Code/net/minecraft/network/protocol/game/ClientboundForgetLevelChunk...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.level.ChunkPos;
public record ClientboundForgetLevelChunkPacket(ChunkPos pos) implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundForgetLevelChunkPacket> STREAM_CODEC = Packet.codec(
ClientboundForgetLevelChunkPacket::write, ClientboundForgetLevelChunkPacket::new
);
private ClientboundForgetLevelChunkPacket(FriendlyByteBuf p_178858_) {
this(p_178858_.readChunkPos());
}
private void write(FriendlyByteBuf p_132151_) {
p_132151_.writeChunkPos(this.pos);
}
@Override
public PacketType<ClientboundForgetLevelChunkPacket> type() {
return GamePacketTypes.CLIENTBOUND_FORGET_LEVEL_CHUNK;
}
public void handle(ClientGamePacketListener p_132148_) {
p_132148_.handleForgetLevelChunk(this);
}
}