Code/net/minecraft/client/model/VillagerModel.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeDeformation;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.MeshTransformer;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.entity.state.VillagerRenderState;
import net.minecraft.util.Mth;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class VillagerModel extends EntityModel<VillagerRenderState> implements HeadedModel, VillagerLikeModel {
public static final MeshTransformer BABY_TRANSFORMER = MeshTransformer.scaling(0.5F);
private final ModelPart head;
private final ModelPart hat;
private final ModelPart hatRim;
private final ModelPart rightLeg;
private final ModelPart leftLeg;
private final ModelPart arms;
public VillagerModel(ModelPart p_171051_) {
super(p_171051_);
this.head = p_171051_.getChild("head");
this.hat = this.head.getChild("hat");
this.hatRim = this.hat.getChild("hat_rim");
this.rightLeg = p_171051_.getChild("right_leg");
this.leftLeg = p_171051_.getChild("left_leg");
this.arms = p_171051_.getChild("arms");
}
public static MeshDefinition createBodyModel() {
MeshDefinition meshdefinition = new MeshDefinition();
PartDefinition partdefinition = meshdefinition.getRoot();
float f = 0.5F;
PartDefinition partdefinition1 = partdefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F), PartPose.ZERO
);
PartDefinition partdefinition2 = partdefinition1.addOrReplaceChild(
"hat",
CubeListBuilder.create().texOffs(32, 0).addBox(-4.0F, -10.0F, -4.0F, 8.0F, 10.0F, 8.0F, new CubeDeformation(0.51F)),
PartPose.ZERO
);
partdefinition2.addOrReplaceChild(
"hat_rim",
CubeListBuilder.create().texOffs(30, 47).addBox(-8.0F, -8.0F, -6.0F, 16.0F, 16.0F, 1.0F),
PartPose.rotation((float) (-Math.PI / 2), 0.0F, 0.0F)
);
partdefinition1.addOrReplaceChild(
"nose", CubeListBuilder.create().texOffs(24, 0).addBox(-1.0F, -1.0F, -6.0F, 2.0F, 4.0F, 2.0F), PartPose.offset(0.0F, -2.0F, 0.0F)
);
PartDefinition partdefinition3 = partdefinition.addOrReplaceChild(
"body", CubeListBuilder.create().texOffs(16, 20).addBox(-4.0F, 0.0F, -3.0F, 8.0F, 12.0F, 6.0F), PartPose.ZERO
);
partdefinition3.addOrReplaceChild(
"jacket",
CubeListBuilder.create().texOffs(0, 38).addBox(-4.0F, 0.0F, -3.0F, 8.0F, 20.0F, 6.0F, new CubeDeformation(0.5F)),
PartPose.ZERO
);
partdefinition.addOrReplaceChild(
"arms",
CubeListBuilder.create()
.texOffs(44, 22)
.addBox(-8.0F, -2.0F, -2.0F, 4.0F, 8.0F, 4.0F)
.texOffs(44, 22)
.addBox(4.0F, -2.0F, -2.0F, 4.0F, 8.0F, 4.0F, true)
.texOffs(40, 38)
.addBox(-4.0F, 2.0F, -2.0F, 8.0F, 4.0F, 4.0F),
PartPose.offsetAndRotation(0.0F, 3.0F, -1.0F, -0.75F, 0.0F, 0.0F)
);
partdefinition.addOrReplaceChild(
"right_leg", CubeListBuilder.create().texOffs(0, 22).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F), PartPose.offset(-2.0F, 12.0F, 0.0F)
);
partdefinition.addOrReplaceChild(
"left_leg",
CubeListBuilder.create().texOffs(0, 22).mirror().addBox(-2.0F, 0.0F, -2.0F, 4.0F, 12.0F, 4.0F),
PartPose.offset(2.0F, 12.0F, 0.0F)
);
return meshdefinition;
}
public void setupAnim(VillagerRenderState p_365977_) {
super.setupAnim(p_365977_);
this.head.yRot = p_365977_.yRot * (float) (Math.PI / 180.0);
this.head.xRot = p_365977_.xRot * (float) (Math.PI / 180.0);
if (p_365977_.isUnhappy) {
this.head.zRot = 0.3F * Mth.sin(0.45F * p_365977_.ageInTicks);
this.head.xRot = 0.4F;
} else {
this.head.zRot = 0.0F;
}
this.rightLeg.xRot = Mth.cos(p_365977_.walkAnimationPos * 0.6662F) * 1.4F * p_365977_.walkAnimationSpeed * 0.5F;
this.leftLeg.xRot = Mth.cos(p_365977_.walkAnimationPos * 0.6662F + (float) Math.PI) * 1.4F * p_365977_.walkAnimationSpeed * 0.5F;
this.rightLeg.yRot = 0.0F;
this.leftLeg.yRot = 0.0F;
}
@Override
public ModelPart getHead() {
return this.head;
}
@Override
public void hatVisible(boolean p_104060_) {
this.head.visible = p_104060_;
this.hat.visible = p_104060_;
this.hatRim.visible = p_104060_;
}
@Override
public void translateToArms(PoseStack p_376433_) {
this.root.translateAndRotate(p_376433_);
this.arms.translateAndRotate(p_376433_);
}
}