Code/net/minecraft/network/protocol/common/custom/GameEventDebugPayload.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.common.custom;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.Vec3;
public record GameEventDebugPayload(ResourceKey<GameEvent> gameEventType, Vec3 pos) implements CustomPacketPayload {
public static final StreamCodec<FriendlyByteBuf, GameEventDebugPayload> STREAM_CODEC = CustomPacketPayload.codec(
GameEventDebugPayload::write, GameEventDebugPayload::new
);
public static final CustomPacketPayload.Type<GameEventDebugPayload> TYPE = CustomPacketPayload.createType("debug/game_event");
private GameEventDebugPayload(FriendlyByteBuf p_299092_) {
this(p_299092_.readResourceKey(Registries.GAME_EVENT), p_299092_.readVec3());
}
private void write(FriendlyByteBuf p_298899_) {
p_298899_.writeResourceKey(this.gameEventType);
p_298899_.writeVec3(this.pos);
}
@Override
public CustomPacketPayload.Type<GameEventDebugPayload> type() {
return TYPE;
}
}