Code/net/minecraft/network/protocol/game/ClientboundDeleteChatPacket...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.MessageSignature;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundDeleteChatPacket(MessageSignature.Packed messageSignature) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundDeleteChatPacket> STREAM_CODEC = Packet.codec(
ClientboundDeleteChatPacket::write, ClientboundDeleteChatPacket::new
);
private ClientboundDeleteChatPacket(FriendlyByteBuf p_241415_) {
this(MessageSignature.Packed.read(p_241415_));
}
private void write(FriendlyByteBuf p_241358_) {
MessageSignature.Packed.write(p_241358_, this.messageSignature);
}
@Override
public PacketType<ClientboundDeleteChatPacket> type() {
return GamePacketTypes.CLIENTBOUND_DELETE_CHAT;
}
public void handle(ClientGamePacketListener p_241426_) {
p_241426_.handleDeleteChat(this);
}
}