Code/net/minecraft/world/entity/boss/enderdragon/phases/DragonSittingFlamingPhase.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.boss.enderdragon.phases;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Mth;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.AreaEffectCloud;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.phys.Vec3;
public class DragonSittingFlamingPhase extends AbstractDragonSittingPhase {
private static final int FLAME_DURATION = 200;
private static final int SITTING_FLAME_ATTACKS_COUNT = 4;
private static final int WARMUP_TIME = 10;
private int flameTicks;
private int flameCount;
@Nullable
private AreaEffectCloud flame;
public DragonSittingFlamingPhase(EnderDragon p_31330_) {
super(p_31330_);
}
@Override
public void doClientTick() {
this.flameTicks++;
if (this.flameTicks % 2 == 0 && this.flameTicks < 10) {
Vec3 vec3 = this.dragon.getHeadLookVector(1.0F).normalize();
vec3.yRot((float) (-Math.PI / 4));
double d0 = this.dragon.head.getX();
double d1 = this.dragon.head.getY(0.5);
double d2 = this.dragon.head.getZ();
for (int i = 0; i < 8; i++) {
double d3 = d0 + this.dragon.getRandom().nextGaussian() / 2.0;
double d4 = d1 + this.dragon.getRandom().nextGaussian() / 2.0;
double d5 = d2 + this.dragon.getRandom().nextGaussian() / 2.0;
for (int j = 0; j < 6; j++) {
this.dragon
.level()
.addParticle(ParticleTypes.DRAGON_BREATH, d3, d4, d5, -vec3.x * 0.08F * j, -vec3.y * 0.6F, -vec3.z * 0.08F * j);
}
vec3.yRot((float) (Math.PI / 16));
}
}
}
@Override
public void doServerTick(ServerLevel p_368299_) {
this.flameTicks++;
if (this.flameTicks >= 200) {
if (this.flameCount >= 4) {
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.TAKEOFF);
} else {
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.SITTING_SCANNING);
}
} else if (this.flameTicks == 10) {
Vec3 vec3 = new Vec3(
this.dragon.head.getX() - this.dragon.getX(), 0.0, this.dragon.head.getZ() - this.dragon.getZ()
)
.normalize();
float f = 5.0F;
double d0 = this.dragon.head.getX() + vec3.x * 5.0 / 2.0;
double d1 = this.dragon.head.getZ() + vec3.z * 5.0 / 2.0;
double d2 = this.dragon.head.getY(0.5);
double d3 = d2;
BlockPos.MutableBlockPos blockpos$mutableblockpos = new BlockPos.MutableBlockPos(d0, d2, d1);
while (p_368299_.isEmptyBlock(blockpos$mutableblockpos)) {
if (--d3 < 0.0) {
d3 = d2;
break;
}
blockpos$mutableblockpos.set(d0, d3, d1);
}
d3 = Mth.floor(d3) + 1;
this.flame = new AreaEffectCloud(p_368299_, d0, d3, d1);
this.flame.setOwner(this.dragon);
this.flame.setRadius(5.0F);
this.flame.setDuration(200);
this.flame.setParticle(ParticleTypes.DRAGON_BREATH);
this.flame.setPotionDurationScale(0.25F);
this.flame.addEffect(new MobEffectInstance(MobEffects.INSTANT_DAMAGE));
p_368299_.addFreshEntity(this.flame);
}
}
@Override
public void begin() {
this.flameTicks = 0;
this.flameCount++;
}
@Override
public void end() {
if (this.flame != null) {
this.flame.discard();
this.flame = null;
}
}
@Override
public EnderDragonPhase<DragonSittingFlamingPhase> getPhase() {
return EnderDragonPhase.SITTING_FLAMING;
}
public void resetFlameCount() {
this.flameCount = 0;
}
}