Code/net/minecraft/client/player/KeyboardInput.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.client.player;
import net.minecraft.client.Options;
import net.minecraft.world.entity.player.Input;
import net.minecraft.world.phys.Vec2;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class KeyboardInput extends ClientInput {
private final Options options;
public KeyboardInput(Options p_108580_) {
this.options = p_108580_;
}
private static float calculateImpulse(boolean p_205578_, boolean p_205579_) {
if (p_205578_ == p_205579_) {
return 0.0F;
} else {
return p_205578_ ? 1.0F : -1.0F;
}
}
@Override
public void tick() {
this.keyPresses = new Input(
this.options.keyUp.isDown(),
this.options.keyDown.isDown(),
this.options.keyLeft.isDown(),
this.options.keyRight.isDown(),
this.options.keyJump.isDown(),
this.options.keyShift.isDown(),
this.options.keySprint.isDown()
);
float f = calculateImpulse(this.keyPresses.forward(), this.keyPresses.backward());
float f1 = calculateImpulse(this.keyPresses.left(), this.keyPresses.right());
this.moveVector = new Vec2(f1, f).normalized();
}
}