Code/net/minecraft/world/level/block/entity/SculkSensorBlockEntity.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.level.block.entity;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.HolderLookup;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtOps;
import net.minecraft.nbt.Tag;
import net.minecraft.resources.RegistryOps;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.level.block.SculkSensorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.BlockPositionSource;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.gameevent.GameEventListener;
import net.minecraft.world.level.gameevent.PositionSource;
import net.minecraft.world.level.gameevent.vibrations.VibrationSystem;
public class SculkSensorBlockEntity extends BlockEntity implements GameEventListener.Provider<VibrationSystem.Listener>, VibrationSystem {
private static final int DEFAULT_LAST_VIBRATION_FREQUENCY = 0;
private VibrationSystem.Data vibrationData;
private final VibrationSystem.Listener vibrationListener;
private final VibrationSystem.User vibrationUser;
private int lastVibrationFrequency = 0;
protected SculkSensorBlockEntity(BlockEntityType<?> p_277405_, BlockPos p_277502_, BlockState p_277699_) {
super(p_277405_, p_277502_, p_277699_);
this.vibrationUser = this.createVibrationUser();
this.vibrationData = new VibrationSystem.Data();
this.vibrationListener = new VibrationSystem.Listener(this);
}
public SculkSensorBlockEntity(BlockPos p_155635_, BlockState p_155636_) {
this(BlockEntityType.SCULK_SENSOR, p_155635_, p_155636_);
}
public VibrationSystem.User createVibrationUser() {
return new SculkSensorBlockEntity.VibrationUser(this.getBlockPos());
}
@Override
protected void loadAdditional(CompoundTag p_334658_, HolderLookup.Provider p_335301_) {
super.loadAdditional(p_334658_, p_335301_);
this.lastVibrationFrequency = p_334658_.getIntOr("last_vibration_frequency", 0);
RegistryOps<Tag> registryops = p_335301_.createSerializationContext(NbtOps.INSTANCE);
this.vibrationData = p_334658_.read("listener", VibrationSystem.Data.CODEC, registryops).orElseGet(VibrationSystem.Data::new);
}
@Override
protected void saveAdditional(CompoundTag p_187511_, HolderLookup.Provider p_327837_) {
super.saveAdditional(p_187511_, p_327837_);
p_187511_.putInt("last_vibration_frequency", this.lastVibrationFrequency);
RegistryOps<Tag> registryops = p_327837_.createSerializationContext(NbtOps.INSTANCE);
p_187511_.store("listener", VibrationSystem.Data.CODEC, registryops, this.vibrationData);
}
@Override
public VibrationSystem.Data getVibrationData() {
return this.vibrationData;
}
@Override
public VibrationSystem.User getVibrationUser() {
return this.vibrationUser;
}
public int getLastVibrationFrequency() {
return this.lastVibrationFrequency;
}
public void setLastVibrationFrequency(int p_222801_) {
this.lastVibrationFrequency = p_222801_;
}
public VibrationSystem.Listener getListener() {
return this.vibrationListener;
}
protected class VibrationUser implements VibrationSystem.User {
public static final int LISTENER_RANGE = 8;
protected final BlockPos blockPos;
private final PositionSource positionSource;
public VibrationUser(final BlockPos p_283482_) {
this.blockPos = p_283482_;
this.positionSource = new BlockPositionSource(p_283482_);
}
@Override
public int getListenerRadius() {
return 8;
}
@Override
public PositionSource getPositionSource() {
return this.positionSource;
}
@Override
public boolean canTriggerAvoidVibration() {
return true;
}
@Override
public boolean canReceiveVibration(ServerLevel p_282127_, BlockPos p_283268_, Holder<GameEvent> p_329159_, @Nullable GameEvent.Context p_282856_) {
if (!p_283268_.equals(this.blockPos) || !p_329159_.is(GameEvent.BLOCK_DESTROY) && !p_329159_.is(GameEvent.BLOCK_PLACE)) {
return VibrationSystem.getGameEventFrequency(p_329159_) == 0 ? false : SculkSensorBlock.canActivate(SculkSensorBlockEntity.this.getBlockState());
} else {
return false;
}
}
@Override
public void onReceiveVibration(
ServerLevel p_282851_, BlockPos p_281608_, Holder<GameEvent> p_331761_, @Nullable Entity p_282123_, @Nullable Entity p_283090_, float p_283130_
) {
BlockState blockstate = SculkSensorBlockEntity.this.getBlockState();
if (SculkSensorBlock.canActivate(blockstate)) {
int i = VibrationSystem.getGameEventFrequency(p_331761_);
SculkSensorBlockEntity.this.setLastVibrationFrequency(i);
int j = VibrationSystem.getRedstoneStrengthForDistance(p_283130_, this.getListenerRadius());
if (blockstate.getBlock() instanceof SculkSensorBlock sculksensorblock) {
sculksensorblock.activate(p_282123_, p_282851_, this.blockPos, blockstate, j, i);
}
}
}
@Override
public void onDataChanged() {
SculkSensorBlockEntity.this.setChanged();
}
@Override
public boolean requiresAdjacentChunksToBeTicking() {
return true;
}
}
}