Code/net/minecraft/world/entity/ai/goal/BegGoal.java

73 lines
2.4 KiB
Java
Raw Permalink Normal View History

2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.ai.goal;
import java.util.EnumSet;
import javax.annotation.Nullable;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.ai.targeting.TargetingConditions;
import net.minecraft.world.entity.animal.wolf.Wolf;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
public class BegGoal extends Goal {
private final Wolf wolf;
@Nullable
private Player player;
private final ServerLevel level;
private final float lookDistance;
private int lookTime;
private final TargetingConditions begTargeting;
public BegGoal(Wolf p_393988_, float p_25064_) {
this.wolf = p_393988_;
this.level = getServerLevel(p_393988_);
this.lookDistance = p_25064_;
this.begTargeting = TargetingConditions.forNonCombat().range(p_25064_);
this.setFlags(EnumSet.of(Goal.Flag.LOOK));
}
@Override
public boolean canUse() {
this.player = this.level.getNearestPlayer(this.begTargeting, this.wolf);
return this.player == null ? false : this.playerHoldingInteresting(this.player);
}
@Override
public boolean canContinueToUse() {
if (!this.player.isAlive()) {
return false;
} else {
return this.wolf.distanceToSqr(this.player) > this.lookDistance * this.lookDistance ? false : this.lookTime > 0 && this.playerHoldingInteresting(this.player);
}
}
@Override
public void start() {
this.wolf.setIsInterested(true);
this.lookTime = this.adjustedTickDelay(40 + this.wolf.getRandom().nextInt(40));
}
@Override
public void stop() {
this.wolf.setIsInterested(false);
this.player = null;
}
@Override
public void tick() {
this.wolf.getLookControl().setLookAt(this.player.getX(), this.player.getEyeY(), this.player.getZ(), 10.0F, this.wolf.getMaxHeadXRot());
this.lookTime--;
}
private boolean playerHoldingInteresting(Player p_25067_) {
for (InteractionHand interactionhand : InteractionHand.values()) {
ItemStack itemstack = p_25067_.getItemInHand(interactionhand);
if (itemstack.is(Items.BONE) || this.wolf.isFood(itemstack)) {
return true;
}
}
return false;
}
}