Code/net/minecraft/server/network/PlayerChunkSender.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.server.network;
import com.google.common.collect.Comparators;
import com.mojang.logging.LogUtils;
import it.unimi.dsi.fastutil.longs.LongOpenHashSet;
import it.unimi.dsi.fastutil.longs.LongSet;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import net.minecraft.network.protocol.game.ClientboundChunkBatchFinishedPacket;
import net.minecraft.network.protocol.game.ClientboundChunkBatchStartPacket;
import net.minecraft.network.protocol.game.ClientboundForgetLevelChunkPacket;
import net.minecraft.network.protocol.game.ClientboundLevelChunkWithLightPacket;
import net.minecraft.network.protocol.game.DebugPackets;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.chunk.LevelChunk;
import org.slf4j.Logger;
public class PlayerChunkSender {
private static final Logger LOGGER = LogUtils.getLogger();
public static final float MIN_CHUNKS_PER_TICK = 0.01F;
public static final float MAX_CHUNKS_PER_TICK = 64.0F;
private static final float START_CHUNKS_PER_TICK = 9.0F;
private static final int MAX_UNACKNOWLEDGED_BATCHES = 10;
private final LongSet pendingChunks = new LongOpenHashSet();
private final boolean memoryConnection;
private float desiredChunksPerTick = 9.0F;
private float batchQuota;
private int unacknowledgedBatches;
private int maxUnacknowledgedBatches = 1;
public PlayerChunkSender(boolean p_300389_) {
this.memoryConnection = p_300389_;
}
public void markChunkPendingToSend(LevelChunk p_298187_) {
this.pendingChunks.add(p_298187_.getPos().toLong());
}
public void dropChunk(ServerPlayer p_298166_, ChunkPos p_300687_) {
if (!this.pendingChunks.remove(p_300687_.toLong()) && p_298166_.isAlive()) {
p_298166_.connection.send(new ClientboundForgetLevelChunkPacket(p_300687_));
}
}
public void sendNextChunks(ServerPlayer p_297274_) {
if (this.unacknowledgedBatches < this.maxUnacknowledgedBatches) {
float f = Math.max(1.0F, this.desiredChunksPerTick);
this.batchQuota = Math.min(this.batchQuota + this.desiredChunksPerTick, f);
if (!(this.batchQuota < 1.0F)) {
if (!this.pendingChunks.isEmpty()) {
ServerLevel serverlevel = p_297274_.serverLevel();
ChunkMap chunkmap = serverlevel.getChunkSource().chunkMap;
List<LevelChunk> list = this.collectChunksToSend(chunkmap, p_297274_.chunkPosition());
if (!list.isEmpty()) {
ServerGamePacketListenerImpl servergamepacketlistenerimpl = p_297274_.connection;
this.unacknowledgedBatches++;
servergamepacketlistenerimpl.send(ClientboundChunkBatchStartPacket.INSTANCE);
for (LevelChunk levelchunk : list) {
sendChunk(servergamepacketlistenerimpl, serverlevel, levelchunk);
}
servergamepacketlistenerimpl.send(new ClientboundChunkBatchFinishedPacket(list.size()));
this.batchQuota = this.batchQuota - list.size();
}
}
}
}
}
private static void sendChunk(ServerGamePacketListenerImpl p_299748_, ServerLevel p_298120_, LevelChunk p_297712_) {
p_299748_.send(new ClientboundLevelChunkWithLightPacket(p_297712_, p_298120_.getLightEngine(), null, null));
ChunkPos chunkpos = p_297712_.getPos();
DebugPackets.sendPoiPacketsForChunk(p_298120_, chunkpos);
}
private List<LevelChunk> collectChunksToSend(ChunkMap p_298180_, ChunkPos p_298514_) {
int i = Mth.floor(this.batchQuota);
List<LevelChunk> list;
if (!this.memoryConnection && this.pendingChunks.size() > i) {
list = this.pendingChunks
.stream()
.collect(Comparators.least(i, Comparator.comparingInt(p_298514_::distanceSquared)))
.stream()
.mapToLong(Long::longValue)
.mapToObj(p_298180_::getChunkToSend)
.filter(Objects::nonNull)
.toList();
} else {
list = this.pendingChunks
.longStream()
.mapToObj(p_298180_::getChunkToSend)
.filter(Objects::nonNull)
.sorted(Comparator.comparingInt(p_299102_ -> p_298514_.distanceSquared(p_299102_.getPos())))
.toList();
}
for (LevelChunk levelchunk : list) {
this.pendingChunks.remove(levelchunk.getPos().toLong());
}
return list;
}
public void onChunkBatchReceivedByClient(float p_298238_) {
this.unacknowledgedBatches--;
this.desiredChunksPerTick = Double.isNaN(p_298238_) ? 0.01F : Mth.clamp(p_298238_, 0.01F, 64.0F);
if (this.unacknowledgedBatches == 0) {
this.batchQuota = 1.0F;
}
this.maxUnacknowledgedBatches = 10;
}
public boolean isPending(long p_299869_) {
return this.pendingChunks.contains(p_299869_);
}
}