Code/net/minecraft/world/entity/animal/SnowGolem.java

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2025-07-01 06:20:03 +00:00
package net.minecraft.world.entity.animal;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.EntityDataSerializers;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.sounds.SoundSource;
import net.minecraft.tags.BiomeTags;
import net.minecraft.util.Mth;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.Shearable;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.ai.goal.LookAtPlayerGoal;
import net.minecraft.world.entity.ai.goal.RandomLookAroundGoal;
import net.minecraft.world.entity.ai.goal.RangedAttackGoal;
import net.minecraft.world.entity.ai.goal.WaterAvoidingRandomStrollGoal;
import net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal;
import net.minecraft.world.entity.monster.Enemy;
import net.minecraft.world.entity.monster.RangedAttackMob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.entity.projectile.Snowball;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
import net.minecraft.world.phys.Vec3;
public class SnowGolem extends AbstractGolem implements Shearable, RangedAttackMob {
private static final EntityDataAccessor<Byte> DATA_PUMPKIN_ID = SynchedEntityData.defineId(SnowGolem.class, EntityDataSerializers.BYTE);
private static final byte PUMPKIN_FLAG = 16;
private static final boolean DEFAULT_PUMPKIN = true;
public SnowGolem(EntityType<? extends SnowGolem> p_29902_, Level p_29903_) {
super(p_29902_, p_29903_);
}
@Override
protected void registerGoals() {
this.goalSelector.addGoal(1, new RangedAttackGoal(this, 1.25, 20, 10.0F));
this.goalSelector.addGoal(2, new WaterAvoidingRandomStrollGoal(this, 1.0, 1.0000001E-5F));
this.goalSelector.addGoal(3, new LookAtPlayerGoal(this, Player.class, 6.0F));
this.goalSelector.addGoal(4, new RandomLookAroundGoal(this));
this.targetSelector.addGoal(1, new NearestAttackableTargetGoal<>(this, Mob.class, 10, true, false, (p_29932_, p_364036_) -> p_29932_ instanceof Enemy));
}
public static AttributeSupplier.Builder createAttributes() {
return Mob.createMobAttributes().add(Attributes.MAX_HEALTH, 4.0).add(Attributes.MOVEMENT_SPEED, 0.2F);
}
@Override
protected void defineSynchedData(SynchedEntityData.Builder p_331373_) {
super.defineSynchedData(p_331373_);
p_331373_.define(DATA_PUMPKIN_ID, (byte)16);
}
@Override
public void addAdditionalSaveData(CompoundTag p_29923_) {
super.addAdditionalSaveData(p_29923_);
p_29923_.putBoolean("Pumpkin", this.hasPumpkin());
}
@Override
public void readAdditionalSaveData(CompoundTag p_29915_) {
super.readAdditionalSaveData(p_29915_);
this.setPumpkin(p_29915_.getBooleanOr("Pumpkin", true));
}
@Override
public boolean isSensitiveToWater() {
return true;
}
@Override
public void aiStep() {
super.aiStep();
if (this.level() instanceof ServerLevel serverlevel) {
if (this.level().getBiome(this.blockPosition()).is(BiomeTags.SNOW_GOLEM_MELTS)) {
this.hurtServer(serverlevel, this.damageSources().onFire(), 1.0F);
}
if (!serverlevel.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) {
return;
}
BlockState blockstate = Blocks.SNOW.defaultBlockState();
for (int i = 0; i < 4; i++) {
int j = Mth.floor(this.getX() + (i % 2 * 2 - 1) * 0.25F);
int k = Mth.floor(this.getY());
int l = Mth.floor(this.getZ() + (i / 2 % 2 * 2 - 1) * 0.25F);
BlockPos blockpos = new BlockPos(j, k, l);
if (this.level().getBlockState(blockpos).isAir() && blockstate.canSurvive(this.level(), blockpos)) {
this.level().setBlockAndUpdate(blockpos, blockstate);
this.level().gameEvent(GameEvent.BLOCK_PLACE, blockpos, GameEvent.Context.of(this, blockstate));
}
}
}
}
@Override
public void performRangedAttack(LivingEntity p_29912_, float p_29913_) {
double d0 = p_29912_.getX() - this.getX();
double d1 = p_29912_.getEyeY() - 1.1F;
double d2 = p_29912_.getZ() - this.getZ();
double d3 = Math.sqrt(d0 * d0 + d2 * d2) * 0.2F;
if (this.level() instanceof ServerLevel serverlevel) {
ItemStack itemstack = new ItemStack(Items.SNOWBALL);
Projectile.spawnProjectile(
new Snowball(serverlevel, this, itemstack),
serverlevel,
itemstack,
p_375116_ -> p_375116_.shoot(d0, d1 + d3 - p_375116_.getY(), d2, 1.6F, 12.0F)
);
}
this.playSound(SoundEvents.SNOW_GOLEM_SHOOT, 1.0F, 0.4F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
}
@Override
protected InteractionResult mobInteract(Player p_29920_, InteractionHand p_29921_) {
ItemStack itemstack = p_29920_.getItemInHand(p_29921_);
if (itemstack.is(Items.SHEARS) && this.readyForShearing()) {
if (this.level() instanceof ServerLevel serverlevel) {
this.shear(serverlevel, SoundSource.PLAYERS, itemstack);
this.gameEvent(GameEvent.SHEAR, p_29920_);
itemstack.hurtAndBreak(1, p_29920_, getSlotForHand(p_29921_));
}
return InteractionResult.SUCCESS;
} else {
return InteractionResult.PASS;
}
}
@Override
public void shear(ServerLevel p_365069_, SoundSource p_29907_, ItemStack p_369140_) {
p_365069_.playSound(null, this, SoundEvents.SNOW_GOLEM_SHEAR, p_29907_, 1.0F, 1.0F);
this.setPumpkin(false);
this.dropFromShearingLootTable(p_365069_, BuiltInLootTables.SHEAR_SNOW_GOLEM, p_369140_, (p_359192_, p_359193_) -> this.spawnAtLocation(p_359192_, p_359193_, this.getEyeHeight()));
}
@Override
public boolean readyForShearing() {
return this.isAlive() && this.hasPumpkin();
}
public boolean hasPumpkin() {
return (this.entityData.get(DATA_PUMPKIN_ID) & 16) != 0;
}
public void setPumpkin(boolean p_29937_) {
byte b0 = this.entityData.get(DATA_PUMPKIN_ID);
if (p_29937_) {
this.entityData.set(DATA_PUMPKIN_ID, (byte)(b0 | 16));
} else {
this.entityData.set(DATA_PUMPKIN_ID, (byte)(b0 & -17));
}
}
@Nullable
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.SNOW_GOLEM_AMBIENT;
}
@Nullable
@Override
protected SoundEvent getHurtSound(DamageSource p_29929_) {
return SoundEvents.SNOW_GOLEM_HURT;
}
@Nullable
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.SNOW_GOLEM_DEATH;
}
@Override
public Vec3 getLeashOffset() {
return new Vec3(0.0, 0.75F * this.getEyeHeight(), this.getBbWidth() * 0.4F);
}
}