Code/net/minecraft/network/protocol/common/ServerboundKeepAlivePacket....

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.common;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundKeepAlivePacket implements Packet<ServerCommonPacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundKeepAlivePacket> STREAM_CODEC = Packet.codec(
ServerboundKeepAlivePacket::write, ServerboundKeepAlivePacket::new
);
private final long id;
public ServerboundKeepAlivePacket(long p_300615_) {
this.id = p_300615_;
}
private ServerboundKeepAlivePacket(FriendlyByteBuf p_299677_) {
this.id = p_299677_.readLong();
}
private void write(FriendlyByteBuf p_299172_) {
p_299172_.writeLong(this.id);
}
@Override
public PacketType<ServerboundKeepAlivePacket> type() {
return CommonPacketTypes.SERVERBOUND_KEEP_ALIVE;
}
public void handle(ServerCommonPacketListener p_297247_) {
p_297247_.handleKeepAlive(this);
}
public long getId() {
return this.id;
}
}