Code/net/minecraft/world/entity/ai/village/VillageSiege.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.ai.village;
import com.mojang.logging.LogUtils;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.EntitySpawnReason;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.monster.Zombie;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.CustomSpawner;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.phys.Vec3;
import org.slf4j.Logger;
public class VillageSiege implements CustomSpawner {
private static final Logger LOGGER = LogUtils.getLogger();
private boolean hasSetupSiege;
private VillageSiege.State siegeState = VillageSiege.State.SIEGE_DONE;
private int zombiesToSpawn;
private int nextSpawnTime;
private int spawnX;
private int spawnY;
private int spawnZ;
@Override
public void tick(ServerLevel p_27013_, boolean p_27014_, boolean p_27015_) {
if (!p_27013_.isBrightOutside() && p_27014_) {
float f = p_27013_.getTimeOfDay(0.0F);
if (f == 0.5) {
this.siegeState = p_27013_.random.nextInt(10) == 0 ? VillageSiege.State.SIEGE_TONIGHT : VillageSiege.State.SIEGE_DONE;
}
if (this.siegeState != VillageSiege.State.SIEGE_DONE) {
if (!this.hasSetupSiege) {
if (!this.tryToSetupSiege(p_27013_)) {
return;
}
this.hasSetupSiege = true;
}
if (this.nextSpawnTime > 0) {
this.nextSpawnTime--;
} else {
this.nextSpawnTime = 2;
if (this.zombiesToSpawn > 0) {
this.trySpawn(p_27013_);
this.zombiesToSpawn--;
} else {
this.siegeState = VillageSiege.State.SIEGE_DONE;
}
}
}
} else {
this.siegeState = VillageSiege.State.SIEGE_DONE;
this.hasSetupSiege = false;
}
}
private boolean tryToSetupSiege(ServerLevel p_27008_) {
for (Player player : p_27008_.players()) {
if (!player.isSpectator()) {
BlockPos blockpos = player.blockPosition();
if (p_27008_.isVillage(blockpos) && !p_27008_.getBiome(blockpos).is(BiomeTags.WITHOUT_ZOMBIE_SIEGES)) {
for (int i = 0; i < 10; i++) {
float f = p_27008_.random.nextFloat() * (float) (Math.PI * 2);
this.spawnX = blockpos.getX() + Mth.floor(Mth.cos(f) * 32.0F);
this.spawnY = blockpos.getY();
this.spawnZ = blockpos.getZ() + Mth.floor(Mth.sin(f) * 32.0F);
if (this.findRandomSpawnPos(p_27008_, new BlockPos(this.spawnX, this.spawnY, this.spawnZ)) != null) {
this.nextSpawnTime = 0;
this.zombiesToSpawn = 20;
break;
}
}
return true;
}
}
}
return false;
}
private void trySpawn(ServerLevel p_27017_) {
Vec3 vec3 = this.findRandomSpawnPos(p_27017_, new BlockPos(this.spawnX, this.spawnY, this.spawnZ));
if (vec3 != null) {
Zombie zombie;
try {
zombie = new Zombie(p_27017_);
zombie.finalizeSpawn(p_27017_, p_27017_.getCurrentDifficultyAt(zombie.blockPosition()), EntitySpawnReason.EVENT, null);
} catch (Exception exception) {
LOGGER.warn("Failed to create zombie for village siege at {}", vec3, exception);
return;
}
zombie.snapTo(vec3.x, vec3.y, vec3.z, p_27017_.random.nextFloat() * 360.0F, 0.0F);
p_27017_.addFreshEntityWithPassengers(zombie);
}
}
@Nullable
private Vec3 findRandomSpawnPos(ServerLevel p_27010_, BlockPos p_27011_) {
for (int i = 0; i < 10; i++) {
int j = p_27011_.getX() + p_27010_.random.nextInt(16) - 8;
int k = p_27011_.getZ() + p_27010_.random.nextInt(16) - 8;
int l = p_27010_.getHeight(Heightmap.Types.WORLD_SURFACE, j, k);
BlockPos blockpos = new BlockPos(j, l, k);
if (p_27010_.isVillage(blockpos) && Monster.checkMonsterSpawnRules(EntityType.ZOMBIE, p_27010_, EntitySpawnReason.EVENT, blockpos, p_27010_.random)) {
return Vec3.atBottomCenterOf(blockpos);
}
}
return null;
}
static enum State {
SIEGE_CAN_ACTIVATE,
SIEGE_TONIGHT,
SIEGE_DONE;
}
}