Code/net/minecraft/world/level/levelgen/feature/SculkPatchFeature.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.level.levelgen.feature;
import com.mojang.serialization.Codec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.SculkBehaviour;
import net.minecraft.world.level.block.SculkShriekerBlock;
import net.minecraft.world.level.block.SculkSpreader;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.configurations.SculkPatchConfiguration;
public class SculkPatchFeature extends Feature<SculkPatchConfiguration> {
public SculkPatchFeature(Codec<SculkPatchConfiguration> p_225237_) {
super(p_225237_);
}
@Override
public boolean place(FeaturePlaceContext<SculkPatchConfiguration> p_225242_) {
WorldGenLevel worldgenlevel = p_225242_.level();
BlockPos blockpos = p_225242_.origin();
if (!this.canSpreadFrom(worldgenlevel, blockpos)) {
return false;
} else {
SculkPatchConfiguration sculkpatchconfiguration = p_225242_.config();
RandomSource randomsource = p_225242_.random();
SculkSpreader sculkspreader = SculkSpreader.createWorldGenSpreader();
int i = sculkpatchconfiguration.spreadRounds() + sculkpatchconfiguration.growthRounds();
for (int j = 0; j < i; j++) {
for (int k = 0; k < sculkpatchconfiguration.chargeCount(); k++) {
sculkspreader.addCursors(blockpos, sculkpatchconfiguration.amountPerCharge());
}
boolean flag = j < sculkpatchconfiguration.spreadRounds();
for (int l = 0; l < sculkpatchconfiguration.spreadAttempts(); l++) {
sculkspreader.updateCursors(worldgenlevel, blockpos, randomsource, flag);
}
sculkspreader.clear();
}
BlockPos blockpos2 = blockpos.below();
if (randomsource.nextFloat() <= sculkpatchconfiguration.catalystChance() && worldgenlevel.getBlockState(blockpos2).isCollisionShapeFullBlock(worldgenlevel, blockpos2)) {
worldgenlevel.setBlock(blockpos, Blocks.SCULK_CATALYST.defaultBlockState(), 3);
}
int i1 = sculkpatchconfiguration.extraRareGrowths().sample(randomsource);
for (int j1 = 0; j1 < i1; j1++) {
BlockPos blockpos1 = blockpos.offset(randomsource.nextInt(5) - 2, 0, randomsource.nextInt(5) - 2);
if (worldgenlevel.getBlockState(blockpos1).isAir()
&& worldgenlevel.getBlockState(blockpos1.below()).isFaceSturdy(worldgenlevel, blockpos1.below(), Direction.UP)) {
worldgenlevel.setBlock(blockpos1, Blocks.SCULK_SHRIEKER.defaultBlockState().setValue(SculkShriekerBlock.CAN_SUMMON, true), 3);
}
}
return true;
}
}
private boolean canSpreadFrom(LevelAccessor p_225239_, BlockPos p_225240_) {
BlockState blockstate = p_225239_.getBlockState(p_225240_);
if (blockstate.getBlock() instanceof SculkBehaviour) {
return true;
} else {
return !blockstate.isAir() && (!blockstate.is(Blocks.WATER) || !blockstate.getFluidState().isSource())
? false
: Direction.stream().map(p_225240_::relative).anyMatch(p_360609_ -> p_225239_.getBlockState(p_360609_).isCollisionShapeFullBlock(p_225239_, p_360609_));
}
}
}