Code/net/minecraft/network/protocol/ping/ClientboundPongResponsePack...

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2025-07-01 06:20:03 +00:00
package net.minecraft.network.protocol.ping;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public record ClientboundPongResponsePacket(long time) implements Packet<ClientPongPacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundPongResponsePacket> STREAM_CODEC = Packet.codec(
ClientboundPongResponsePacket::write, ClientboundPongResponsePacket::new
);
private ClientboundPongResponsePacket(FriendlyByteBuf p_334575_) {
this(p_334575_.readLong());
}
private void write(FriendlyByteBuf p_335126_) {
p_335126_.writeLong(this.time);
}
@Override
public PacketType<ClientboundPongResponsePacket> type() {
return PingPacketTypes.CLIENTBOUND_PONG_RESPONSE;
}
public void handle(ClientPongPacketListener p_332635_) {
p_332635_.handlePongResponse(this);
}
}