Code/net/minecraft/network/protocol/game/ServerboundAcceptTeleportat...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundAcceptTeleportationPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundAcceptTeleportationPacket> STREAM_CODEC = Packet.codec(
ServerboundAcceptTeleportationPacket::write, ServerboundAcceptTeleportationPacket::new
);
private final int id;
public ServerboundAcceptTeleportationPacket(int p_133788_) {
this.id = p_133788_;
}
private ServerboundAcceptTeleportationPacket(FriendlyByteBuf p_179538_) {
this.id = p_179538_.readVarInt();
}
private void write(FriendlyByteBuf p_133797_) {
p_133797_.writeVarInt(this.id);
}
@Override
public PacketType<ServerboundAcceptTeleportationPacket> type() {
return GamePacketTypes.SERVERBOUND_ACCEPT_TELEPORTATION;
}
public void handle(ServerGamePacketListener p_133794_) {
p_133794_.handleAcceptTeleportPacket(this);
}
public int getId() {
return this.id;
}
}