Code/net/minecraft/world/entity/ai/goal/MoveBackToVillageGoal.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.ai.goal;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.SectionPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.PathfinderMob;
import net.minecraft.world.entity.ai.behavior.BehaviorUtils;
import net.minecraft.world.entity.ai.util.DefaultRandomPos;
import net.minecraft.world.phys.Vec3;
public class MoveBackToVillageGoal extends RandomStrollGoal {
private static final int MAX_XZ_DIST = 10;
private static final int MAX_Y_DIST = 7;
public MoveBackToVillageGoal(PathfinderMob p_25568_, double p_25569_, boolean p_25570_) {
super(p_25568_, p_25569_, 10, p_25570_);
}
@Override
public boolean canUse() {
ServerLevel serverlevel = (ServerLevel)this.mob.level();
BlockPos blockpos = this.mob.blockPosition();
return serverlevel.isVillage(blockpos) ? false : super.canUse();
}
@Nullable
@Override
protected Vec3 getPosition() {
ServerLevel serverlevel = (ServerLevel)this.mob.level();
BlockPos blockpos = this.mob.blockPosition();
SectionPos sectionpos = SectionPos.of(blockpos);
SectionPos sectionpos1 = BehaviorUtils.findSectionClosestToVillage(serverlevel, sectionpos, 2);
return sectionpos1 != sectionpos
? DefaultRandomPos.getPosTowards(this.mob, 10, 7, Vec3.atBottomCenterOf(sectionpos1.center()), (float) (Math.PI / 2))
: null;
}
}