Code/net/minecraft/network/protocol/game/ServerboundContainerClosePa...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundContainerClosePacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundContainerClosePacket> STREAM_CODEC = Packet.codec(
ServerboundContainerClosePacket::write, ServerboundContainerClosePacket::new
);
private final int containerId;
public ServerboundContainerClosePacket(int p_133970_) {
this.containerId = p_133970_;
}
private ServerboundContainerClosePacket(FriendlyByteBuf p_179584_) {
this.containerId = p_179584_.readContainerId();
}
private void write(FriendlyByteBuf p_133978_) {
p_133978_.writeContainerId(this.containerId);
}
@Override
public PacketType<ServerboundContainerClosePacket> type() {
return GamePacketTypes.SERVERBOUND_CONTAINER_CLOSE;
}
public void handle(ServerGamePacketListener p_133976_) {
p_133976_.handleContainerClose(this);
}
public int getContainerId() {
return this.containerId;
}
}