120 lines
5.1 KiB
Java
120 lines
5.1 KiB
Java
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package net.minecraft.client.model;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.MeshTransformer;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.client.renderer.entity.state.VillagerRenderState;
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import net.minecraft.util.Mth;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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@OnlyIn(Dist.CLIENT)
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public class VillagerModel extends EntityModel<VillagerRenderState> implements HeadedModel, VillagerLikeModel {
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public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F);
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private final ModelPart head;
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private final ModelPart hat;
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private final ModelPart hatRim;
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private final ModelPart rightLeg;
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private final ModelPart leftLeg;
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private final ModelPart arms;
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public VillagerModel(ModelPart p_171051_) {
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super(p_171051_);
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this.head = p_171051_.getChild("head");
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this.hat = this.head.getChild("hat");
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this.hatRim = this.hat.getChild("hat_rim");
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this.rightLeg = p_171051_.getChild("right_leg");
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this.leftLeg = p_171051_.getChild("left_leg");
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this.arms = p_171051_.getChild("arms");
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}
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public static MeshDefinition createBodyModel() {
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MeshDefinition meshdefinition = new MeshDefinition();
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PartDefinition partdefinition = meshdefinition.getRoot();
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float f = 0.5F;
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PartDefinition partdefinition1 = partdefinition.addOrReplaceChild(
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"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F), PartPose.ZERO
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);
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PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild(
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"hat",
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CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F, new CubeDeformation(0.51F)),
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PartPose.ZERO
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);
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partdefinition2.addOrReplaceChild(
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"hat_rim",
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CubeListBuilder.create().texOffs(30, 47).addBox(-8.0F, -8.0F, -6.0F, 16.0F, 16.0F, 1.0F),
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PartPose.rotation((float) (-Math.PI / 2), 0.0F, 0.0F)
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);
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partdefinition1.addOrReplaceChild(
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"nose", CubeListBuilder.create().texOffs(24, 0).addBox(-1.0F, -1.0F, -6.0F, 2.0F, 4.0F, 2.0F), PartPose.offset(0.0F, -2.0F, 0.0F)
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);
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PartDefinition partdefinition3 = partdefinition.addOrReplaceChild(
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"body", CubeListBuilder.create().texOffs(16, 20).addBox(-4.0F, 0.0F, -3.0F, 8.0F, 12.0F, 6.0F), PartPose.ZERO
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);
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partdefinition3.addOrReplaceChild(
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"jacket",
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CubeListBuilder.create().texOffs(0, 38).addBox(-4.0F, 0.0F, -3.0F, 8.0F, 20.0F, 6.0F, new CubeDeformation(0.5F)),
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PartPose.ZERO
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);
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partdefinition.addOrReplaceChild(
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"arms",
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CubeListBuilder.create()
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.texOffs(44, 22)
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.addBox(-8.0F, -2.0F, -2.0F, 4.0F, 8.0F, 4.0F)
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.texOffs(44, 22)
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.addBox(4.0F, -2.0F, -2.0F, 4.0F, 8.0F, 4.0F, true)
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.texOffs(40, 38)
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.addBox(-4.0F, 2.0F, -2.0F, 8.0F, 4.0F, 4.0F),
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PartPose.offsetAndRotation(0.0F, 3.0F, -1.0F, -0.75F, 0.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"right_leg", CubeListBuilder.create().texOffs(0, 22).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-2.0F, 12.0F, 0.0F)
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);
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partdefinition.addOrReplaceChild(
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"left_leg",
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CubeListBuilder.create().texOffs(0, 22).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F),
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PartPose.offset(2.0F, 12.0F, 0.0F)
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);
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return meshdefinition;
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}
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public void setupAnim(VillagerRenderState p_365977_) {
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super.setupAnim(p_365977_);
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this.head.yRot = p_365977_.yRot * (float) (Math.PI / 180.0);
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this.head.xRot = p_365977_.xRot * (float) (Math.PI / 180.0);
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if (p_365977_.isUnhappy) {
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this.head.zRot = 0.3F * Mth.sin(0.45F * p_365977_.ageInTicks);
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this.head.xRot = 0.4F;
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} else {
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this.head.zRot = 0.0F;
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}
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this.rightLeg.xRot = Mth.cos(p_365977_.walkAnimationPos * 0.6662F) * 1.4F * p_365977_.walkAnimationSpeed * 0.5F;
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this.leftLeg.xRot = Mth.cos(p_365977_.walkAnimationPos * 0.6662F + (float) Math.PI) * 1.4F * p_365977_.walkAnimationSpeed * 0.5F;
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this.rightLeg.yRot = 0.0F;
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this.leftLeg.yRot = 0.0F;
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}
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@Override
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public ModelPart getHead() {
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return this.head;
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}
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@Override
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public void hatVisible(boolean p_104060_) {
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this.head.visible = p_104060_;
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this.hat.visible = p_104060_;
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this.hatRim.visible = p_104060_;
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}
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@Override
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public void translateToArms(PoseStack p_376433_) {
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this.root.translateAndRotate(p_376433_);
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this.arms.translateAndRotate(p_376433_);
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}
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}
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