Code/net/minecraft/network/protocol/game/ClientboundSoundPacket.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.game;
import net.minecraft.core.Holder;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundSource;
public class ClientboundSoundPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundSoundPacket> STREAM_CODEC = Packet.codec(
ClientboundSoundPacket::write, ClientboundSoundPacket::new
);
public static final float LOCATION_ACCURACY = 8.0F;
private final Holder<SoundEvent> sound;
private final SoundSource source;
private final int x;
private final int y;
private final int z;
private final float volume;
private final float pitch;
private final long seed;
public ClientboundSoundPacket(
Holder<SoundEvent> p_263366_,
SoundSource p_263375_,
double p_263378_,
double p_263367_,
double p_263394_,
float p_263415_,
float p_263399_,
long p_263409_
) {
this.sound = p_263366_;
this.source = p_263375_;
this.x = (int)(p_263378_ * 8.0);
this.y = (int)(p_263367_ * 8.0);
this.z = (int)(p_263394_ * 8.0);
this.volume = p_263415_;
this.pitch = p_263399_;
this.seed = p_263409_;
}
private ClientboundSoundPacket(RegistryFriendlyByteBuf p_334023_) {
this.sound = SoundEvent.STREAM_CODEC.decode(p_334023_);
this.source = p_334023_.readEnum(SoundSource.class);
this.x = p_334023_.readInt();
this.y = p_334023_.readInt();
this.z = p_334023_.readInt();
this.volume = p_334023_.readFloat();
this.pitch = p_334023_.readFloat();
this.seed = p_334023_.readLong();
}
private void write(RegistryFriendlyByteBuf p_330374_) {
SoundEvent.STREAM_CODEC.encode(p_330374_, this.sound);
p_330374_.writeEnum(this.source);
p_330374_.writeInt(this.x);
p_330374_.writeInt(this.y);
p_330374_.writeInt(this.z);
p_330374_.writeFloat(this.volume);
p_330374_.writeFloat(this.pitch);
p_330374_.writeLong(this.seed);
}
@Override
public PacketType<ClientboundSoundPacket> type() {
return GamePacketTypes.CLIENTBOUND_SOUND;
}
public void handle(ClientGamePacketListener p_133454_) {
p_133454_.handleSoundEvent(this);
}
public Holder<SoundEvent> getSound() {
return this.sound;
}
public SoundSource getSource() {
return this.source;
}
public double getX() {
return this.x / 8.0F;
}
public double getY() {
return this.y / 8.0F;
}
public double getZ() {
return this.z / 8.0F;
}
public float getVolume() {
return this.volume;
}
public float getPitch() {
return this.pitch;
}
public long getSeed() {
return this.seed;
}
}