Code/net/minecraft/network/protocol/game/ClientboundSetTitleTextPack...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.ComponentSerialization;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundSetTitleTextPacket(Component text) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundSetTitleTextPacket> STREAM_CODEC = StreamCodec.composite(
ComponentSerialization.TRUSTED_STREAM_CODEC, ClientboundSetTitleTextPacket::text, ClientboundSetTitleTextPacket::new
);
@Override
public PacketType<ClientboundSetTitleTextPacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_TITLE_TEXT;
}
public void handle(ClientGamePacketListener p_179398_) {
p_179398_.setTitleText(this);
}
}