING_LAVA);
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BiomeDefaultFeatures.addDefaultMushrooms(biomegenerationsettings$builder);
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biomegenerationsettings$builder.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_OPEN)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.PATCH_SOUL_FIRE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE_EXTRA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.GLOWSTONE)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, OrePlacements.ORE_MAGMA)
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.addFeature(GenerationStep.Decoration.UNDERGROUND_DECORATION, NetherPlacements.SPRING_CLOSED)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, TreePlacements.WARPED_FUNGI)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, NetherPlacements.WARPED_FOREST_VEGETATION)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, NetherPlacements.NETHER_SPROUTS)
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.addFeature(GenerationStep.Decoration.VEGETAL_DECORATION, NetherPlacements.TWISTING_VINES);
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BiomeDefaultFeatures.addNetherDefaultOres(biomegenerationsettings$builder);
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return new Biome.BiomeBuilder()
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.hasPrecipitation(false)
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.temperature(2.0F)
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.downfall(0.0F)
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.specialEffects(
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new BiomeSpecialEffects.Builder()
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.waterColor(4159204)
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.waterFogColor(329011)
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.fogColor(1705242)
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.skyColor(OverworldBiomes.calculateSkyColor(2.0F))
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.ambientParticle(new AmbientParticleSettings(ParticleTypes.WARPED_SPORE, 0.01428F))
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.ambientLoopSound(SoundEvents.AMBIENT_WARPED_FOREST_LOOP)
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.ambientMoodSound(new AmbientMoodSettings(SoundEvents.AMBIENT_WARPED_FOREST_MOOD, 6000, 8, 2.0))
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.ambientAdditionsSound(new AmbientAdditionsSettings(SoundEvents.AMBIENT_WARPED_FOREST_ADDITIONS, 0.0111))
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.backgroundMusic(Musics.createGameMusic(SoundEvents.MUSIC_BIOME_WARPED_FOREST))
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.build()
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)
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.mobSpawnSettings(mobspawnsettings)
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.generationSettings(biomegenerationsettings$builder.build())
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.build();
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}
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}
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