Code/net/minecraft/network/protocol/game/ClientboundSetBorderWarning...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.level.border.WorldBorder;
public class ClientboundSetBorderWarningDistancePacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetBorderWarningDistancePacket> STREAM_CODEC = Packet.codec(
ClientboundSetBorderWarningDistancePacket::write, ClientboundSetBorderWarningDistancePacket::new
);
private final int warningBlocks;
public ClientboundSetBorderWarningDistancePacket(WorldBorder p_179267_) {
this.warningBlocks = p_179267_.getWarningBlocks();
}
private ClientboundSetBorderWarningDistancePacket(FriendlyByteBuf p_179269_) {
this.warningBlocks = p_179269_.readVarInt();
}
private void write(FriendlyByteBuf p_179271_) {
p_179271_.writeVarInt(this.warningBlocks);
}
@Override
public PacketType<ClientboundSetBorderWarningDistancePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_BORDER_WARNING_DISTANCE;
}
public void handle(ClientGamePacketListener p_179275_) {
p_179275_.handleSetBorderWarningDistance(this);
}
public int getWarningBlocks() {
return this.warningBlocks;
}
}