Code/net/minecraft/world/entity/monster/breeze/ShootWhenStuck.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.monster.breeze;
import java.util.Map;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.Unit;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.ai.behavior.Behavior;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.memory.MemoryStatus;
public class ShootWhenStuck extends Behavior<Breeze> {
public ShootWhenStuck() {
super(
Map.of(
MemoryModuleType.ATTACK_TARGET,
MemoryStatus.VALUE_PRESENT,
MemoryModuleType.BREEZE_JUMP_INHALING,
MemoryStatus.VALUE_ABSENT,
MemoryModuleType.BREEZE_JUMP_TARGET,
MemoryStatus.VALUE_ABSENT,
MemoryModuleType.WALK_TARGET,
MemoryStatus.VALUE_ABSENT,
MemoryModuleType.BREEZE_SHOOT,
MemoryStatus.VALUE_ABSENT
)
);
}
protected boolean checkExtraStartConditions(ServerLevel p_312625_, Breeze p_311731_) {
return p_311731_.isPassenger() || p_311731_.isInWater() || p_311731_.getEffect(MobEffects.LEVITATION) != null;
}
protected boolean canStillUse(ServerLevel p_310843_, Breeze p_311345_, long p_311650_) {
return false;
}
protected void start(ServerLevel p_311028_, Breeze p_309885_, long p_313079_) {
p_309885_.getBrain().setMemoryWithExpiry(MemoryModuleType.BREEZE_SHOOT, Unit.INSTANCE, 60L);
}
}