Code/net/minecraft/world/entity/boss/enderdragon/phases/DragonStrafePlayerPhase.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.boss.enderdragon.phases;
import com.mojang.logging.LogUtils;
import javax.annotation.Nullable;
import net.minecraft.core.Vec3i;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import net.minecraft.world.entity.projectile.DragonFireball;
import net.minecraft.world.level.pathfinder.Node;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.phys.Vec3;
import org.slf4j.Logger;
public class DragonStrafePlayerPhase extends AbstractDragonPhaseInstance {
private static final Logger LOGGER = LogUtils.getLogger();
private static final int FIREBALL_CHARGE_AMOUNT = 5;
private int fireballCharge;
@Nullable
private Path currentPath;
@Nullable
private Vec3 targetLocation;
@Nullable
private LivingEntity attackTarget;
private boolean holdingPatternClockwise;
public DragonStrafePlayerPhase(EnderDragon p_31357_) {
super(p_31357_);
}
@Override
public void doServerTick(ServerLevel p_362629_) {
if (this.attackTarget == null) {
LOGGER.warn("Skipping player strafe phase because no player was found");
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.HOLDING_PATTERN);
} else {
if (this.currentPath != null && this.currentPath.isDone()) {
double d0 = this.attackTarget.getX();
double d1 = this.attackTarget.getZ();
double d2 = d0 - this.dragon.getX();
double d3 = d1 - this.dragon.getZ();
double d4 = Math.sqrt(d2 * d2 + d3 * d3);
double d5 = Math.min(0.4F + d4 / 80.0 - 1.0, 10.0);
this.targetLocation = new Vec3(d0, this.attackTarget.getY() + d5, d1);
}
double d12 = this.targetLocation == null ? 0.0 : this.targetLocation.distanceToSqr(this.dragon.getX(), this.dragon.getY(), this.dragon.getZ());
if (d12 < 100.0 || d12 > 22500.0) {
this.findNewTarget();
}
double d13 = 64.0;
if (this.attackTarget.distanceToSqr(this.dragon) < 4096.0) {
if (this.dragon.hasLineOfSight(this.attackTarget)) {
this.fireballCharge++;
Vec3 vec32 = new Vec3(this.attackTarget.getX() - this.dragon.getX(), 0.0, this.attackTarget.getZ() - this.dragon.getZ())
.normalize();
Vec3 vec3 = new Vec3(
Mth.sin(this.dragon.getYRot() * (float) (Math.PI / 180.0)),
0.0,
-Mth.cos(this.dragon.getYRot() * (float) (Math.PI / 180.0))
)
.normalize();
float f1 = (float)vec3.dot(vec32);
float f = (float)(Math.acos(f1) * 180.0F / (float)Math.PI);
f += 0.5F;
if (this.fireballCharge >= 5 && f >= 0.0F && f < 10.0F) {
double d14 = 1.0;
Vec3 vec33 = this.dragon.getViewVector(1.0F);
double d6 = this.dragon.head.getX() - vec33.x * 1.0;
double d7 = this.dragon.head.getY(0.5) + 0.5;
double d8 = this.dragon.head.getZ() - vec33.z * 1.0;
double d9 = this.attackTarget.getX() - d6;
double d10 = this.attackTarget.getY(0.5) - d7;
double d11 = this.attackTarget.getZ() - d8;
Vec3 vec31 = new Vec3(d9, d10, d11);
if (!this.dragon.isSilent()) {
p_362629_.levelEvent(null, 1017, this.dragon.blockPosition(), 0);
}
DragonFireball dragonfireball = new DragonFireball(p_362629_, this.dragon, vec31.normalize());
dragonfireball.snapTo(d6, d7, d8, 0.0F, 0.0F);
p_362629_.addFreshEntity(dragonfireball);
this.fireballCharge = 0;
if (this.currentPath != null) {
while (!this.currentPath.isDone()) {
this.currentPath.advance();
}
}
this.dragon.getPhaseManager().setPhase(EnderDragonPhase.HOLDING_PATTERN);
}
} else if (this.fireballCharge > 0) {
this.fireballCharge--;
}
} else if (this.fireballCharge > 0) {
this.fireballCharge--;
}
}
}
private void findNewTarget() {
if (this.currentPath == null || this.currentPath.isDone()) {
int i = this.dragon.findClosestNode();
int j = i;
if (this.dragon.getRandom().nextInt(8) == 0) {
this.holdingPatternClockwise = !this.holdingPatternClockwise;
j = i + 6;
}
if (this.holdingPatternClockwise) {
j++;
} else {
j--;
}
if (this.dragon.getDragonFight() != null && this.dragon.getDragonFight().getCrystalsAlive() > 0) {
j %= 12;
if (j < 0) {
j += 12;
}
} else {
j -= 12;
j &= 7;
j += 12;
}
this.currentPath = this.dragon.findPath(i, j, null);
if (this.currentPath != null) {
this.currentPath.advance();
}
}
this.navigateToNextPathNode();
}
private void navigateToNextPathNode() {
if (this.currentPath != null && !this.currentPath.isDone()) {
Vec3i vec3i = this.currentPath.getNextNodePos();
this.currentPath.advance();
double d0 = vec3i.getX();
double d2 = vec3i.getZ();
double d1;
do {
d1 = vec3i.getY() + this.dragon.getRandom().nextFloat() * 20.0F;
} while (d1 < vec3i.getY());
this.targetLocation = new Vec3(d0, d1, d2);
}
}
@Override
public void begin() {
this.fireballCharge = 0;
this.targetLocation = null;
this.currentPath = null;
this.attackTarget = null;
}
public void setTarget(LivingEntity p_31359_) {
this.attackTarget = p_31359_;
int i = this.dragon.findClosestNode();
int j = this.dragon.findClosestNode(this.attackTarget.getX(), this.attackTarget.getY(), this.attackTarget.getZ());
int k = this.attackTarget.getBlockX();
int l = this.attackTarget.getBlockZ();
double d0 = k - this.dragon.getX();
double d1 = l - this.dragon.getZ();
double d2 = Math.sqrt(d0 * d0 + d1 * d1);
double d3 = Math.min(0.4F + d2 / 80.0 - 1.0, 10.0);
int i1 = Mth.floor(this.attackTarget.getY() + d3);
Node node = new Node(k, i1, l);
this.currentPath = this.dragon.findPath(i, j, node);
if (this.currentPath != null) {
this.currentPath.advance();
this.navigateToNextPathNode();
}
}
@Nullable
@Override
public Vec3 getFlyTargetLocation() {
return this.targetLocation;
}
@Override
public EnderDragonPhase<DragonStrafePlayerPhase> getPhase() {
return EnderDragonPhase.STRAFE_PLAYER;
}
}